51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
-#ifndef SERVER_ENVIRONMENT_HEADER
-#define SERVER_ENVIRONMENT_HEADER
+#pragma once
+#include "activeobject.h"
#include "environment.h"
#include "mapnode.h"
-#include "mapblock.h"
+#include "settings.h"
+#include "util/numeric.h"
#include <set>
class IGameDef;
class ServerMap;
struct GameParams;
+class MapBlock;
class RemotePlayer;
class PlayerDatabase;
class PlayerSAO;
std::unordered_map<u32, float> m_particle_spawners;
std::unordered_map<u32, u16> m_particle_spawner_attachments;
};
-
-#endif