#include "log.h"
#include "json/json.h"
#include "convert_json.h"
-#if USE_CURL
-#include <curl/curl.h>
-#endif
+#include "httpfetch.h"
+#include "util/string.h"
namespace ServerList
{
#if USE_CURL
-static size_t ServerAnnounceCallback(void *contents, size_t size, size_t nmemb, void *userp)
-{
- //((std::string*)userp)->append((char*)contents, size * nmemb);
- return size * nmemb;
-}
-void sendAnnounce(std::string action, u16 clients, double uptime, std::string gameid, std::vector<ModSpec> m_mods) {
+void sendAnnounce(std::string action, const std::vector<std::string> & clients_names, double uptime, u32 game_time, float lag, std::string gameid, std::vector<ModSpec> mods) {
Json::Value server;
if (action.size())
server["action"] = action;
- server["port"] = g_settings->get("port");
+ server["port"] = g_settings->get("port");
server["address"] = g_settings->get("server_address");
if (action != "delete") {
server["name"] = g_settings->get("server_name");
server["damage"] = g_settings->get("enable_damage");
server["password"] = g_settings->getBool("disallow_empty_password");
server["pvp"] = g_settings->getBool("enable_pvp");
- server["clients"] = clients;
+ server["clients"] = (int)clients_names.size();
server["clients_max"] = g_settings->get("max_users");
- if (uptime >=1) server["uptime"] = (int)uptime;
- if (gameid!="") server["gameid"] = gameid;
+ server["clients_list"] = Json::Value(Json::arrayValue);
+ for(u32 i = 0; i < clients_names.size(); ++i) {
+ server["clients_list"].append(clients_names[i]);
+ }
+ if (uptime >= 1) server["uptime"] = (int)uptime;
+ if (gameid != "") server["gameid"] = gameid;
+ if (game_time >= 1) server["game_time"] = game_time;
}
if(server["action"] == "start") {
server["dedicated"] = g_settings->get("server_dedicated");
+ server["privs"] = g_settings->get("default_privs");
server["rollback"] = g_settings->getBool("enable_rollback_recording");
server["liquid_finite"] = g_settings->getBool("liquid_finite");
server["mapgen"] = g_settings->get("mg_name");
- server["mods"] = Json::Value(Json::arrayValue);
- for(std::vector<ModSpec>::iterator m = m_mods.begin(); m != m_mods.end(); m++) {
+ server["can_see_far_names"] = g_settings->getBool("unlimited_player_transfer_distance");
+ server["mods"] = Json::Value(Json::arrayValue);
+ for(std::vector<ModSpec>::iterator m = mods.begin(); m != mods.end(); m++) {
server["mods"].append(m->name);
}
actionstream << "announcing to " << g_settings->get("serverlist_url") << std::endl;
+ } else {
+ if (lag)
+ server["lag"] = lag;
}
- Json::StyledWriter writer;
- CURL *curl;
- curl = curl_easy_init();
- if (curl)
- {
- CURLcode res;
- curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1);
- curl_easy_setopt(curl, CURLOPT_URL, (g_settings->get("serverlist_url")+std::string("/announce?json=")+curl_easy_escape(curl, writer.write( server ).c_str(), 0)).c_str());
- //curl_easy_setopt(curl, CURLOPT_USERAGENT, "minetest");
- curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, ServerList::ServerAnnounceCallback);
- //curl_easy_setopt(curl, CURLOPT_WRITEDATA, &liststring);
- curl_easy_setopt(curl, CURLOPT_TIMEOUT, 1);
- curl_easy_setopt(curl, CURLOPT_CONNECTTIMEOUT, 1);
- res = curl_easy_perform(curl);
- if (res != CURLE_OK)
- errorstream<<"Serverlist at url "<<g_settings->get("serverlist_url")<<" error ("<<curl_easy_strerror(res)<<")"<<std::endl;
- curl_easy_cleanup(curl);
- }
-
+ Json::FastWriter writer;
+ HTTPFetchRequest fetchrequest;
+ fetchrequest.url = g_settings->get("serverlist_url") + std::string("/announce");
+ std::string query = std::string("json=") + urlencode(writer.write(server));
+ if (query.size() < 1000)
+ fetchrequest.url += "?" + query;
+ else
+ fetchrequest.post_fields = query;
+ httpfetch_async(fetchrequest);
}
#endif