]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/server.cpp
Limit speed in collisionMoveResult for avoiding hangs
[dragonfireclient.git] / src / server.cpp
index 41a7a4289095abdce8fcfb2eec191900c6078b94..c4dd0ab0fabd1652ba6a23930305167d967f1eb4 100644 (file)
@@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "server.h"
 #include <iostream>
 #include <queue>
+#include <algorithm>
 #include "clientserver.h"
 #include "map.h"
 #include "jmutexautolock.h"
@@ -58,6 +59,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "util/mathconstants.h"
 #include "rollback.h"
 #include "util/serialize.h"
+#include "defaultsettings.h"
 
 void * ServerThread::Thread()
 {
@@ -126,7 +128,7 @@ v3f ServerSoundParams::getPos(ServerEnvironment *env, bool *pos_exists) const
 }
 
 void RemoteClient::GetNextBlocks(Server *server, float dtime,
-               core::array<PrioritySortedBlockTransfer> &dest)
+               std::vector<PrioritySortedBlockTransfer> &dest)
 {
        DSTACK(__FUNCTION_NAME);
 
@@ -274,11 +276,11 @@ void RemoteClient::GetNextBlocks(Server *server, float dtime,
                        Get the border/face dot coordinates of a "d-radiused"
                        box
                */
-               core::list<v3s16> list;
+               std::list<v3s16> list;
                getFacePositions(list, d);
 
-               core::list<v3s16>::Iterator li;
-               for(li=list.begin(); li!=list.end(); li++)
+               std::list<v3s16>::iterator li;
+               for(li=list.begin(); li!=list.end(); ++li)
                {
                        v3s16 p = *li + center;
 
@@ -305,7 +307,7 @@ void RemoteClient::GetNextBlocks(Server *server, float dtime,
                        }
 
                        // Don't send blocks that are currently being transferred
-                       if(m_blocks_sending.find(p) != NULL)
+                       if(m_blocks_sending.find(p) != m_blocks_sending.end())
                                continue;
 
                        /*
@@ -382,7 +384,7 @@ void RemoteClient::GetNextBlocks(Server *server, float dtime,
                                Don't send already sent blocks
                        */
                        {
-                               if(m_blocks_sent.find(p) != NULL)
+                               if(m_blocks_sent.find(p) != m_blocks_sent.end())
                                {
                                        continue;
                                }
@@ -554,21 +556,21 @@ void RemoteClient::GetNextBlocks(Server *server, float dtime,
 
 void RemoteClient::GotBlock(v3s16 p)
 {
-       if(m_blocks_sending.find(p) != NULL)
-               m_blocks_sending.remove(p);
+       if(m_blocks_sending.find(p) != m_blocks_sending.end())
+               m_blocks_sending.erase(p);
        else
        {
                /*infostream<<"RemoteClient::GotBlock(): Didn't find in"
                                " m_blocks_sending"<<std::endl;*/
                m_excess_gotblocks++;
        }
-       m_blocks_sent.insert(p, true);
+       m_blocks_sent.insert(p);
 }
 
 void RemoteClient::SentBlock(v3s16 p)
 {
-       if(m_blocks_sending.find(p) == NULL)
-               m_blocks_sending.insert(p, 0.0);
+       if(m_blocks_sending.find(p) == m_blocks_sending.end())
+               m_blocks_sending[p] = 0.0;
        else
                infostream<<"RemoteClient::SentBlock(): Sent block"
                                " already in m_blocks_sending"<<std::endl;
@@ -578,26 +580,26 @@ void RemoteClient::SetBlockNotSent(v3s16 p)
 {
        m_nearest_unsent_d = 0;
 
-       if(m_blocks_sending.find(p) != NULL)
-               m_blocks_sending.remove(p);
-       if(m_blocks_sent.find(p) != NULL)
-               m_blocks_sent.remove(p);
+       if(m_blocks_sending.find(p) != m_blocks_sending.end())
+               m_blocks_sending.erase(p);
+       if(m_blocks_sent.find(p) != m_blocks_sent.end())
+               m_blocks_sent.erase(p);
 }
 
-void RemoteClient::SetBlocksNotSent(core::map<v3s16, MapBlock*> &blocks)
+void RemoteClient::SetBlocksNotSent(std::map<v3s16, MapBlock*> &blocks)
 {
        m_nearest_unsent_d = 0;
 
-       for(core::map<v3s16, MapBlock*>::Iterator
-                       i = blocks.getIterator();
-                       i.atEnd()==false; i++)
+       for(std::map<v3s16, MapBlock*>::iterator
+                       i = blocks.begin();
+                       i != blocks.end(); ++i)
        {
-               v3s16 p = i.getNode()->getKey();
+               v3s16 p = i->first;
 
-               if(m_blocks_sending.find(p) != NULL)
-                       m_blocks_sending.remove(p);
-               if(m_blocks_sent.find(p) != NULL)
-                       m_blocks_sent.remove(p);
+               if(m_blocks_sending.find(p) != m_blocks_sending.end())
+                       m_blocks_sending.erase(p);
+               if(m_blocks_sent.find(p) != m_blocks_sent.end())
+                       m_blocks_sent.erase(p);
        }
 }
 
@@ -651,7 +653,6 @@ Server::Server(
        m_craftdef(createCraftDefManager()),
        m_event(new EventManager()),
        m_thread(this),
-       //m_emergethread(this),
        m_time_of_day_send_timer(0),
        m_uptime(0),
        m_shutdown_requested(false),
@@ -687,9 +688,19 @@ Server::Server(
        infostream<<"- config: "<<m_path_config<<std::endl;
        infostream<<"- game:   "<<m_gamespec.path<<std::endl;
 
