51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
-/*
-(c) 2010 Perttu Ahola <celeron55@gmail.com>
-*/
-
#include "server.h"
#include "utility.h"
#include <iostream>
#include "constants.h"
#include "voxel.h"
#include "materials.h"
+#include "mineral.h"
#define BLOCK_EMERGE_FLAG_FROMDISK (1<<0)
while(getRun())
{
try{
- m_server->AsyncRunStep();
+ //TimeTaker timer("AsyncRunStep() + Receive()");
+
+ {
+ //TimeTaker timer("AsyncRunStep()");
+ m_server->AsyncRunStep();
+ }
//dout_server<<"Running m_server->Receive()"<<std::endl;
m_server->Receive();
catch(con::NoIncomingDataException &e)
{
}
+ catch(con::PeerNotFoundException &e)
+ {
+ dout_server<<"Server: PeerNotFoundException"<<std::endl;
+ }
}
END_DEBUG_EXCEPTION_HANDLER
only_from_disk = true;
// First check if the block already exists
- if(only_from_disk)
- {
- block = map.getBlockNoCreate(p);
- }
+ //block = map.getBlockNoCreate(p);
if(block == NULL)
{
+ //dstream<<"Calling emergeBlock"<<std::endl;
block = map.emergeBlock(
p,
only_from_disk,
#if 0
/*
- EXPERIMENTAL: Create a few other blocks too
+ While we're at it, generate some other blocks too
*/
-
- map.emergeBlock(
- p + v3s16(0,1,0),
- only_from_disk,
- changed_blocks,
- lighting_invalidated_blocks);
-
- map.emergeBlock(
- p + v3s16(0,-1,0),
- only_from_disk,
- changed_blocks,
- lighting_invalidated_blocks);
+ try
+ {
+ map.emergeBlock(
+ p+v3s16(0,1,0),
+ only_from_disk,
+ changed_blocks,
+ lighting_invalidated_blocks);
+ map.emergeBlock(
+ p+v3s16(0,-1,0),
+ only_from_disk,
+ changed_blocks,
+ lighting_invalidated_blocks);
+ }
+ catch(InvalidPositionException &e)
+ {
+ }
#endif
}
{
//dstream<<"EmergeThread: Got a dummy block"<<std::endl;
got_block = false;
+
+ if(only_from_disk == false)
+ {
+ dstream<<"EmergeThread: wanted to generate a block but got a dummy"<<std::endl;
+ assert(0);
+ }
}
}
catch(InvalidPositionException &e)
dout_server<<std::endl;
}
-#if 0
- /*
- Update water pressure
- */
-
- m_server->UpdateBlockWaterPressure(block, modified_blocks);
-
- for(core::map<v3s16, MapBlock*>::Iterator i = changed_blocks.getIterator();
- i.atEnd() == false; i++)
- {
- MapBlock *block = i.getNode()->getValue();
- m_server->UpdateBlockWaterPressure(block, modified_blocks);
- //v3s16 p = i.getNode()->getKey();
- //m_server->UpdateBlockWaterPressure(p, modified_blocks);
- }
-#endif
-
/*
Collect a list of blocks that have been modified in
addition to the fetched one.
