]> git.lizzy.rs Git - minetest.git/blobdiff - src/server.h
Minimal: Add snow biome and jungleleaves nodes. Add mapgen aliases
[minetest.git] / src / server.h
index 0c0a5f91c0022ec8f915ca39d9af5b40471ea1de..131c3c67be72196c9517eb881f17d471912aa381 100644 (file)
@@ -63,11 +63,6 @@ enum ClientDeletionReason {
        CDR_DENY
 };
 
-/*
-       Some random functions
-*/
-v3f findSpawnPos(ServerMap &map);
-
 class MapEditEventIgnorer
 {
 public:
@@ -198,7 +193,6 @@ class Server : public con::PeerHandler, public MapEventReceiver,
        void handleCommand_Null(NetworkPacket* pkt) {};
        void handleCommand_Deprecated(NetworkPacket* pkt);
        void handleCommand_Init(NetworkPacket* pkt);
-       void handleCommand_Auth(NetworkPacket* pkt);
        void handleCommand_Init_Legacy(NetworkPacket* pkt);
        void handleCommand_Init2(NetworkPacket* pkt);
        void handleCommand_RequestMedia(NetworkPacket* pkt);
@@ -218,8 +212,11 @@ class Server : public con::PeerHandler, public MapEventReceiver,
        void handleCommand_RemovedSounds(NetworkPacket* pkt);
        void handleCommand_NodeMetaFields(NetworkPacket* pkt);
        void handleCommand_InventoryFields(NetworkPacket* pkt);
+       void handleCommand_FirstSrp(NetworkPacket* pkt);
+       void handleCommand_SrpBytesA(NetworkPacket* pkt);
+       void handleCommand_SrpBytesM(NetworkPacket* pkt);
 
-       void ProcessData(u8 *data, u32 datasize, u16 peer_id);
+       void ProcessData(NetworkPacket *pkt);
 
        void Send(NetworkPacket* pkt);
 
@@ -302,9 +299,6 @@ class Server : public con::PeerHandler, public MapEventReceiver,
        // Envlock and conlock should be locked when using scriptapi
        GameScripting *getScriptIface(){ return m_script; }
 
-       //TODO: determine what (if anything) should be locked to access EmergeManager
-       EmergeManager *getEmergeManager(){ return m_emerge; }
-
        // actions: time-reversed list
        // Return value: success/failure
        bool rollbackRevertActions(const std::list<RollbackAction> &actions,
@@ -322,16 +316,16 @@ class Server : public con::PeerHandler, public MapEventReceiver,
        virtual MtEventManager* getEventManager();
        virtual scene::ISceneManager* getSceneManager();
        virtual IRollbackManager *getRollbackManager() { return m_rollback; }
-
+       virtual EmergeManager *getEmergeManager() { return m_emerge; }
 
        IWritableItemDefManager* getWritableItemDefManager();
        IWritableNodeDefManager* getWritableNodeDefManager();
        IWritableCraftDefManager* getWritableCraftDefManager();
 
-       const ModSpec* getModSpec(const std::string &modname);
+       const ModSpec* getModSpec(const std::string &modname) const;
        void getModNames(std::vector<std::string> &modlist);
        std::string getBuiltinLuaPath();
-       inline std::string getWorldPath()
+       inline std::string getWorldPath() const
                        { return m_path_world; }
 
        inline bool isSingleplayer()
@@ -349,8 +343,11 @@ class Server : public con::PeerHandler, public MapEventReceiver,
        bool hudChange(Player *player, u32 id, HudElementStat stat, void *value);
        bool hudSetFlags(Player *player, u32 flags, u32 mask);
        bool hudSetHotbarItemcount(Player *player, s32 hotbar_itemcount);
+       s32 hudGetHotbarItemcount(Player *player);
        void hudSetHotbarImage(Player *player, std::string name);
+       std::string hudGetHotbarImage(Player *player);
        void hudSetHotbarSelectedImage(Player *player, std::string name);
+       std::string hudGetHotbarSelectedImage(Player *player);
 
        inline Address getPeerAddress(u16 peer_id)
                        { return m_con.GetPeerAddress(peer_id); }
@@ -368,7 +365,9 @@ class Server : public con::PeerHandler, public MapEventReceiver,
        void peerAdded(con::Peer *peer);
        void deletingPeer(con::Peer *peer, bool timeout);
 
-       void DenyAccess(u16 peer_id, AccessDeniedCode reason, const std::wstring &custom_reason=NULL);
+       void DenySudoAccess(u16 peer_id);
+       void DenyAccess(u16 peer_id, AccessDeniedCode reason, const std::string &custom_reason="");
+       void acceptAuth(u16 peer_id, bool forSudoMode);
        void DenyAccess_Legacy(u16 peer_id, const std::wstring &reason);
        bool getClientConInfo(u16 peer_id, con::rtt_stat_type type,float* retval);
        bool getClientInfo(u16 peer_id,ClientState* state, u32* uptime,
@@ -391,7 +390,7 @@ class Server : public con::PeerHandler, public MapEventReceiver,
        void SendMovement(u16 peer_id);
        void SendHP(u16 peer_id, u8 hp);
        void SendBreath(u16 peer_id, u16 breath);
-       void SendAccessDenied(u16 peer_id, AccessDeniedCode reason, const std::wstring &custom_reason);
+       void SendAccessDenied(u16 peer_id, AccessDeniedCode reason, const std::string &custom_reason);
        void SendAccessDenied_Legacy(u16 peer_id, const std::wstring &reason);
        void SendDeathscreen(u16 peer_id,bool set_camera_point_target, v3f camera_point_target);
        void SendItemDef(u16 peer_id,IItemDefManager *itemdef, u16 protocol_version);
@@ -474,6 +473,8 @@ class Server : public con::PeerHandler, public MapEventReceiver,
        void DeleteClient(u16 peer_id, ClientDeletionReason reason);
        void UpdateCrafting(Player *player);
 
+       v3f findSpawnPos();
+
        // When called, connection mutex should be locked
        RemoteClient* getClient(u16 peer_id,ClientState state_min=CS_Active);
        RemoteClient* getClientNoEx(u16 peer_id,ClientState state_min=CS_Active);