+       // Initialize default settings and override defaults with those provided
+       // by the game
+       set_default_settings(g_settings);
+       Settings gamedefaults;
+       getGameMinetestConfig(gamespec.path, gamedefaults);
+       override_default_settings(g_settings, &gamedefaults);
+
        // Create biome definition manager
        m_biomedef = new BiomeDefManager(this);
-
+       
+       // Create emerge manager
+       m_emerge = new EmergeManager(this, m_biomedef);
+       
        // Create rollback manager
        std::string rollback_path = m_path_world+DIR_DELIM+"rollback.txt";
        m_rollback = createRollbackManager(rollback_path, this);
@@ -736,10 +747,10 @@ Server::Server(
        }
        // complain about mods declared to be loaded, but not found
        for(std::vector<ModSpec>::iterator it = m_mods.begin();
-               it != m_mods.end(); ++it)
+                       it != m_mods.end(); ++it)
                load_mod_names.erase((*it).name);
        for(std::list<ModSpec>::iterator it = unsatisfied_mods.begin();
-               it != unsatisfied_mods.end(); ++it)
+                       it != unsatisfied_mods.end(); ++it)
                load_mod_names.erase((*it).name);
        if(!load_mod_names.empty())
        {               
@@ -805,9 +816,6 @@ Server::Server(
        // Add default biomes after nodedef had its aliases added
        m_biomedef->addDefaultBiomes();
 
-       // Create emerge manager
-       m_emerge = new EmergeManager(this, m_biomedef);
-
        // Initialize Environment
        ServerMap *servermap = new ServerMap(path_world, this, m_emerge);
        m_env = new ServerEnvironment(servermap, m_lua, this, this);
@@ -854,13 +862,13 @@ Server::~Server()
                /*
                        Send the message to clients
                */
-               for(core::map<u16, RemoteClient*>::Iterator
-                       i = m_clients.getIterator();
-                       i.atEnd() == false; i++)
+               for(std::map<u16, RemoteClient*>::iterator
+                       i = m_clients.begin();
+                       i != m_clients.end(); ++i)
                {
                        // Get client and check that it is valid
-                       RemoteClient *client = i.getNode()->getValue();
-                       assert(client->peer_id == i.getNode()->getKey());
+                       RemoteClient *client = i->second;
+                       assert(client->peer_id == i->first);
                        if(client->serialization_version == SER_FMT_VER_INVALID)
                                continue;
 
@@ -909,13 +917,13 @@ Server::~Server()
        {
                JMutexAutoLock clientslock(m_con_mutex);
 
-               for(core::map<u16, RemoteClient*>::Iterator
-                       i = m_clients.getIterator();
-                       i.atEnd() == false; i++)
+               for(std::map<u16, RemoteClient*>::iterator
+                       i = m_clients.begin();
+                       i != m_clients.end(); ++i)
                {
 
                        // Delete client
-                       delete i.getNode()->getValue();
+                       delete i->second;
                }
        }
 
@@ -1073,11 +1081,11 @@ void Server::AsyncRunStep()
                        //JMutexAutoLock envlock(m_env_mutex);
                        JMutexAutoLock conlock(m_con_mutex);
 
-                       for(core::map<u16, RemoteClient*>::Iterator
-                               i = m_clients.getIterator();
-                               i.atEnd() == false; i++)
+                       for(std::map<u16, RemoteClient*>::iterator
+                               i = m_clients.begin();
+                               i != m_clients.end(); ++i)
                        {
-                               RemoteClient *client = i.getNode()->getValue();
+                               RemoteClient *client = i->second;
                                SharedBuffer<u8> data = makePacket_TOCLIENT_TIME_OF_DAY(
                                                m_env->getTimeOfDay(), g_settings->getFloat("time_speed"));
                                // Send as reliable
@@ -1117,11 +1125,11 @@ void Server::AsyncRunStep()
 
                ScopeProfiler sp(g_profiler, "Server: handle players");
 
-               for(core::map<u16, RemoteClient*>::Iterator
-                       i = m_clients.getIterator();
-                       i.atEnd() == false; i++)
+               for(std::map<u16, RemoteClient*>::iterator
+                       i = m_clients.begin();
+                       i != m_clients.end(); ++i)
                {
-                       RemoteClient *client = i.getNode()->getValue();
+                       RemoteClient *client = i->second;
                        PlayerSAO *playersao = getPlayerSAO(client->peer_id);
                        if(playersao == NULL)
                                continue;
@@ -1161,7 +1169,7 @@ void Server::AsyncRunStep()
 
                ScopeProfiler sp(g_profiler, "Server: liquid transform");
 
-               core::map<v3s16, MapBlock*> modified_blocks;
+               std::map<v3s16, MapBlock*> modified_blocks;
                m_env->getMap().transformLiquids(modified_blocks);
 #if 0
                /*
@@ -1186,11 +1194,11 @@ void Server::AsyncRunStep()
 
                JMutexAutoLock lock2(m_con_mutex);
 
-               for(core::map<u16, RemoteClient*>::Iterator
-                               i = m_clients.getIterator();
-                               i.atEnd() == false; i++)
+               for(std::map<u16, RemoteClient*>::iterator
+                               i = m_clients.begin();
+                               i != m_clients.end(); ++i)
                {
-                       RemoteClient *client = i.getNode()->getValue();
+                       RemoteClient *client = i->second;
 
                        if(modified_blocks.size() > 0)
                        {
@@ -1212,12 +1220,12 @@ void Server::AsyncRunStep()
                        m_clients_number = 0;
                        if(m_clients.size() != 0)
                                infostream<<"Players:"<<std::endl;
-                       for(core::map<u16, RemoteClient*>::Iterator
-                               i = m_clients.getIterator();
-                               i.atEnd() == false; i++)
+                       for(std::map<u16, RemoteClient*>::iterator
+                               i = m_clients.begin();
+                               i != m_clients.end(); ++i)
                        {
                                //u16 peer_id = i.getNode()->getKey();
-                               RemoteClient *client = i.getNode()->getValue();
+                               RemoteClient *client = i->second;
                                Player *player = m_env->getPlayer(client->peer_id);
                                if(player==NULL)
                                        continue;
@@ -1235,7 +1243,7 @@ void Server::AsyncRunStep()
                float &counter = m_masterserver_timer;
                if((!counter || counter >= 300.0) && g_settings->getBool("server_announce") == true)
                {
-                       ServerList::sendAnnounce(!counter ? "start" : "update", m_clients_number);
+                       ServerList::sendAnnounce(!counter ? "start" : "update", m_clients_number, m_uptime.get(), m_gamespec.id);
                        counter = 0.01;
                }
                counter += dtime;
@@ -1259,11 +1267,11 @@ void Server::AsyncRunStep()
                s16 radius = g_settings->getS16("active_object_send_range_blocks");
                radius *= MAP_BLOCKSIZE;
 
