]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/serverlist.h
Limit speed in collisionMoveResult for avoiding hangs
[dragonfireclient.git] / src / serverlist.h
index e81e64c5b3acb8d9eb17b4fadc1c280961a9cce2..d01415c504c845496fdbb58214cd1ff559c5477d 100644 (file)
@@ -39,7 +39,7 @@ namespace ServerList
        std::vector<ServerListSpec> deSerializeJson(std::string liststring);
        std::string serializeJson(std::vector<ServerListSpec>);
        #if USE_CURL
-       void sendAnnounce(std::string action = "", u16 clients = 0);
+       void sendAnnounce(std::string action = "", u16 clients = 0, double uptime = 0, std::string gameid = "");
        #endif
 } //ServerList namespace