#if USE_POSTGRESQL
#include "database/database-postgresql.h"
#endif
+#if USE_LEVELDB
+#include "database/database-leveldb.h"
+#endif
#include "server/luaentity_sao.h"
#include "server/player_sao.h"
void ServerEnvironment::saveMeta()
{
+ if (!m_meta_loaded)
+ return;
+
std::string path = m_path_world + DIR_DELIM "env_meta.txt";
// Open file and serialize
void ServerEnvironment::loadMeta()
{
+ SANITY_CHECK(!m_meta_loaded);
+ m_meta_loaded = true;
+
// If file doesn't exist, load default environment metadata
if (!fs::PathExists(m_path_world + DIR_DELIM "env_meta.txt")) {
infostream << "ServerEnvironment: Loading default environment metadata"
}
}
+ if (m_database_check_interval.step(dtime, 10.0f)) {
+ m_auth_database->pingDatabase();
+ m_player_database->pingDatabase();
+ m_map->pingDatabase();
+ }
/*
Manage active block list
*/
}
}
-ActiveObjectMessage ServerEnvironment::getActiveObjectMessage()
+bool ServerEnvironment::getActiveObjectMessage(ActiveObjectMessage *dest)
{
if(m_active_object_messages.empty())
- return ActiveObjectMessage(0);
+ return false;
- ActiveObjectMessage message = m_active_object_messages.front();
+ *dest = std::move(m_active_object_messages.front());
m_active_object_messages.pop();
- return message;
+ return true;
}
void ServerEnvironment::getSelectedActiveObjects(
const core::line3d<f32> &shootline_on_map,
std::vector<PointedThing> &objects)
{
- std::vector<u16> objectIds;
- getObjectsInsideRadius(objectIds, shootline_on_map.start,
- shootline_on_map.getLength() + 10.0f);
+ std::vector<ServerActiveObject *> objs;
+ getObjectsInsideRadius(objs, shootline_on_map.start,
+ shootline_on_map.getLength() + 10.0f, nullptr);
const v3f line_vector = shootline_on_map.getVector();
- for (u16 objectId : objectIds) {
- ServerActiveObject* obj = getActiveObject(objectId);
-
+ for (auto obj : objs) {
+ if (obj->isGone())
+ continue;
aabb3f selection_box;
if (!obj->getSelectionBox(&selection_box))
continue;
if (boxLineCollision(offsetted_box, shootline_on_map.start, line_vector,
¤t_intersection, ¤t_normal)) {
objects.emplace_back(
- (s16) objectId, current_intersection, current_normal,
+ (s16) obj->getId(), current_intersection, current_normal,
(current_intersection - shootline_on_map.start).getLengthSQ());
}
}
if (name == "dummy")
return new Database_Dummy();
+
#if USE_POSTGRESQL
if (name == "postgresql") {
std::string connect_string;
return new PlayerDatabasePostgreSQL(connect_string);
}
#endif
+
+#if USE_LEVELDB
+ if (name == "leveldb")
+ return new PlayerDatabaseLevelDB(savedir);
+#endif
+
if (name == "files")
return new PlayerDatabaseFiles(savedir + DIR_DELIM + "players");
if (!world_mt.exists("player_backend")) {
errorstream << "Please specify your current backend in world.mt:"
<< std::endl
- << " player_backend = {files|sqlite3|postgresql}"
+ << " player_backend = {files|sqlite3|leveldb|postgresql}"
<< std::endl;
return false;
}
if (name == "sqlite3")
return new AuthDatabaseSQLite3(savedir);
+#if USE_POSTGRESQL
+ if (name == "postgresql") {
+ std::string connect_string;
+ conf.getNoEx("pgsql_auth_connection", connect_string);
+ return new AuthDatabasePostgreSQL(connect_string);
+ }
+#endif
+
if (name == "files")
return new AuthDatabaseFiles(savedir);
+#if USE_LEVELDB
+ if (name == "leveldb")
+ return new AuthDatabaseLevelDB(savedir);
+#endif
+
throw BaseException(std::string("Database backend ") + name + " not supported.");
}