-               for(core::map<u16, RemoteClient*>::Iterator
-                       i = m_clients.getIterator();
-                       i.atEnd() == false; i++)
+               for(std::map<u16, RemoteClient*>::iterator
+                       i = m_clients.begin();
+                       i != m_clients.end(); ++i)
                {
-                       RemoteClient *client = i.getNode()->getValue();
+                       RemoteClient *client = i->second;
 
                        // If definitions and textures have not been sent, don't
                        // send objects either
@@ -1281,8 +1289,8 @@ void Server::AsyncRunStep()
                        }
                        v3s16 pos = floatToInt(player->getPosition(), BS);
 
-                       core::map<u16, bool> removed_objects;
-                       core::map<u16, bool> added_objects;
+                       std::set<u16> removed_objects;
+                       std::set<u16> added_objects;
                        m_env->getRemovedActiveObjects(pos, radius,
                                        client->m_known_objects, removed_objects);
                        m_env->getAddedActiveObjects(pos, radius,
@@ -1302,20 +1310,20 @@ void Server::AsyncRunStep()
                        // Handle removed objects
                        writeU16((u8*)buf, removed_objects.size());
                        data_buffer.append(buf, 2);
-                       for(core::map<u16, bool>::Iterator
-                                       i = removed_objects.getIterator();
-                                       i.atEnd()==false; i++)
+                       for(std::set<u16>::iterator
+                                       i = removed_objects.begin();
+                                       i != removed_objects.end(); ++i)
                        {
                                // Get object
-                               u16 id = i.getNode()->getKey();
+                               u16 id = *i;
                                ServerActiveObject* obj = m_env->getActiveObject(id);
 
                                // Add to data buffer for sending
-                               writeU16((u8*)buf, i.getNode()->getKey());
+                               writeU16((u8*)buf, id);
                                data_buffer.append(buf, 2);
 
                                // Remove from known objects
-                               client->m_known_objects.remove(i.getNode()->getKey());
+                               client->m_known_objects.erase(id);
 
                                if(obj && obj->m_known_by_count > 0)
                                        obj->m_known_by_count--;
@@ -1324,12 +1332,12 @@ void Server::AsyncRunStep()
                        // Handle added objects
                        writeU16((u8*)buf, added_objects.size());
                        data_buffer.append(buf, 2);
-                       for(core::map<u16, bool>::Iterator
-                                       i = added_objects.getIterator();
-                                       i.atEnd()==false; i++)
+                       for(std::set<u16>::iterator
+                                       i = added_objects.begin();
+                                       i != added_objects.end(); ++i)
                        {
                                // Get object
-                               u16 id = i.getNode()->getKey();
+                               u16 id = *i;
                                ServerActiveObject* obj = m_env->getActiveObject(id);
 
                                // Get object type
@@ -1353,7 +1361,7 @@ void Server::AsyncRunStep()
                                        data_buffer.append(serializeLongString(""));
 
                                // Add to known objects
-                               client->m_known_objects.insert(i.getNode()->getKey(), false);
+                               client->m_known_objects.insert(id);
 
                                if(obj)
                                        obj->m_known_by_count++;
@@ -1412,7 +1420,7 @@ void Server::AsyncRunStep()
 
                // Key = object id
                // Value = data sent by object
-               core::map<u16, core::list<ActiveObjectMessage>* > buffered_messages;
+               std::map<u16, std::list<ActiveObjectMessage>* > buffered_messages;
 
                // Get active object messages from environment
                for(;;)
@@ -1421,43 +1429,43 @@ void Server::AsyncRunStep()
                        if(aom.id == 0)
                                break;
 
-                       core::list<ActiveObjectMessage>* message_list = NULL;
-                       core::map<u16, core::list<ActiveObjectMessage>* >::Node *n;
+                       std::list<ActiveObjectMessage>* message_list = NULL;
+                       std::map<u16, std::list<ActiveObjectMessage>* >::iterator n;
                        n = buffered_messages.find(aom.id);
-                       if(n == NULL)
+                       if(n == buffered_messages.end())
                        {
-                               message_list = new core::list<ActiveObjectMessage>;
-                               buffered_messages.insert(aom.id, message_list);
+                               message_list = new std::list<ActiveObjectMessage>;
+                               buffered_messages[aom.id] = message_list;
                        }
                        else
                        {
-                               message_list = n->getValue();
+                               message_list = n->second;
                        }
                        message_list->push_back(aom);
                }
 
                // Route data to every client
-               for(core::map<u16, RemoteClient*>::Iterator
-                       i = m_clients.getIterator();
-                       i.atEnd()==false; i++)
+               for(std::map<u16, RemoteClient*>::iterator
+                       i = m_clients.begin();
+                       i != m_clients.end(); ++i)
                {
-                       RemoteClient *client = i.getNode()->getValue();
+                       RemoteClient *client = i->second;
                        std::string reliable_data;
                        std::string unreliable_data;
                        // Go through all objects in message buffer
-                       for(core::map<u16, core::list<ActiveObjectMessage>* >::Iterator
-                                       j = buffered_messages.getIterator();
-                                       j.atEnd()==false; j++)
+                       for(std::map<u16, std::list<ActiveObjectMessage>* >::iterator
+                                       j = buffered_messages.begin();
+                                       j != buffered_messages.end(); ++j)
                        {
                                // If object is not known by client, skip it
-                               u16 id = j.getNode()->getKey();
-                               if(client->m_known_objects.find(id) == NULL)
+                               u16 id = j->first;
+                               if(client->m_known_objects.find(id) == client->m_known_objects.end())
                                        continue;
                                // Get message list of object
-                               core::list<ActiveObjectMessage>* list = j.getNode()->getValue();
+                               std::list<ActiveObjectMessage>* list = j->second;
                                // Go through every message
-                               for(core::list<ActiveObjectMessage>::Iterator
-                                               k = list->begin(); k != list->end(); k++)
+                               for(std::list<ActiveObjectMessage>::iterator
+                                               k = list->begin(); k != list->end(); ++k)
                                {
                                        // Compose the full new data with header
                                        ActiveObjectMessage aom = *k;
@@ -1508,11 +1516,11 @@ void Server::AsyncRunStep()
                }
 
