]> git.lizzy.rs Git - minetest.git/blobdiff - src/server.cpp
* better glass graphics
[minetest.git] / src / server.cpp
index e899443f44a05173b545b4d86ca7c7770e04e880..c7b64f413eee08fc3b5c77bcacc5e9e213f6c039 100644 (file)
@@ -1,6 +1,6 @@
 /*
 Minetest-c55
-Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
 
 This program is free software; you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
@@ -29,6 +29,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "materials.h"
 #include "mineral.h"
 #include "config.h"
+#include "servercommand.h"
+#include "filesys.h"
 
 #define BLOCK_EMERGE_FLAG_FROMDISK (1<<0)
 
@@ -797,7 +799,7 @@ void RemoteClient::SendObjectData(
                        */
                        if(stepped_blocks.find(p) == NULL)
                        {
-                               block->stepObjects(dtime, true, server->getDayNightRatio());
+                               block->stepObjects(dtime, true, server->m_env.getDayNightRatio());
                                stepped_blocks.insert(p, true);
                                block->setChangedFlag();
                        }
@@ -967,7 +969,6 @@ Server::Server(
        m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, this),
        m_thread(this),
        m_emergethread(this),
-       m_time_of_day(9000),
        m_time_counter(0),
        m_time_of_day_send_timer(0),
        m_uptime(0),
@@ -986,10 +987,19 @@ Server::Server(
        m_con_mutex.Init();
        m_step_dtime_mutex.Init();
        m_step_dtime = 0.0;
-
+       
+       // Register us to receive map edit events
        m_env.getMap().addEventReceiver(this);
 
+       // If file exists, load environment metadata
+       if(fs::PathExists(m_mapsavedir+"/env_meta.txt"))
+       {
+               dstream<<"Server: Loading environment metadata"<<std::endl;
+               m_env.loadMeta(m_mapsavedir);
+       }
+
        // Load players
+       dstream<<"Server: Loading players"<<std::endl;
        m_env.deSerializePlayers(m_mapsavedir);
 }
 
@@ -1031,6 +1041,12 @@ Server::~Server()
        */
        dstream<<"Server: Saving players"<<std::endl;
        m_env.serializePlayers(m_mapsavedir);
+
+       /*
+               Save environment metadata
+       */
+       dstream<<"Server: Saving environment metadata"<<std::endl;
+       m_env.saveMeta(m_mapsavedir);
        
        /*
                Stop threads
@@ -1135,14 +1151,17 @@ void Server::AsyncRunStep()
        }
        
        /*
-               Update m_time_of_day
+               Update m_time_of_day and overall game time
        */
        {
+               JMutexAutoLock envlock(m_env_mutex);
+
                m_time_counter += dtime;
                f32 speed = g_settings.getFloat("time_speed") * 24000./(24.*3600);
                u32 units = (u32)(m_time_counter*speed);
                m_time_counter -= (f32)units / speed;
-               m_time_of_day.set((m_time_of_day.get() + units) % 24000);
+               
+               m_env.setTimeOfDay((m_env.getTimeOfDay() + units) % 24000);
                
                //dstream<<"Server: m_time_of_day = "<<m_time_of_day.get()<<std::endl;
 
@@ -1166,7 +1185,7 @@ void Server::AsyncRunStep()
                                //Player *player = m_env.getPlayer(client->peer_id);
                                
                                SharedBuffer<u8> data = makePacket_TOCLIENT_TIME_OF_DAY(
-                                               m_time_of_day.get());
+                                               m_env.getTimeOfDay());
                                // Send as reliable
                                m_con.Send(client->peer_id, 0, data, true);
                        }
@@ -1653,6 +1672,9 @@ void Server::AsyncRunStep()
 
                                // Save players
                                m_env.serializePlayers(m_mapsavedir);
+                               
+                               // Save environment metadata
+                               m_env.saveMeta(m_mapsavedir);
                        }
                }
        }
@@ -1733,8 +1755,9 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
                // [0] u16 TOSERVER_INIT
                // [2] u8 SER_FMT_VER_HIGHEST
                // [3] u8[20] player_name
+               // [23] u8[28] password <--- can be sent without this, from old versions
 