*/
-
- // Add all the "changed blocks" to modified_blocks
+
+ if(lighting_invalidated_blocks.size() > 0)
+ {
+ /*dstream<<"lighting "<<lighting_invalidated_blocks.size()
+ <<" blocks"<<std::endl;*/
+
+ // 50-100ms for single block generation
+ //TimeTaker timer("** EmergeThread updateLighting");
+
+ // Update lighting without locking the environment mutex,
+ // add modified blocks to changed blocks
+ map.updateLighting(lighting_invalidated_blocks, modified_blocks);
+ }
+
+ // Add all from changed_blocks to modified_blocks
for(core::map<v3s16, MapBlock*>::Iterator i = changed_blocks.getIterator();
i.atEnd() == false; i++)
{
MapBlock *block = i.getNode()->getValue();
modified_blocks.insert(block->getPos(), block);
}
-
- /*dstream<<"lighting "<<lighting_invalidated_blocks.size()
- <<" blocks"<<std::endl;*/
-
- //TimeTaker timer("** updateLighting", g_device);
-
- // Update lighting without locking the environment mutex,
- // add modified blocks to changed blocks
- map.updateLighting(lighting_invalidated_blocks, modified_blocks);
}
// If we got no block, there should be no invalidated blocks
else
DSTACK(__FUNCTION_NAME);
// Increment timers
- {
- JMutexAutoLock lock(m_blocks_sent_mutex);
- m_nearest_unsent_reset_timer += dtime;
- }
+ m_nearest_unsent_reset_timer += dtime;
// Won't send anything if already sending
+ if(m_blocks_sending.size() >= g_settings.getU16
+ ("max_simultaneous_block_sends_per_client"))
{
- JMutexAutoLock lock(m_blocks_sending_mutex);
-
- if(m_blocks_sending.size() >= g_settings.getU16
- ("max_simultaneous_block_sends_per_client"))
- {
- //dstream<<"Not sending any blocks, Queue full."<<std::endl;
- return;
- }
+ //dstream<<"Not sending any blocks, Queue full."<<std::endl;
+ return;
}
- bool haxmode = g_settings.getBool("haxmode");
-
Player *player = server->m_env.getPlayer(peer_id);
assert(player != NULL);
v3f playerpos = player->getPosition();
v3f playerspeed = player->getSpeed();
- v3s16 center_nodepos = floatToInt(playerpos);
+ v3s16 center_nodepos = floatToInt(playerpos, BS);
v3s16 center = getNodeBlockPos(center_nodepos);
*/
s16 last_nearest_unsent_d;
s16 d_start;
- {
- JMutexAutoLock lock(m_blocks_sent_mutex);
- if(m_last_center != center)
- {
- m_nearest_unsent_d = 0;
- m_last_center = center;
- }
-
- /*dstream<<"m_nearest_unsent_reset_timer="
- <<m_nearest_unsent_reset_timer<<std::endl;*/
- if(m_nearest_unsent_reset_timer > 5.0)
- {
- m_nearest_unsent_reset_timer = 0;
- m_nearest_unsent_d = 0;
- //dstream<<"Resetting m_nearest_unsent_d"<<std::endl;
- }
+ if(m_last_center != center)
+ {
+ m_nearest_unsent_d = 0;
+ m_last_center = center;
+ }
- last_nearest_unsent_d = m_nearest_unsent_d;
-
- d_start = m_nearest_unsent_d;
+ /*dstream<<"m_nearest_unsent_reset_timer="
+ <<m_nearest_unsent_reset_timer<<std::endl;*/
+ if(m_nearest_unsent_reset_timer > 5.0)
+ {
+ m_nearest_unsent_reset_timer = 0;
+ m_nearest_unsent_d = 0;
+ //dstream<<"Resetting m_nearest_unsent_d"<<std::endl;
}
+ last_nearest_unsent_d = m_nearest_unsent_d;
+
+ d_start = m_nearest_unsent_d;
+
u16 maximum_simultaneous_block_sends_setting = g_settings.getU16
("max_simultaneous_block_sends_per_client");
u16 maximum_simultaneous_block_sends =
Decrease send rate if player is building stuff.