                // Clear buffered_messages
-               for(core::map<u16, core::list<ActiveObjectMessage>* >::Iterator
-                               i = buffered_messages.getIterator();
-                               i.atEnd()==false; i++)
+               for(std::map<u16, std::list<ActiveObjectMessage>* >::iterator
+                               i = buffered_messages.begin();
+                               i != buffered_messages.end(); ++i)
                {
-                       delete i.getNode()->getValue();
+                       delete i->second;
                }
        }
 
@@ -1546,7 +1554,7 @@ void Server::AsyncRunStep()
                        // Players far away from the change are stored here.
                        // Instead of sending the changes, MapBlocks are set not sent
                        // for them.
-                       core::list<u16> far_players;
+                       std::list<u16> far_players;
 
                        if(event->type == MEET_ADDNODE)
                        {
@@ -1580,12 +1588,11 @@ void Server::AsyncRunStep()
                        {
                                infostream<<"Server: MEET_OTHER"<<std::endl;
                                prof.add("MEET_OTHER", 1);
-                               for(core::map<v3s16, bool>::Iterator
-                                               i = event->modified_blocks.getIterator();
-                                               i.atEnd()==false; i++)
+                               for(std::set<v3s16>::iterator
+                                               i = event->modified_blocks.begin();
+                                               i != event->modified_blocks.end(); ++i)
                                {
-                                       v3s16 p = i.getNode()->getKey();
-                                       setBlockNotSent(p);
+                                       setBlockNotSent(*i);
                                }
                        }
                        else
@@ -1601,19 +1608,18 @@ void Server::AsyncRunStep()
                        if(far_players.size() > 0)
                        {
                                // Convert list format to that wanted by SetBlocksNotSent
-                               core::map<v3s16, MapBlock*> modified_blocks2;
-                               for(core::map<v3s16, bool>::Iterator
-                                               i = event->modified_blocks.getIterator();
-                                               i.atEnd()==false; i++)
+                               std::map<v3s16, MapBlock*> modified_blocks2;
+                               for(std::set<v3s16>::iterator
+                                               i = event->modified_blocks.begin();
+                                               i != event->modified_blocks.end(); ++i)
                                {
-                                       v3s16 p = i.getNode()->getKey();
-                                       modified_blocks2.insert(p,
-                                                       m_env->getMap().getBlockNoCreateNoEx(p));
+                                       modified_blocks2[*i] =
+                                                       m_env->getMap().getBlockNoCreateNoEx(*i);
                                }
                                // Set blocks not sent
-                               for(core::list<u16>::Iterator
+                               for(std::list<u16>::iterator
                                                i = far_players.begin();
-                                               i != far_players.end(); i++)
+                                               i != far_players.end(); ++i)
                                {
                                        u16 peer_id = *i;
                                        RemoteClient *client = getClient(peer_id);
@@ -1792,7 +1798,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
                u8 client_max = data[2];
                u8 our_max = SER_FMT_VER_HIGHEST;
                // Use the highest version supported by both
-               u8 deployed = core::min_(client_max, our_max);
+               u8 deployed = std::min(client_max, our_max);
                // If it's lower than the lowest supported, give up.
                if(deployed < SER_FMT_VER_LOWEST)
                        deployed = SER_FMT_VER_INVALID;
@@ -2074,7 +2080,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
                SendMovement(m_con, peer_id);
 
                // Send item definitions
-               SendItemDef(m_con, peer_id, m_itemdef);
+               SendItemDef(m_con, peer_id, m_itemdef, client->net_proto_version);
 
                // Send node definitions
                SendNodeDef(m_con, peer_id, m_nodedef, client->net_proto_version);
@@ -2143,12 +2149,12 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
                */
                {
                        std::ostringstream os(std::ios_base::binary);
-                       for(core::map<u16, RemoteClient*>::Iterator
-                               i = m_clients.getIterator();
-                               i.atEnd() == false; i++)
+                       for(std::map<u16, RemoteClient*>::iterator
+                               i = m_clients.begin();
+                               i != m_clients.end(); ++i)
                        {
-                               RemoteClient *client = i.getNode()->getValue();
-                               assert(client->peer_id == i.getNode()->getKey());
+                               RemoteClient *client = i->second;
+                               assert(client->peer_id == i->first);
                                if(client->serialization_version == SER_FMT_VER_INVALID)
                                        continue;
                                // Get player
@@ -2520,13 +2526,13 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
                        /*
                                Send the message to clients
                        */
-                       for(core::map<u16, RemoteClient*>::Iterator
-                               i = m_clients.getIterator();
-                               i.atEnd() == false; i++)
+                       for(std::map<u16, RemoteClient*>::iterator
+                               i = m_clients.begin();
+                               i != m_clients.end(); ++i)
                        {
                                // Get client and check that it is valid
-                               RemoteClient *client = i.getNode()->getValue();
-                               assert(client->peer_id == i.getNode()->getKey());
+                               RemoteClient *client = i->second;
+                               assert(client->peer_id == i->first);
                                if(client->serialization_version == SER_FMT_VER_INVALID)
                                        continue;
 
@@ -2651,7 +2657,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
                std::string datastring((char*)&data[2], datasize-2);
                std::istringstream is(datastring, std::ios_base::binary);
 
-               core::list<MediaRequest> tosend;
+               std::list<MediaRequest> tosend;
                u16 numfiles = readU16(is);
 
                infostream<<"Sending "<<numfiles<<" files to "
@@ -3189,19 +3195,19 @@ void Server::setInventoryModified(const InventoryLocation &loc)
        }
 }
 
-core::list<PlayerInfo> Server::getPlayerInfo()
+std::list<PlayerInfo> Server::getPlayerInfo()
 {
        DSTACK(__FUNCTION_NAME);
        JMutexAutoLock envlock(m_env_mutex);
        JMutexAutoLock conlock(m_con_mutex);
 
-       core::list<PlayerInfo> list;
+       std::list<PlayerInfo> list;
 
-       core::list<Player*> players = m_env->getPlayers();
+       std::list<Player*> players = m_env->getPlayers();
 
-       core::list<Player*>::Iterator i;
+       std::list<Player*>::iterator i;
        for(i = players.begin();
-                       i != players.end(); i++)
+                       i != players.end(); ++i)
        {
                PlayerInfo info;
 