-               if(datasize < 3)
+               if(datasize < 2+1+PLAYERNAME_SIZE)
                        return;
 
                derr_server<<DTIME<<"Server: Got TOSERVER_INIT from "
@@ -1766,17 +1789,41 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
                */
                
                // Get player name
-               const u32 playername_size = 20;
-               char playername[playername_size];
-               for(u32 i=0; i<playername_size-1; i++)
+               char playername[PLAYERNAME_SIZE];
+               for(u32 i=0; i<PLAYERNAME_SIZE-1; i++)
                {
                        playername[i] = data[3+i];
                }
-               playername[playername_size-1] = 0;
-               
+               playername[PLAYERNAME_SIZE-1] = 0;
+       
+               // Get password
+               char password[PASSWORD_SIZE];
+               if(datasize == 2+1+PLAYERNAME_SIZE)
+               {
+                       // old version - assume blank password
+                       password[0] = 0;
+               }
+               else
+               {
+                               for(u32 i=0; i<PASSWORD_SIZE-1; i++)
+                               {
+                                       password[i] = data[23+i];
+                               }
+                               password[PASSWORD_SIZE-1] = 0;
+               }
+               Player *checkplayer = m_env.getPlayer(playername);
+               if(checkplayer != NULL && strcmp(checkplayer->getPassword(),password))
+               {
+                       derr_server<<DTIME<<"Server: peer_id="<<peer_id
+                                       <<": supplied invalid password for "
+                                       <<playername<<std::endl;
+                       SendAccessDenied(m_con, peer_id);
+                       return;
+               }
+
                // Get player
-               Player *player = emergePlayer(playername, "", peer_id);
-               //Player *player = m_env.getPlayer(peer_id);
+               Player *player = emergePlayer(playername, password, peer_id);
+
 
                /*{
                        // DEBUG: Test serialization
@@ -1874,7 +1921,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
                // Send time of day
                {
                        SharedBuffer<u8> data = makePacket_TOCLIENT_TIME_OF_DAY(
-                                       m_time_of_day.get());
+                                       m_env.getTimeOfDay());
                        m_con.Send(peer->id, 0, data, true);
                }
                
@@ -1994,6 +2041,9 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
                if(datasize < 13)
                        return;
 
+               if((player->privs & PRIV_BUILD) == 0)
+                       return;
+
                /*
                        [0] u16 command
                        [2] u8 button (0=left, 1=right)
@@ -2075,6 +2125,9 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
                if(datasize < 7)
                        return;
 
+               if((player->privs & PRIV_BUILD) == 0)
+                       return;
+
                /*
                        length: 7
                        [0] u16 command
@@ -2224,7 +2277,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
                        // Mandatory parameter; actually used for nothing
                        core::map<v3s16, MapBlock*> modified_blocks;
 
-                       u8 material;
+                       u8 material = CONTENT_IGNORE;
                        u8 mineral = MINERAL_NONE;
 
                        bool cannot_remove_node = false;
@@ -2272,6 +2325,10 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
                                cannot_remove_node = true;
                        }
 
+                       // Make sure the player is allowed to do it
+                       if((player->privs & PRIV_BUILD) == 0)
+                               cannot_remove_node = true;
+
                        /*
                                If node can't be removed, set block to be re-sent to
                                client and quit.
@@ -2418,7 +2475,8 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
                                try{
                                        // Don't add a node if this is not a free space
                                        MapNode n2 = m_env.getMap().getNode(p_over);
-                                       if(content_buildable_to(n2.d) == false)
+                                       if(content_buildable_to(n2.d) == false
+                                               || (player->privs & PRIV_BUILD) ==0)
                                        {
                                                // Client probably has wrong data.
                                                // Set block not sent, so that client will get
@@ -2615,6 +2673,8 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
 #endif
        else if(command == TOSERVER_SIGNTEXT)
        {
+               if((player->privs & PRIV_BUILD) == 0)
+                       return;
                /*
                        u16 command
                        v3s16 blockpos
@@ -2672,6 +2732,8 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
        }
        else if(command == TOSERVER_SIGNNODETEXT)
        {
+               if((player->privs & PRIV_BUILD) == 0)
+                       return;
                /*
                        u16 command
                        v3s16 p
@@ -2846,6 +2908,12 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
                // Whether to send to other players
                bool send_to_others = false;
                