*/
+ m_time_from_building += dtime;
+ if(m_time_from_building < g_settings.getFloat(
+ "full_block_send_enable_min_time_from_building"))
{
- SharedPtr<JMutexAutoLock> lock(m_time_from_building.getLock());
- m_time_from_building.m_value += dtime;
- /*if(m_time_from_building.m_value
- < FULL_BLOCK_SEND_ENABLE_MIN_TIME_FROM_BUILDING)*/
- if(m_time_from_building.m_value < g_settings.getFloat(
- "full_block_send_enable_min_time_from_building"))
- {
- maximum_simultaneous_block_sends
- = LIMITED_MAX_SIMULTANEOUS_BLOCK_SENDS;
- }
+ maximum_simultaneous_block_sends
+ = LIMITED_MAX_SIMULTANEOUS_BLOCK_SENDS;
}
- u32 num_blocks_selected;
- {
- JMutexAutoLock lock(m_blocks_sending_mutex);
- num_blocks_selected = m_blocks_sending.size();
- }
+ u32 num_blocks_selected = m_blocks_sending.size();
/*
next time d will be continued from the d from which the nearest
*/
s32 new_nearest_unsent_d = -1;
- // Serialization version used
- //u8 ser_version = serialization_version;
-
- //bool has_incomplete_blocks = false;
-
s16 d_max = g_settings.getS16("max_block_send_distance");
s16 d_max_gen = g_settings.getS16("max_block_generate_distance");
{
//dstream<<"RemoteClient::SendBlocks(): d="<<d<<std::endl;
- //if(has_incomplete_blocks == false)
+ /*
+ If m_nearest_unsent_d was changed by the EmergeThread
+ (it can change it to 0 through SetBlockNotSent),
+ update our d to it.
+ Else update m_nearest_unsent_d
+ */
+ if(m_nearest_unsent_d != last_nearest_unsent_d)
{
- JMutexAutoLock lock(m_blocks_sent_mutex);
- /*
- If m_nearest_unsent_d was changed by the EmergeThread
- (it can change it to 0 through SetBlockNotSent),
- update our d to it.
- Else update m_nearest_unsent_d
- */
- if(m_nearest_unsent_d != last_nearest_unsent_d)
- {
- d = m_nearest_unsent_d;
- last_nearest_unsent_d = m_nearest_unsent_d;
- }
+ d = m_nearest_unsent_d;
+ last_nearest_unsent_d = m_nearest_unsent_d;
}
/*
maximum_simultaneous_block_sends_setting;
}
+ // Limit is dynamically lowered when building
+ if(num_blocks_selected
+ >= maximum_simultaneous_block_sends_now)
{
- JMutexAutoLock lock(m_blocks_sending_mutex);
-
- // Limit is dynamically lowered when building
- if(num_blocks_selected
- >= maximum_simultaneous_block_sends_now)
- {
- /*dstream<<"Not sending more blocks. Queue full. "
- <<m_blocks_sending.size()
- <<std::endl;*/
- goto queue_full;
- }
-
- if(m_blocks_sending.find(p) != NULL)
- continue;
+ /*dstream<<"Not sending more blocks. Queue full. "
+ <<m_blocks_sending.size()
+ <<std::endl;*/
+ goto queue_full;
}
-
+
+ if(m_blocks_sending.find(p) != NULL)
+ continue;
+
/*
Do not go over-limit
*/
|| p.Z < -MAP_GENERATION_LIMIT / MAP_BLOCKSIZE
|| p.Z > MAP_GENERATION_LIMIT / MAP_BLOCKSIZE)
continue;
-
+
+ // If this is true, inexistent block will be made from scratch
bool generate = d <= d_max_gen;
- if(haxmode)
{
- // Don't generate above player
- if(p.Y > center.Y)
- generate = false;
+ /*// Limit the generating area vertically to 2/3
+ if(abs(p.Y - center.Y) > d_max_gen - d_max_gen / 3)
+ generate = false;*/
+
+ // Limit the send area vertically to 2/3
+ if(abs(p.Y - center.Y) > d_max_gen - d_max_gen / 3)
+ continue;
}
- else
+
+#if 0
+ /*
+ If block is far away, don't generate it unless it is
+ near ground level
+
+ NOTE: We can't know the ground level this way with the
+ new generator.