@@ -3336,7 +3342,7 @@ void Server::SendDeathscreen(con::Connection &con, u16 peer_id,
 }
 
 void Server::SendItemDef(con::Connection &con, u16 peer_id,
-               IItemDefManager *itemdef)
+               IItemDefManager *itemdef, u16 protocol_version)
 {
        DSTACK(__FUNCTION_NAME);
        std::ostringstream os(std::ios_base::binary);
@@ -3348,7 +3354,7 @@ void Server::SendItemDef(con::Connection &con, u16 peer_id,
        */
        writeU16(os, TOCLIENT_ITEMDEF);
        std::ostringstream tmp_os(std::ios::binary);
-       itemdef->serialize(tmp_os);
+       itemdef->serialize(tmp_os, protocol_version);
        std::ostringstream tmp_os2(std::ios::binary);
        compressZlib(tmp_os.str(), tmp_os2);
        os<<serializeLongString(tmp_os2.str());
@@ -3468,15 +3474,141 @@ void Server::SendShowFormspecMessage(u16 peer_id, const std::string formspec, co
        m_con.Send(peer_id, 0, data, true);
 }
 
+// Spawns a particle on peer with peer_id
+void Server::SendSpawnParticle(u16 peer_id, v3f pos, v3f velocity, v3f acceleration, float expirationtime, float size, bool collisiondetection, std::string texture)
+{
+       DSTACK(__FUNCTION_NAME);
+
+       std::ostringstream os(std::ios_base::binary);
+       writeU16(os, TOCLIENT_SPAWN_PARTICLE);
+       writeV3F1000(os, pos);
+       writeV3F1000(os, velocity);
+       writeV3F1000(os, acceleration);
+       writeF1000(os, expirationtime);
+       writeF1000(os, size);
+       writeU8(os,  collisiondetection);
+       os<<serializeLongString(texture);
+
+       // Make data buffer
+       std::string s = os.str();
+       SharedBuffer<u8> data((u8*)s.c_str(), s.size());
+       // Send as reliable
+       m_con.Send(peer_id, 0, data, true);
+}
+
+// Spawns a particle on all peers
+void Server::SendSpawnParticleAll(v3f pos, v3f velocity, v3f acceleration, float expirationtime, float size, bool collisiondetection, std::string texture)
+{
+       for(std::map<u16, RemoteClient*>::iterator
+               i = m_clients.begin();
+               i != m_clients.end(); i++)
+       {
+               // Get client and check that it is valid
+               RemoteClient *client = i->second;
+               assert(client->peer_id == i->first);
+               if(client->serialization_version == SER_FMT_VER_INVALID)
+                       continue;
+
+               SendSpawnParticle(client->peer_id, pos, velocity, acceleration,
+                       expirationtime, size, collisiondetection, texture);
+       }
+}
+
+// Adds a ParticleSpawner on peer with peer_id
+void Server::SendAddParticleSpawner(u16 peer_id, u16 amount, float spawntime, v3f minpos, v3f maxpos,
+       v3f minvel, v3f maxvel, v3f minacc, v3f maxacc, float minexptime, float maxexptime,
+       float minsize, float maxsize, bool collisiondetection, std::string texture, u32 id)
+{
+       DSTACK(__FUNCTION_NAME);
+
+       std::ostringstream os(std::ios_base::binary);
+       writeU16(os, TOCLIENT_ADD_PARTICLESPAWNER);
+
+       writeU16(os, amount);
+       writeF1000(os, spawntime);
+       writeV3F1000(os, minpos);
+       writeV3F1000(os, maxpos);
+       writeV3F1000(os, minvel);
+       writeV3F1000(os, maxvel);
+       writeV3F1000(os, minacc);
+       writeV3F1000(os, maxacc);
+       writeF1000(os, minexptime);
+       writeF1000(os, maxexptime);
+       writeF1000(os, minsize);
+       writeF1000(os, maxsize);
+       writeU8(os,  collisiondetection);
+       os<<serializeLongString(texture);
+       writeU32(os, id);
+
+       // Make data buffer
+       std::string s = os.str();
+       SharedBuffer<u8> data((u8*)s.c_str(), s.size());
+       // Send as reliable
+       m_con.Send(peer_id, 0, data, true);
+}
+
+// Adds a ParticleSpawner on all peers
+void Server::SendAddParticleSpawnerAll(u16 amount, float spawntime, v3f minpos, v3f maxpos,
+       v3f minvel, v3f maxvel, v3f minacc, v3f maxacc, float minexptime, float maxexptime,
+       float minsize, float maxsize, bool collisiondetection, std::string texture, u32 id)
+{
+       for(std::map<u16, RemoteClient*>::iterator
+               i = m_clients.begin();
+               i != m_clients.end(); i++)
+       {
+               // Get client and check that it is valid
+               RemoteClient *client = i->second;
+               assert(client->peer_id == i->first);
+               if(client->serialization_version == SER_FMT_VER_INVALID)
+                       continue;
+
+               SendAddParticleSpawner(client->peer_id, amount, spawntime,
+                       minpos, maxpos, minvel, maxvel, minacc, maxacc,
+                       minexptime, maxexptime, minsize, maxsize, collisiondetection, texture, id);
+       }
+}
+
+void Server::SendDeleteParticleSpawner(u16 peer_id, u32 id)
+{
+       DSTACK(__FUNCTION_NAME);
+
+       std::ostringstream os(std::ios_base::binary);
+       writeU16(os, TOCLIENT_DELETE_PARTICLESPAWNER);
+
+       writeU16(os, id);
+
+       // Make data buffer
+       std::string s = os.str();
+       SharedBuffer<u8> data((u8*)s.c_str(), s.size());
+       // Send as reliable
+       m_con.Send(peer_id, 0, data, true);
+}
+
+void Server::SendDeleteParticleSpawnerAll(u32 id)
+{
+       for(std::map<u16, RemoteClient*>::iterator
+               i = m_clients.begin();
+               i != m_clients.end(); i++)
+       {
+               // Get client and check that it is valid
+               RemoteClient *client = i->second;
+               assert(client->peer_id == i->first);
+               if(client->serialization_version == SER_FMT_VER_INVALID)
+                       continue;
+
+               SendDeleteParticleSpawner(client->peer_id, id);
+       }
+}
+
 void Server::BroadcastChatMessage(const std::wstring &message)
 {
-       for(core::map<u16, RemoteClient*>::Iterator
-               i = m_clients.getIterator();
-               i.atEnd() == false; i++)
+       for(std::map<u16, RemoteClient*>::iterator
+               i = m_clients.begin();
+               i != m_clients.end(); ++i)
        {
                // Get client and check that it is valid
-               RemoteClient *client = i.getNode()->getValue();
-               assert(client->peer_id == i.getNode()->getKey());
+               RemoteClient *client = i->second;
+               assert(client->peer_id == i->first);
                if(client->serialization_version == SER_FMT_VER_INVALID)
                        continue;
 