+               // Local player gets all privileges regardless of
+               // what's set on their account.
+               u64 privs = player->privs;
+               if(g_settings.get("name") == player->getName())
+                       privs = PRIV_ALL;
+
                // Parse commands
                std::wstring commandprefix = L"/#";
                if(message.substr(0, commandprefix.size()) == commandprefix)
@@ -2853,82 +2921,36 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
                        line += L"Server: ";
 
                        message = message.substr(commandprefix.size());
-                       // Get player name as narrow string
-                       std::string name_s = player->getName();
-                       // Convert message to narrow string
-                       std::string message_s = wide_to_narrow(message);
-                       // Operator is the single name defined in config.
-                       std::string operator_name = g_settings.get("name");
-                       bool is_operator = (operator_name != "" &&
-                                       wide_to_narrow(name) == operator_name);
-                       bool valid_command = false;
-                       if(message_s == "help")
-                       {
-                               line += L"-!- Available commands: ";
-                               line += L"status ";
-                               if(is_operator)
-                               {
-                                       line += L"shutdown setting time ";
-                               }
-                               else
-                               {
-                               }
-                               send_to_sender = true;
-                               valid_command = true;
-                       }
-                       else if(message_s == "status")
-                       {
-                               line = getStatusString();
-                               send_to_sender = true;
-                               valid_command = true;
-                       }
-                       else if(is_operator)
+
+                       ServerCommandContext *ctx = new ServerCommandContext(
+                               str_split(message, L' '),
+                               this,
+                               &m_env,
+                               player,
+                               privs);
+
+                       line += processServerCommand(ctx);
+                       send_to_sender = ctx->flags & 1;
+                       send_to_others = ctx->flags & 2;
+                       delete ctx;
+
+               }
+               else
+               {
+                       if(privs & PRIV_SHOUT)
                        {
-                               if(message_s == "shutdown")
-                               {
-                                       dstream<<DTIME<<" Server: Operator requested shutdown."
-                                                       <<std::endl;
-                                       m_shutdown_requested.set(true);
-                                       
-                                       line += L"*** Server shutting down (operator request)";
-                                       send_to_sender = true;
-                                       valid_command = true;
-                               }
-                               else if(message_s.substr(0,8) == "setting ")
-                               {
-                                       std::string confline = message_s.substr(8);
-                                       g_settings.parseConfigLine(confline);
-                                       line += L"-!- Setting changed.";
-                                       send_to_sender = true;
-                                       valid_command = true;
-                               }
-                               else if(message_s.substr(0,5) == "time ")
-                               {
-                                       u32 time = stoi(message_s.substr(5));
-                                       m_time_of_day.set(time);
-                                       m_time_of_day_send_timer = 0;
-                                       line += L"-!- time_of_day changed.";
-                                       send_to_sender = true;
-                                       valid_command = true;
-                               }
+                               line += L"<";
+                               line += name;
+                               line += L"> ";
+                               line += message;
+                               send_to_others = true;
                        }
-                       
-                       if(valid_command == false)
+                       else
                        {
-                               line += L"-!- Invalid command: " + message;
+                               line += L"Server: You are not allowed to shout";
                                send_to_sender = true;
                        }
                }
-               else
-               {
-                       line += L"<";
-                       /*if(is_operator)
-                               line += L"@";*/
-                       line += name;
-                       line += L"> ";
-                       line += message;
-                       send_to_others = true;
-               }
                
                if(line != L"")
                {
@@ -2988,6 +3010,31 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
 
                SendPlayerHP(player);
        }
+       else if(command == TOSERVER_PASSWORD)
+       {
+               /*
+                       [0] u16 TOSERVER_PASSWORD
+                       [2] u8[28] old password
+                       [30] u8[28] new password
+               */
+
+               if(datasize != 2+PASSWORD_SIZE*2)
+                       return;
+               char password[PASSWORD_SIZE];
+               for(u32 i=0; i<PASSWORD_SIZE-1; i++)
+                       password[i] = data[2+i];
+               password[PASSWORD_SIZE-1] = 0;
+               if(strcmp(player->getPassword(),password))
+               {
+                       // Wrong old password supplied!!
+                       SendChatMessage(peer_id, L"Invalid old password supplied. Password NOT changed.");
+                       return;
+               }
+               for(u32 i=0; i<PASSWORD_SIZE-1; i++)
+                       password[i] = data[30+i];
+               player->updatePassword(password);
+               SendChatMessage(peer_id, L"Password change successful");
+       }
        else
        {
                derr_server<<"WARNING: Server::ProcessData(): Ignoring "
@@ -3168,6 +3215,20 @@ void Server::SendHP(con::Connection &con, u16 peer_id, u8 hp)
        con.Send(peer_id, 0, data, true);
 }
 