+ */
+ if(d > 4)
{
- // Limit the generating area vertically to 2/3
- if(abs(p.Y - center.Y) > d_max_gen - d_max_gen / 3)
- generate = false;
+ v2s16 p2d(p.X, p.Z);
+ MapSector *sector = NULL;
+ try
+ {
+ sector = server->m_env.getMap().getSectorNoGenerate(p2d);
+ }
+ catch(InvalidPositionException &e)
+ {
+ }
+
+ if(sector != NULL)
+ {
+ // Get center ground height in nodes
+ f32 gh = sector->getGroundHeight(
+ v2s16(MAP_BLOCKSIZE/2, MAP_BLOCKSIZE/2));
+ // Block center y in nodes
+ f32 y = (f32)(p.Y * MAP_BLOCKSIZE + MAP_BLOCKSIZE/2);
+ // If differs a lot, don't generate
+ if(fabs(gh - y) > MAP_BLOCKSIZE*2)
+ generate = false;
+ }
}
+#endif
/*
- Don't draw if not in sight
+ Don't generate or send if not in sight
*/
if(isBlockInSight(p, camera_pos, camera_dir, 10000*BS) == false)
Don't send already sent blocks
*/
{
- JMutexAutoLock lock(m_blocks_sent_mutex);
-
if(m_blocks_sent.find(p) != NULL)
continue;
}
- if(haxmode)
- {
- /*
- Ignore block if it is not at ground surface
- but don't ignore water surface blocks
- */
- v2s16 p2d(p.X*MAP_BLOCKSIZE + MAP_BLOCKSIZE/2,
- p.Z*MAP_BLOCKSIZE + MAP_BLOCKSIZE/2);
- f32 y = server->m_env.getMap().getGroundHeight(p2d);
- // The sector might not exist yet, thus no heightmap
- if(y > GROUNDHEIGHT_VALID_MINVALUE)
- {
- f32 by = p.Y*MAP_BLOCKSIZE + MAP_BLOCKSIZE/2;
- if(fabs(by - y) > MAP_BLOCKSIZE + MAP_BLOCKSIZE/3
- && fabs(by - WATER_LEVEL) >= MAP_BLOCKSIZE)
- continue;
- }
- }
-
/*
Check if map has this block
*/
- MapBlock *block = NULL;
- try
- {
- block = server->m_env.getMap().getBlockNoCreate(p);
- }
- catch(InvalidPositionException &e)
- {
- }
+ MapBlock *block = server->m_env.getMap().getBlockNoCreateNoEx(p);
bool surely_not_found_on_disk = false;
+ bool block_is_invalid = false;
if(block != NULL)
{
- /*if(block->isIncomplete())
- {
- has_incomplete_blocks = true;
- continue;
- }*/
-
if(block->isDummy())
{
surely_not_found_on_disk = true;
}
+
+ if(block->isValid() == false)
+ {
+ block_is_invalid = true;
+ }
+
+ /*if(block->isFullyGenerated() == false)
+ {
+ block_is_invalid = true;
+ }*/
+
+ v2s16 p2d(p.X, p.Z);
+ ServerMap *map = (ServerMap*)(&server->m_env.getMap());
+ v2s16 chunkpos = map->sector_to_chunk(p2d);
+ if(map->chunkNonVolatile(chunkpos) == false)
+ block_is_invalid = true;
}
/*
/*
Add inexistent block to emerge queue.
*/
- if(block == NULL || surely_not_found_on_disk)
+ if(block == NULL || surely_not_found_on_disk || block_is_invalid)
{
- /*SharedPtr<JMutexAutoLock> lock
- (m_num_blocks_in_emerge_queue.getLock());*/
-
//TODO: Get value from somewhere
// Allow only one block in emerge queue
- if(server->m_emerge_queue.peerItemCount(peer_id) < 1)
+ //if(server->m_emerge_queue.peerItemCount(peer_id) < 1)
+ if(server->m_emerge_queue.peerItemCount(peer_id) < 2)
{
+ //dstream<<"Adding block to emerge queue"<<std::endl;
+
// Add it to the emerge queue and trigger the thread
u8 flags = 0;
}
/*
- Add block to queue
+ Add block to send queue
*/
PrioritySortedBlockTransfer q((float)d, p, peer_id);
if(new_nearest_unsent_d != -1)
{
- JMutexAutoLock lock(m_blocks_sent_mutex);
m_nearest_unsent_d = new_nearest_unsent_d;
}
}
v3f playerpos = player->getPosition();