@@ -3595,10 +3727,10 @@ s32 Server::playSound(const SimpleSoundSpec &spec,
        }
        else
        {
-               for(core::map<u16, RemoteClient*>::Iterator
-                               i = m_clients.getIterator(); i.atEnd() == false; i++)
+               for(std::map<u16, RemoteClient*>::iterator
+                               i = m_clients.begin(); i != m_clients.end(); ++i)
                {
-                       RemoteClient *client = i.getNode()->getValue();
+                       RemoteClient *client = i->second;
                        Player *player = m_env->getPlayer(client->peer_id);
                        if(!player)
                                continue;
@@ -3668,7 +3800,7 @@ void Server::stopSound(s32 handle)
 }
 
 void Server::sendRemoveNode(v3s16 p, u16 ignore_id,
-       core::list<u16> *far_players, float far_d_nodes)
+       std::list<u16> *far_players, float far_d_nodes)
 {
        float maxd = far_d_nodes*BS;
        v3f p_f = intToFloat(p, BS);
@@ -3681,13 +3813,13 @@ void Server::sendRemoveNode(v3s16 p, u16 ignore_id,
        writeS16(&reply[4], p.Y);
        writeS16(&reply[6], p.Z);
 
-       for(core::map<u16, RemoteClient*>::Iterator
-               i = m_clients.getIterator();
-               i.atEnd() == false; i++)
+       for(std::map<u16, RemoteClient*>::iterator
+               i = m_clients.begin();
+               i != m_clients.end(); ++i)
        {
                // Get client and check that it is valid
-               RemoteClient *client = i.getNode()->getValue();
-               assert(client->peer_id == i.getNode()->getKey());
+               RemoteClient *client = i->second;
+               assert(client->peer_id == i->first);
                if(client->serialization_version == SER_FMT_VER_INVALID)
                        continue;
 
@@ -3717,18 +3849,18 @@ void Server::sendRemoveNode(v3s16 p, u16 ignore_id,
 }
 
 void Server::sendAddNode(v3s16 p, MapNode n, u16 ignore_id,
-               core::list<u16> *far_players, float far_d_nodes)
+               std::list<u16> *far_players, float far_d_nodes)
 {
        float maxd = far_d_nodes*BS;
        v3f p_f = intToFloat(p, BS);
 
-       for(core::map<u16, RemoteClient*>::Iterator
-               i = m_clients.getIterator();
-               i.atEnd() == false; i++)
+       for(std::map<u16, RemoteClient*>::iterator
+               i = m_clients.begin();
+               i != m_clients.end(); ++i)
        {
                // Get client and check that it is valid
-               RemoteClient *client = i.getNode()->getValue();
-               assert(client->peer_id == i.getNode()->getKey());
+               RemoteClient *client = i->second;
+               assert(client->peer_id == i->first);
                if(client->serialization_version == SER_FMT_VER_INVALID)
                        continue;
 
@@ -3768,11 +3900,11 @@ void Server::sendAddNode(v3s16 p, MapNode n, u16 ignore_id,
 
 void Server::setBlockNotSent(v3s16 p)
 {
-       for(core::map<u16, RemoteClient*>::Iterator
-               i = m_clients.getIterator();
-               i.atEnd()==false; i++)
+       for(std::map<u16, RemoteClient*>::iterator
+               i = m_clients.begin();
+               i != m_clients.end(); ++i)
        {
-               RemoteClient *client = i.getNode()->getValue();
+               RemoteClient *client = i->second;
                client->SetBlockNotSent(p);
        }
 }
@@ -3839,19 +3971,19 @@ void Server::SendBlocks(float dtime)
 
        ScopeProfiler sp(g_profiler, "Server: sel and send blocks to clients");
 
-       core::array<PrioritySortedBlockTransfer> queue;
+       std::vector<PrioritySortedBlockTransfer> queue;
 
        s32 total_sending = 0;
 
        {
                ScopeProfiler sp(g_profiler, "Server: selecting blocks for sending");
 
-               for(core::map<u16, RemoteClient*>::Iterator
-                       i = m_clients.getIterator();
-                       i.atEnd() == false; i++)
+               for(std::map<u16, RemoteClient*>::iterator
+                       i = m_clients.begin();
+                       i != m_clients.end(); ++i)
                {
-                       RemoteClient *client = i.getNode()->getValue();
-                       assert(client->peer_id == i.getNode()->getKey());
+                       RemoteClient *client = i->second;
+                       assert(client->peer_id == i->first);
 
                        // If definitions and textures have not been sent, don't
                        // send MapBlocks either
@@ -3870,7 +4002,7 @@ void Server::SendBlocks(float dtime)
        // Sort.
        // Lowest priority number comes first.
        // Lowest is most important.
-       queue.sort();
+       std::sort(queue.begin(), queue.end());
 
        for(u32 i=0; i<queue.size(); i++)
        {
@@ -4017,7 +4149,7 @@ void Server::sendMediaAnnouncement(u16 peer_id)
        verbosestream<<"Server: Announcing files to id("<<peer_id<<")"
                        <<std::endl;
 
-       core::list<SendableMediaAnnouncement> file_announcements;
+       std::list<SendableMediaAnnouncement> file_announcements;
 
        for(std::map<std::string, MediaInfo>::iterator i = m_media.begin();
                        i != m_media.end(); i++){
@@ -4043,9 +4175,9 @@ void Server::sendMediaAnnouncement(u16 peer_id)
        writeU16(os, TOCLIENT_ANNOUNCE_MEDIA);
        writeU16(os, file_announcements.size());
 
