]> git.lizzy.rs Git - minetest.git/blobdiff - src/serverlist.cpp
Ores: Make 'absheight' flag non-functional
[minetest.git] / src / serverlist.cpp
index 87ca5dc04487c1ba5b74af2dd85b6449d744c66d..cc38ec8ce5889dd440689536eec5bb5be14f2b02 100644 (file)
@@ -196,7 +196,7 @@ const std::string serializeJson(const std::vector<ServerListSpec> &serverlist)
 
 
 #if USE_CURL
-void sendAnnounce(const std::string &action,
+void sendAnnounce(AnnounceAction action,
                const u16 port,
                const std::vector<std::string> &clients_names,
                const double uptime,
@@ -204,15 +204,17 @@ void sendAnnounce(const std::string &action,
                const float lag,
                const std::string &gameid,
                const std::string &mg_name,
-               const std::vector<ModSpec> &mods)
+               const std::vector<ModSpec> &mods,
+               bool dedicated)
 {
+       static const char *aa_names[] = {"start", "update", "delete"};
        Json::Value server;
-       server["action"] = action;
+       server["action"] = aa_names[action];
        server["port"] = port;
        if (g_settings->exists("server_address")) {
                server["address"] = g_settings->get("server_address");
        }
-       if (action != "delete") {
+       if (action != AA_DELETE) {
                bool strict_checking = g_settings->getBool("strict_protocol_version_checking");
                server["name"]         = g_settings->get("server_name");
                server["description"]  = g_settings->get("server_description");
@@ -237,20 +239,19 @@ void sendAnnounce(const std::string &action,
                if (gameid != "") server["gameid"] = gameid;
        }
 
-       if (action == "start") {
-               server["dedicated"]         = g_settings->getBool("server_dedicated");
+       if (action == AA_START) {
+               server["dedicated"]         = dedicated;
                server["rollback"]          = g_settings->getBool("enable_rollback_recording");
                server["mapgen"]            = mg_name;
                server["privs"]             = g_settings->get("default_privs");
                server["can_see_far_names"] = g_settings->getS16("player_transfer_distance") <= 0;
                server["mods"]              = Json::Value(Json::arrayValue);
                for (std::vector<ModSpec>::const_iterator it = mods.begin();
-                               it != mods.end();
-                               ++it) {
+                               it != mods.end(); ++it) {
                        server["mods"].append(it->name);
                }
                actionstream << "Announcing to " << g_settings->get("serverlist_url") << std::endl;
-       } else {
+       } else if (action == AA_UPDATE) {
                if (lag)
                        server["lag"] = lag;
        }
@@ -264,4 +265,5 @@ void sendAnnounce(const std::string &action,
 }
 #endif
 
-} //namespace ServerList
+} // namespace ServerList
+