/*
Minetest-c55
-Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#include "map.h"
#include "inventory.h"
+/*
+ Some random functions
+*/
+v3f findSpawnPos(ServerMap &map);
+
+/*
+ A structure containing the data needed for queueing the fetching
+ of blocks.
+*/
struct QueuedBlockEmerge
{
v3s16 pos;
pending_serialization_version = SER_FMT_VER_INVALID;
m_nearest_unsent_d = 0;
m_nearest_unsent_reset_timer = 0.0;
+ m_nothing_to_send_counter = 0;
+ m_nothing_to_send_pause_timer = 0;
}
~RemoteClient()
{
This is resetted by PrintInfo()
*/
u32 m_excess_gotblocks;
+
+ // CPU usage optimization
+ u32 m_nothing_to_send_counter;
+ float m_nothing_to_send_pause_timer;
};
class Server : public con::PeerHandler, public MapEventReceiver,
void peerAdded(con::Peer *peer);
void deletingPeer(con::Peer *peer, bool timeout);
+ /*
+ Static send methods
+ */
+
+ static void SendHP(con::Connection &con, u16 peer_id, u8 hp);
+
+ /*
+ Non-static send methods
+ */
+
// Envlock and conlock should be locked when calling these
void SendObjectData(float dtime);
void SendPlayerInfos();
void SendInventory(u16 peer_id);
void SendChatMessage(u16 peer_id, const std::wstring &message);
void BroadcastChatMessage(const std::wstring &message);
+ void SendPlayerHP(Player *player);
+ void SendMovePlayer(Player *player);
/*
Send a node removal/addition event to all clients except ignore_id.
Additionally, if far_players!=NULL, players further away than
// Sends blocks to clients
void SendBlocks(float dtime);
+
+ /*
+ Something random
+ */
+
+ void UpdateCrafting(u16 peer_id);
// When called, connection mutex should be locked
RemoteClient* getClient(u16 peer_id);