+void Server::SendAccessDenied(con::Connection &con, u16 peer_id)
+{
+       DSTACK(__FUNCTION_NAME);
+       std::ostringstream os(std::ios_base::binary);
+
+       writeU16(os, TOCLIENT_ACCESS_DENIED);
+
+       // Make data buffer
+       std::string s = os.str();
+       SharedBuffer<u8> data((u8*)s.c_str(), s.size());
+       // Send as reliable
+       con.Send(peer_id, 0, data, true);
+}
+
 /*
        Non-static send methods
 */
@@ -3609,6 +3670,23 @@ void Server::UpdateCrafting(u16 peer_id)
                                }
                        }
 
+                       // Fence
+                       if(!found)
+                       {
+                               ItemSpec specs[9];
+                               specs[3] = ItemSpec(ITEM_CRAFT, "Stick");
+                               specs[4] = ItemSpec(ITEM_CRAFT, "Stick");
+                               specs[5] = ItemSpec(ITEM_CRAFT, "Stick");
+                               specs[6] = ItemSpec(ITEM_CRAFT, "Stick");
+                               specs[7] = ItemSpec(ITEM_CRAFT, "Stick");
+                               specs[8] = ItemSpec(ITEM_CRAFT, "Stick");
+                               if(checkItemCombination(items, specs))
+                               {
+                                       rlist->addItem(new MaterialItem(CONTENT_FENCE, 2));
+                                       found = true;
+                               }
+                       }
+
                        // Sign
                        if(!found)
                        {
@@ -3894,6 +3972,21 @@ void Server::UpdateCrafting(u16 peer_id)
                                        found = true;
                                }
                        }
+
+                       // Sandstone
+                       if(!found)
+                       {
+                               ItemSpec specs[9];
+                               specs[3] = ItemSpec(ITEM_MATERIAL, CONTENT_SAND);
+                               specs[4] = ItemSpec(ITEM_MATERIAL, CONTENT_SAND);
+                               specs[6] = ItemSpec(ITEM_MATERIAL, CONTENT_SAND);
+                               specs[7] = ItemSpec(ITEM_MATERIAL, CONTENT_SAND);
+                               if(checkItemCombination(items, specs))
+                               {
+                                       rlist->addItem(new MaterialItem(CONTENT_SANDSTONE, 1));
+                                       found = true;
+                               }
+                       }
                }
        
        } // if creative_mode == false
@@ -3982,8 +4075,11 @@ void setCreativeInventory(Player *player)
                CONTENT_MUD,
                CONTENT_STONE,
                CONTENT_SAND,
+               CONTENT_SANDSTONE,
                CONTENT_TREE,
                CONTENT_LEAVES,
+               CONTENT_GLASS,
+               CONTENT_FENCE,
                CONTENT_MESE,
                CONTENT_WATERSOURCE,
                CONTENT_CLOUD,
@@ -4081,8 +4177,7 @@ v3f findSpawnPos(ServerMap &map)
                        ), BS);
 }
 
-Player *Server::emergePlayer(const char *name, const char *password,
-               u16 peer_id)
+Player *Server::emergePlayer(const char *name, const char *password, u16 peer_id)
 {
        /*
                Try to get an existing player
@@ -4128,6 +4223,10 @@ Player *Server::emergePlayer(const char *name, const char *password,
                //player->peer_id = PEER_ID_INEXISTENT;
                player->peer_id = peer_id;
                player->updateName(name);
+               player->updatePassword(password);
+
+               if(g_settings.exists("default_privs"))
+                               player->privs = g_settings.getU64("default_privs");
 
                /*
                        Set player position