ServerEnvironment::ServerEnvironment(ServerMap *map,
ServerScripting *scriptIface, Server *server,
- const std::string &path_world):
+ const std::string &path_world, MetricsBackend *mb):
Environment(server),
m_map(map),
m_script(scriptIface),
m_player_database = openPlayerDatabase(player_backend_name, path_world, conf);
m_auth_database = openAuthDatabase(auth_backend_name, path_world, conf);
+
+ m_step_time_counter = mb->addCounter(
+ "minetest_env_step_time", "Time spent in environment step (in microseconds)");
+
+ m_active_block_gauge = mb->addGauge(
+ "minetest_env_active_blocks", "Number of active blocks");
+
+ m_active_object_gauge = mb->addGauge(
+ "minetest_env_active_objects", "Number of active objects");
}
ServerEnvironment::~ServerEnvironment()
void ServerEnvironment::kickAllPlayers(AccessDeniedCode reason,
const std::string &str_reason, bool reconnect)
{
- for (RemotePlayer *player : m_players) {
- m_server->DenyAccessVerCompliant(player->getPeerId(),
- player->protocol_version, reason, str_reason, reconnect);
- }
+ for (RemotePlayer *player : m_players)
+ m_server->DenyAccess(player->getPeerId(), reason, str_reason, reconnect);
}
void ServerEnvironment::saveLoadedPlayers(bool force)
for (ActiveABM &aabm : *m_aabms[c]) {
if ((p.Y < aabm.min_y) || (p.Y > aabm.max_y))
continue;
-
+
if (myrand() % aabm.chance != 0)
continue;
void ServerEnvironment::step(float dtime)
{
ScopeProfiler sp2(g_profiler, "ServerEnv::step()", SPT_AVG);
+ const auto start_time = porting::getTimeUs();
+
/* Step time of day */
stepTimeOfDay(dtime);
m_active_blocks.update(players, active_block_range, active_object_range,
blocks_removed, blocks_added);
+ m_active_block_gauge->set(m_active_blocks.size());
+
/*
Handle removed blocks
*/
*/
m_script->environment_Step(dtime);
+ m_script->stepAsync();
+
/*
Step active objects
*/
send_recommended = true;
}
- auto cb_state = [this, dtime, send_recommended] (ServerActiveObject *obj) {
+ u32 object_count = 0;
+
+ auto cb_state = [&] (ServerActiveObject *obj) {
if (obj->isGone())
return;
+ object_count++;
// Step object
obj->step(dtime, send_recommended);
obj->dumpAOMessagesToQueue(m_active_object_messages);
};
m_ao_manager.step(dtime, cb_state);
+
+ m_active_object_gauge->set(object_count);
}
/*
// Send outdated detached inventories
m_server->sendDetachedInventories(PEER_ID_INEXISTENT, true);
+
+ const auto end_time = porting::getTimeUs();
+ m_step_time_counter->increment(end_time - start_time);
}
ServerEnvironment::BlockStatus ServerEnvironment::getBlockStatus(v3s16 blockpos)