v3f playerspeed = player->getSpeed();
- v3s16 center_nodepos = floatToInt(playerpos);
+ v3s16 center_nodepos = floatToInt(playerpos, BS);
v3s16 center = getNodeBlockPos(center_nodepos);
s16 d_max = g_settings.getS16("active_object_range");
Ignore blocks that haven't been sent to the client
*/
{
- JMutexAutoLock sentlock(m_blocks_sent_mutex);
if(m_blocks_sent.find(p) == NULL)
continue;
}
void RemoteClient::GotBlock(v3s16 p)
{
- JMutexAutoLock lock(m_blocks_sending_mutex);
- JMutexAutoLock lock2(m_blocks_sent_mutex);
if(m_blocks_sending.find(p) != NULL)
m_blocks_sending.remove(p);
else
void RemoteClient::SentBlock(v3s16 p)
{
- JMutexAutoLock lock(m_blocks_sending_mutex);
- /*if(m_blocks_sending.size() > 15)
- {
- dstream<<"RemoteClient::SentBlock(): "
- <<"m_blocks_sending.size()="
- <<m_blocks_sending.size()<<std::endl;
- }*/
if(m_blocks_sending.find(p) == NULL)
m_blocks_sending.insert(p, 0.0);
else
void RemoteClient::SetBlockNotSent(v3s16 p)
{
- JMutexAutoLock sendinglock(m_blocks_sending_mutex);
- JMutexAutoLock sentlock(m_blocks_sent_mutex);
-
m_nearest_unsent_d = 0;
if(m_blocks_sending.find(p) != NULL)
void RemoteClient::SetBlocksNotSent(core::map<v3s16, MapBlock*> &blocks)
{
- JMutexAutoLock sendinglock(m_blocks_sending_mutex);
- JMutexAutoLock sentlock(m_blocks_sent_mutex);
-
m_nearest_unsent_d = 0;
for(core::map<v3s16, MapBlock*>::Iterator
{
(*s)<<id<<": ";
(*s)<<"\""<<name<<"\" ("
- <<position.X<<","<<position.Y
- <<","<<position.Z<<") ";
+ <<(position.X/10)<<","<<(position.Y/10)
+ <<","<<(position.Z/10)<<") ";
address.print(s);
(*s)<<" avg_rtt="<<avg_rtt;
(*s)<<std::endl;
*/
Server::Server(
- std::string mapsavedir,
- HMParams hm_params,
- MapParams map_params
+ std::string mapsavedir
):
- m_env(new ServerMap(mapsavedir, hm_params, map_params), dout_server),
+ m_env(new ServerMap(mapsavedir), this),
m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, this),
m_thread(this),
m_emergethread(this),
m_time_of_day(9000),
m_time_counter(0),
m_time_of_day_send_timer(0),
- m_uptime(0)
+ m_uptime(0),
+ m_mapsavedir(mapsavedir),
+ m_shutdown_requested(false),
+ m_ignore_map_edit_events(false),
+ m_ignore_map_edit_events_peer_id(0)
{
- //m_flowwater_timer = 0.0;
m_liquid_transform_timer = 0.0;
m_print_info_timer = 0.0;
m_objectdata_timer = 0.0;
m_con_mutex.Init();
m_step_dtime_mutex.Init();
m_step_dtime = 0.0;
+
+ m_env.getMap().addEventReceiver(this);
+
+ // Load players
+ m_env.deSerializePlayers(m_mapsavedir);
}
Server::~Server()
{
- // Stop threads
- stop();
+ /*
+ Send shutdown message
+ */
+ {
+ JMutexAutoLock conlock(m_con_mutex);
+
+ std::wstring line = L"*** Server shutting down";
+
+ /*
+ Send the message to clients
+ */
+ for(core::map<u16, RemoteClient*>::Iterator
+ i = m_clients.getIterator();
+ i.atEnd() == false; i++)
+ {
+ // Get client and check that it is valid
+ RemoteClient *client = i.getNode()->getValue();
+ assert(client->peer_id == i.getNode()->getKey());
+ if(client->serialization_version == SER_FMT_VER_INVALID)
+ continue;
- JMutexAutoLock clientslock(m_con_mutex);
+ SendChatMessage(client->peer_id, line);
+ }
+ }
- for(core::map<u16, RemoteClient*>::Iterator
- i = m_clients.getIterator();