-       for(core::list<SendableMediaAnnouncement>::Iterator
+       for(std::list<SendableMediaAnnouncement>::iterator
                        j = file_announcements.begin();
-                       j != file_announcements.end(); j++){
+                       j != file_announcements.end(); ++j){
                os<<serializeString(j->name);
                os<<serializeString(j->sha1_digest);
        }
@@ -4074,7 +4206,7 @@ struct SendableMedia
 };
 
 void Server::sendRequestedMedia(u16 peer_id,
-               const core::list<MediaRequest> &tosend)
+               const std::list<MediaRequest> &tosend)
 {
        DSTACK(__FUNCTION_NAME);
 
@@ -4086,13 +4218,13 @@ void Server::sendRequestedMedia(u16 peer_id,
        // Put 5kB in one bunch (this is not accurate)
        u32 bytes_per_bunch = 5000;
 
-       core::array< core::list<SendableMedia> > file_bunches;
-       file_bunches.push_back(core::list<SendableMedia>());
+       std::vector< std::list<SendableMedia> > file_bunches;
+       file_bunches.push_back(std::list<SendableMedia>());
 
        u32 file_size_bunch_total = 0;
 
-       for(core::list<MediaRequest>::ConstIterator i = tosend.begin();
-                       i != tosend.end(); i++)
+       for(std::list<MediaRequest>::const_iterator i = tosend.begin();
+                       i != tosend.end(); ++i)
        {
                if(m_media.find(i->name) == m_media.end()){
                        errorstream<<"Server::sendRequestedMedia(): Client asked for "
@@ -4138,7 +4270,7 @@ void Server::sendRequestedMedia(u16 peer_id,
 
                // Start next bunch if got enough data
                if(file_size_bunch_total >= bytes_per_bunch){
-                       file_bunches.push_back(core::list<SendableMedia>());
+                       file_bunches.push_back(std::list<SendableMedia>());
                        file_size_bunch_total = 0;
                }
 
@@ -4169,9 +4301,9 @@ void Server::sendRequestedMedia(u16 peer_id,
                writeU16(os, i);
                writeU32(os, file_bunches[i].size());
 
-               for(core::list<SendableMedia>::Iterator
+               for(std::list<SendableMedia>::iterator
                                j = file_bunches[i].begin();
-                               j != file_bunches[i].end(); j++){
+                               j != file_bunches[i].end(); ++j){
                        os<<serializeString(j->name);
                        os<<serializeLongString(j->data);
                }
@@ -4212,10 +4344,10 @@ void Server::sendDetachedInventoryToAll(const std::string &name)
 {
        DSTACK(__FUNCTION_NAME);
 
-       for(core::map<u16, RemoteClient*>::Iterator
-                       i = m_clients.getIterator();
-                       i.atEnd() == false; i++){
-               RemoteClient *client = i.getNode()->getValue();
+       for(std::map<u16, RemoteClient*>::iterator
+                       i = m_clients.begin();
+                       i != m_clients.end(); ++i){
+               RemoteClient *client = i->second;
                sendDetachedInventory(name, client->peer_id);
        }
 }
@@ -4299,11 +4431,11 @@ RemoteClient* Server::getClient(u16 peer_id)
 {
        DSTACK(__FUNCTION_NAME);
        //JMutexAutoLock lock(m_con_mutex);
-       core::map<u16, RemoteClient*>::Node *n;
+       std::map<u16, RemoteClient*>::iterator n;
        n = m_clients.find(peer_id);
        // A client should exist for all peers
-       assert(n != NULL);
-       return n->getValue();
+       assert(n != m_clients.end());
+       return n->second;
 }
 
 std::wstring Server::getStatusString()
@@ -4315,15 +4447,15 @@ std::wstring Server::getStatusString()
        // Uptime
        os<<L", uptime="<<m_uptime.get();
        // Information about clients
-       core::map<u16, RemoteClient*>::Iterator i;
+       std::map<u16, RemoteClient*>::iterator i;
        bool first;
        os<<L", clients={";
-       for(i = m_clients.getIterator(), first = true;
-               i.atEnd() == false; i++)
+       for(i = m_clients.begin(), first = true;
+               i != m_clients.end(); ++i)
        {
                // Get client and check that it is valid
-               RemoteClient *client = i.getNode()->getValue();
-               assert(client->peer_id == i.getNode()->getKey());
+               RemoteClient *client = i->second;
+               assert(client->peer_id == i->first);
                if(client->serialization_version == SER_FMT_VER_INVALID)
                        continue;
                // Get player
@@ -4363,10 +4495,10 @@ bool Server::checkPriv(const std::string &name, const std::string &priv)
 void Server::reportPrivsModified(const std::string &name)
 {
        if(name == ""){
-               for(core::map<u16, RemoteClient*>::Iterator
-                               i = m_clients.getIterator();
-                               i.atEnd() == false; i++){
-                       RemoteClient *client = i.getNode()->getValue();
+               for(std::map<u16, RemoteClient*>::iterator
+                               i = m_clients.begin();
+                               i != m_clients.end(); ++i){
+                       RemoteClient *client = i->second;
                        Player *player = m_env->getPlayer(client->peer_id);
                        reportPrivsModified(player->getName());
                }
@@ -4426,6 +4558,111 @@ void Server::notifyPlayers(const std::wstring msg)
        BroadcastChatMessage(msg);
 }
 
