]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/serverlist.h
Get neighbor from same map block if possible in ABMHandler (#4998)
[dragonfireclient.git] / src / serverlist.h
index aa3f1d6104f6d31a2bcc7a78580cf82245b17958..0747c39202fd0dc1d3714e2c196e61028a3991da 100644 (file)
@@ -20,7 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include <iostream>
 #include "config.h"
 #include "mods.h"
-#include "json/json.h"
+#include <json/json.h>
 
 #ifndef SERVERLIST_HEADER
 #define SERVERLIST_HEADER
@@ -38,10 +38,11 @@ namespace ServerList
        std::vector<ServerListSpec> deSerializeJson(const std::string &liststring);
        const std::string serializeJson(const std::vector<ServerListSpec> &serverlist);
        #if USE_CURL
-       void sendAnnounce(const std::string &action,
+       void sendAnnounce(const std::string &action, const u16 port,
                        const std::vector<std::string> &clients_names = std::vector<std::string>(),
                        const double uptime = 0, const u32 game_time = 0,
                        const float lag = 0, const std::string &gameid = "",
+                       const std::string &mg_name = "",
                        const std::vector<ModSpec> &mods = std::vector<ModSpec>());
        #endif
 } // ServerList namespace