- i.atEnd() == false; i++)
+ /*
+ Save players
+ */
+ m_env.serializePlayers(m_mapsavedir);
+
+ /*
+ Stop threads
+ */
+ stop();
+
+ /*
+ Delete clients
+ */
{
- /*// Delete player
- // NOTE: These are removed by env destructor
+ JMutexAutoLock clientslock(m_con_mutex);
+
+ for(core::map<u16, RemoteClient*>::Iterator
+ i = m_clients.getIterator();
+ i.atEnd() == false; i++)
{
- u16 peer_id = i.getNode()->getKey();
- JMutexAutoLock envlock(m_env_mutex);
- m_env.removePlayer(peer_id);
- }*/
-
- // Delete client
- delete i.getNode()->getValue();
+ /*// Delete player
+ // NOTE: These are removed by env destructor
+ {
+ u16 peer_id = i.getNode()->getKey();
+ JMutexAutoLock envlock(m_env_mutex);
+ m_env.removePlayer(peer_id);
+ }*/
+
+ // Delete client
+ delete i.getNode()->getValue();
+ }
}
}
m_thread.setRun(true);
m_thread.Start();
- dout_server<<"Server started on port "<<port<<std::endl;
+ dout_server<<"Server: Started on port "<<port<<std::endl;
}
void Server::stop()
{
DSTACK(__FUNCTION_NAME);
+
// Stop threads (set run=false first so both start stopping)
m_thread.setRun(false);
m_emergethread.setRun(false);
m_thread.stop();
m_emergethread.stop();
- dout_server<<"Server threads stopped"<<std::endl;
+ dout_server<<"Server: Threads stopped"<<std::endl;
+
+ dout_server<<"Server: Saving players"<<std::endl;
+ // Save players
+ // FIXME: Apparently this does not do anything here
+ //m_env.serializePlayers(m_mapsavedir);
}
void Server::step(float dtime)
}
}
-#if 0
- /*
- Update water
- */
- if(g_settings.getBool("water_moves") == true)
- {
- float interval;
-
- if(g_settings.getBool("endless_water") == false)
- interval = 1.0;
- else
- interval = 0.25;
-
- float &counter = m_flowwater_timer;
- counter += dtime;
- if(counter >= 0.25 && m_flow_active_nodes.size() > 0)
- {
-
- counter = 0.0;
-
- core::map<v3s16, MapBlock*> modified_blocks;
-
- {
-
- JMutexAutoLock envlock(m_env_mutex);
-
- MapVoxelManipulator v(&m_env.getMap());
- v.m_disable_water_climb =
- g_settings.getBool("disable_water_climb");
-
- if(g_settings.getBool("endless_water") == false)
- v.flowWater(m_flow_active_nodes, 0, false, 250);
- else
- v.flowWater(m_flow_active_nodes, 0, false, 50);
-
- v.blitBack(modified_blocks);
-
- ServerMap &map = ((ServerMap&)m_env.getMap());
-
- // Update lighting
- core::map<v3s16, MapBlock*> lighting_modified_blocks;
- map.updateLighting(modified_blocks, lighting_modified_blocks);
-
- // Add blocks modified by lighting to modified_blocks
- for(core::map<v3s16, MapBlock*>::Iterator
- i = lighting_modified_blocks.getIterator();
- i.atEnd() == false; i++)
- {
- MapBlock *block = i.getNode()->getValue();
- modified_blocks.insert(block->getPos(), block);
- }
- } // envlock
-
- /*
- Set the modified blocks unsent for all the clients
- */
-
- JMutexAutoLock lock2(m_con_mutex);
-
- for(core::map<u16, RemoteClient*>::Iterator
- i = m_clients.getIterator();
- i.atEnd() == false; i++)
- {
- RemoteClient *client = i.getNode()->getValue();
-
- if(modified_blocks.size() > 0)
- {
- // Remove block from sent history
- client->SetBlocksNotSent(modified_blocks);
- }
- }
-
- } // interval counter
- }
-#endif
-
// Periodically print some info
{
