#include "materials.h"
#include "config.h"
#include "mineral.h"
+#include "filesys.h"
/*
Settings.
int main(int argc, char *argv[])
{
+ /*
+ Initialization
+ */
+
+ // Set locale. This is for forcing '.' as the decimal point.
+ std::locale::global(std::locale("C"));
+ // This enables printing all characters in bitmap font
+ setlocale(LC_CTYPE, "en_US");
+
/*
Low-level initialization
*/
disable_stderr = true;
#endif
+ porting::signal_handler_init();
+ bool &kill = *porting::signal_handler_killstatus();
+
+ // Initialize porting::path_data and porting::path_userdata
+ porting::initializePaths();
+
+ // Create user data directory
+ fs::CreateDir(porting::path_userdata);
+
// Initialize debug streams
- debugstreams_init(disable_stderr, DEBUGFILE);
+#ifdef RUN_IN_PLACE
+ std::string debugfile = DEBUGFILE;
+#else
+ std::string debugfile = porting::path_userdata+"/"+DEBUGFILE;
+#endif
+ debugstreams_init(disable_stderr, debugfile.c_str());
// Initialize debug stacks
debug_stacks_init();
DSTACK(__FUNCTION_NAME);
- porting::signal_handler_init();
- bool &kill = *porting::signal_handler_killstatus();
-
- porting::initializePaths();
-
- initializeMaterialProperties();
+ // Init material properties table
+ //initializeMaterialProperties();
+ // Debug handler
BEGIN_DEBUG_EXCEPTION_HANDLER
// Print startup message
// Initialize default settings
set_default_settings();
- // Set locale. This is for forcing '.' as the decimal point.
- std::locale::global(std::locale("C"));
- // This enables printing all characters in bitmap font
- setlocale(LC_CTYPE, "en_US");
-
// Initialize sockets
sockets_init();
atexit(sockets_cleanup);
- /*
- Initialization
- */
-
/*
Read config file
*/