+void Server::spawnParticle(const char *playername, v3f pos,
+               v3f velocity, v3f acceleration,
+               float expirationtime, float size, bool
+               collisiondetection, std::string texture)
+{
+       Player *player = m_env->getPlayer(playername);
+       if(!player)
+               return;
+       SendSpawnParticle(player->peer_id, pos, velocity, acceleration,
+                       expirationtime, size, collisiondetection, texture);
+}
+
+void Server::spawnParticleAll(v3f pos, v3f velocity, v3f acceleration,
+               float expirationtime, float size,
+               bool collisiondetection, std::string texture)
+{
+       SendSpawnParticleAll(pos, velocity, acceleration,
+                       expirationtime, size, collisiondetection, texture);
+}
+
+u32 Server::addParticleSpawner(const char *playername,
+               u16 amount, float spawntime,
+               v3f minpos, v3f maxpos,
+               v3f minvel, v3f maxvel,
+               v3f minacc, v3f maxacc,
+               float minexptime, float maxexptime,
+               float minsize, float maxsize,
+               bool collisiondetection, std::string texture)
+{
+       Player *player = m_env->getPlayer(playername);
+       if(!player)
+               return -1;
+
+       u32 id = 0;
+       for(;;) // look for unused particlespawner id
+       {
+               id++;
+               if (std::find(m_particlespawner_ids.begin(),
+                               m_particlespawner_ids.end(), id)
+                               == m_particlespawner_ids.end())
+               {
+                       m_particlespawner_ids.push_back(id);
+                       break;
+               }
+       }
+
+       SendAddParticleSpawner(player->peer_id, amount, spawntime,
+               minpos, maxpos, minvel, maxvel, minacc, maxacc,
+               minexptime, maxexptime, minsize, maxsize,
+               collisiondetection, texture, id);
+
+       return id;
+}
+
+u32 Server::addParticleSpawnerAll(u16 amount, float spawntime,
+               v3f minpos, v3f maxpos,
+               v3f minvel, v3f maxvel,
+               v3f minacc, v3f maxacc,
+               float minexptime, float maxexptime,
+               float minsize, float maxsize,
+               bool collisiondetection, std::string texture)
+{
+       u32 id = 0;
+       for(;;) // look for unused particlespawner id
+       {
+               id++;
+               if (std::find(m_particlespawner_ids.begin(),
+                               m_particlespawner_ids.end(), id)
+                               == m_particlespawner_ids.end())
+               {
+                       m_particlespawner_ids.push_back(id);
+                       break;
+               }
+       }
+
+       SendAddParticleSpawnerAll(amount, spawntime,
+               minpos, maxpos, minvel, maxvel, minacc, maxacc,
+               minexptime, maxexptime, minsize, maxsize,
+               collisiondetection, texture, id);
+
+       return id;
+}
+
+void Server::deleteParticleSpawner(const char *playername, u32 id)
+{
+       Player *player = m_env->getPlayer(playername);
+       if(!player)
+               return;
+
+       m_particlespawner_ids.erase(
+                       std::remove(m_particlespawner_ids.begin(),
+                       m_particlespawner_ids.end(), id),
+                       m_particlespawner_ids.end());
+       SendDeleteParticleSpawner(player->peer_id, id);
+}
+
+void Server::deleteParticleSpawnerAll(u32 id)
+{
+       m_particlespawner_ids.erase(
+                       std::remove(m_particlespawner_ids.begin(),
+                       m_particlespawner_ids.end(), id),
+                       m_particlespawner_ids.end());
+       SendDeleteParticleSpawnerAll(id);
+}
+
 void Server::queueBlockEmerge(v3s16 blockpos, bool allow_generate)
 {
        m_emerge->enqueueBlockEmerge(PEER_ID_INEXISTENT, blockpos, allow_generate);
@@ -4579,11 +4816,11 @@ const ModSpec* Server::getModSpec(const std::string &modname)
        }
        return NULL;
 }
-void Server::getModNames(core::list<std::string> &modlist)
+void Server::getModNames(std::list<std::string> &modlist)
 {
        for(std::vector<ModSpec>::iterator i = m_mods.begin(); i != m_mods.end(); i++)
        {
-               modlist.push_back((*i).name);
+               modlist.push_back(i->name);
        }
 }
 std::string Server::getBuiltinLuaPath()
@@ -4733,15 +4970,15 @@ void Server::handlePeerChange(PeerChange &c)
                */
 
                // Error check
-               core::map<u16, RemoteClient*>::Node *n;
+               std::map<u16, RemoteClient*>::iterator n;
                n = m_clients.find(c.peer_id);
                // The client shouldn't already exist
-               assert(n == NULL);
+               assert(n == m_clients.end());
 
                // Create client
                RemoteClient *client = new RemoteClient();
                client->peer_id = c.peer_id;
-               m_clients.insert(client->peer_id, client);
+               m_clients[client->peer_id] = client;
 
        } // PEER_ADDED
        else if(c.type == PEER_REMOVED)
@@ -4751,22 +4988,22 @@ void Server::handlePeerChange(PeerChange &c)
                */
 
                // Error check
-               core::map<u16, RemoteClient*>::Node *n;
+               std::map<u16, RemoteClient*>::iterator n;
                n = m_clients.find(c.peer_id);
                // The client should exist
-               assert(n != NULL);
+               assert(n != m_clients.end());
 
                /*
                        Mark objects to be not known by the client
                */
-               RemoteClient *client = n->getValue();
+               RemoteClient *client = n->second;
                // Handle objects
-               for(core::map<u16, bool>::Iterator
-                               i = client->m_known_objects.getIterator();
-                               i.atEnd()==false; i++)
+               for(std::set<u16>::iterator
+                               i = client->m_known_objects.begin();
+                               i != client->m_known_objects.end(); ++i)
                {
                        // Get object
-                       u16 id = i.getNode()->getKey();
+                       u16 id = *i;
                        ServerActiveObject* obj = m_env->getActiveObject(id);
 
                        if(obj && obj->m_known_by_count > 0)
@@ -4824,12 +5061,12 @@ void Server::handlePeerChange(PeerChange &c)
                        if(player != NULL)
                        {
                                std::ostringstream os(std::ios_base::binary);
-                               for(core::map<u16, RemoteClient*>::Iterator
-                                       i = m_clients.getIterator();
-                                       i.atEnd() == false; i++)
+                               for(std::map<u16, RemoteClient*>::iterator
+                                       i = m_clients.begin();
+                                       i != m_clients.end(); ++i)
                                {
-                                       RemoteClient *client = i.getNode()->getValue();
-                                       assert(client->peer_id == i.getNode()->getKey());
+                                       RemoteClient *client = i->second;
+                                       assert(client->peer_id == i->first);
                                        if(client->serialization_version == SER_FMT_VER_INVALID)
                                                continue;
                                        // Get player
@@ -4849,7 +5086,7 @@ void Server::handlePeerChange(PeerChange &c)
 
                // Delete client
                delete m_clients[c.peer_id];
-               m_clients.remove(c.peer_id);
+               m_clients.erase(c.peer_id);
 
                // Send player info to all remaining clients
                //SendPlayerInfos();