const std::vector<std::string> &clients_names = std::vector<std::string>(),
const double uptime = 0, const u32 game_time = 0,
const float lag = 0, const std::string &gameid = "",
+ const std::string &mg_name = "",
const std::vector<ModSpec> &mods = std::vector<ModSpec>());
#endif
} // ServerList namespace