float &counter = m_print_info_timer;
}
}
- /*
- Update digging
+ if(g_settings.getBool("enable_experimental"))
+ {
- NOTE: Some of this could be moved to RemoteClient
+ /*
+ Check added and deleted active objects
*/
-#if 0
{
JMutexAutoLock envlock(m_env_mutex);
JMutexAutoLock conlock(m_con_mutex);
+
+ // Radius inside which objects are active
+ s16 radius = 32;
for(core::map<u16, RemoteClient*>::Iterator
i = m_clients.getIterator();
{
RemoteClient *client = i.getNode()->getValue();
Player *player = m_env.getPlayer(client->peer_id);
-
- JMutexAutoLock digmutex(client->m_dig_mutex);
-
- if(client->m_dig_tool_item == -1)
+ if(player==NULL)
+ continue;
+ v3s16 pos = floatToInt(player->getPosition(), BS);
+
+ core::map<u16, bool> removed_objects;
+ core::map<u16, bool> added_objects;
+ m_env.getRemovedActiveObjects(pos, radius,
+ client->m_known_objects, removed_objects);
+ m_env.getAddedActiveObjects(pos, radius,
+ client->m_known_objects, added_objects);
+
+ // Ignore if nothing happened
+ if(removed_objects.size() == 0 && added_objects.size() == 0)
continue;
+
+ std::string data_buffer;
- client->m_dig_time_remaining -= dtime;
+ char buf[4];
+
+ // Handle removed objects
+ writeU16((u8*)buf, removed_objects.size());
+ data_buffer.append(buf, 2);
+ for(core::map<u16, bool>::Iterator
+ i = removed_objects.getIterator();
+ i.atEnd()==false; i++)
+ {
+ // Get object
+ u16 id = i.getNode()->getKey();
+ ServerActiveObject* obj = m_env.getActiveObject(id);
+
+ // Add to data buffer for sending
+ writeU16((u8*)buf, i.getNode()->getKey());
+ data_buffer.append(buf, 2);
+
+ // Remove from known objects
+ client->m_known_objects.remove(i.getNode()->getKey());
+
+ if(obj && obj->m_known_by_count > 0)
+ obj->m_known_by_count--;
+ }
- if(client->m_dig_time_remaining > 0)
+ // Handle added objects
+ writeU16((u8*)buf, added_objects.size());
+ data_buffer.append(buf, 2);
+ for(core::map<u16, bool>::Iterator
+ i = added_objects.getIterator();
+ i.atEnd()==false; i++)
{
- client->m_time_from_building.set(0.0);
- continue;
+ // Get object
+ u16 id = i.getNode()->getKey();
+ ServerActiveObject* obj = m_env.getActiveObject(id);
+
+ // Get object type
+ u8 type = ACTIVEOBJECT_TYPE_INVALID;
+ if(obj == NULL)
+ dstream<<"WARNING: "<<__FUNCTION_NAME
+ <<": NULL object"<<std::endl;
+ else
+ type = obj->getType();
+
+ // Add to data buffer for sending
+ writeU16((u8*)buf, id);
+ data_buffer.append(buf, 2);
+ writeU8((u8*)buf, type);
+ data_buffer.append(buf, 1);
+
+ data_buffer.append(serializeLongString(
+ obj->getClientInitializationData()));
+
+ // Add to known objects
+ client->m_known_objects.insert(i.getNode()->getKey(), false);
+
+ if(obj)
+ obj->m_known_by_count++;
}
- v3s16 p_under = client->m_dig_position;
-
- // Mandatory parameter; actually used for nothing
- core::map<v3s16, MapBlock*> modified_blocks;
+ // Send packet
+ SharedBuffer<u8> reply(2 + data_buffer.size());
+ writeU16(&reply[0], TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD);
+ memcpy((char*)&reply[2], data_buffer.c_str(),
+ data_buffer.size());
+ // Send as reliable
+ m_con.Send(client->peer_id, 0, reply, true);
- u8 material;
+ dstream<<"INFO: Server: Sent object remove/add: "
+ <<removed_objects.size()<<" removed, "
+ <<added_objects.size()<<" added, "
+ <<"packet size is "<<reply.getSize()<<std::endl;
+ }
+ }
- try
+ /*
+ Send object messages
+ */
+ {
+ JMutexAutoLock envlock(m_env_mutex);
+ JMutexAutoLock conlock(m_con_mutex);
+
+ // Key = object id
+ // Value = data sent by object
+ core::map<u16, core::list<ActiveObjectMessage>* > buffered_messages;
+
+ // Get active object messages from environment
+ for(;;)
+ {
+ ActiveObjectMessage aom = m_env.getActiveObjectMessage();
+ if(aom.id == 0)
+ break;
+
+ core::list<ActiveObjectMessage>* message_list = NULL;
+ core::map<u16, core::list<ActiveObjectMessage>* >::Node *n;
+ n = buffered_messages.find(aom.id);
+ if(n == NULL)
{
- // Get material at position
- material = m_env.getMap().getNode(p_under).d;
- // If it's not diggable, do nothing
- if(content_diggable(material) == false)
+ message_list = new core::list<ActiveObjectMessage>;
+ buffered_messages.insert(aom.id, message_list);
+ }
+ else
+ {
+ message_list = n->getValue();
+ }
+ message_list->push_back(aom);
+ }
+
+ // Route data to every client
+ for(core::map<u16, RemoteClient*>::Iterator
+ i = m_clients.getIterator();
+ i.atEnd()==false; i++)
+ {
+ RemoteClient *client = i.getNode()->getValue();
+ std::string reliable_data;
+ std::string unreliable_data;
+ // Go through all objects in message buffer
+ for(core::map<u16, core::list<ActiveObjectMessage>* >::Iterator
+ j = buffered_messages.getIterator();
+ j.atEnd()==false; j++)
+ {
+ // If object is not known by client, skip it
+ u16 id = j.getNode()->getKey();
+ if(client->m_known_objects.find(id) == NULL)
+ continue;
+ // Get message list of object
+ core::list<ActiveObjectMessage>* list = j.getNode()->getValue();
+ // Go through every message
+ for(core::list<ActiveObjectMessage>::Iterator
+ k = list->begin(); k != list->end(); k++)
{
- derr_server<<"Server: Not finishing digging: Node not diggable"
- <<std::endl;
- client->m_dig_tool_item = -1;
- break;
+ // Compose the full new data with header
+ ActiveObjectMessage aom = *k;
+ std::string new_data;
+ // Add object id
+ char buf[2];
+ writeU16((u8*)&buf[0], aom.id);
+ new_data.append(buf, 2);
+ // Add data
+ new_data += serializeString(aom.datastring);
+ // Add data to buffer
+ if(aom.reliable)
+ reliable_data += new_data;
+ else
+ unreliable_data += new_data;
}
}
- catch(InvalidPositionException &e)
+ /*
+ reliable_data and unreliable_data are now ready.
+ Send them.
+ */
+ if(reliable_data.size() > 0)
{
- derr_server<<"Server: Not finishing digging: Node not found"
- <<std::endl;
- client->m_dig_tool_item = -1;
- break;
+ SharedBuffer<u8> reply(2 + reliable_data.size());
+ writeU16(&reply[0], TOCLIENT_ACTIVE_OBJECT_MESSAGES);
+ memcpy((char*)&reply[2], reliable_data.c_str(),
+ reliable_data.size());
+ // Send as reliable
+ m_con.Send(client->peer_id, 0, reply, true);
}
-
- // Create packet
- u32 replysize = 8;
- SharedBuffer<u8> reply(replysize);
- writeU16(&reply[0], TOCLIENT_REMOVENODE);
- writeS16(&reply[2], p_under.X);
- writeS16(&reply[4], p_under.Y);
- writeS16(&reply[6], p_under.Z);
- // Send as reliable
- m_con.SendToAll(0, reply, true);
-
- if(g_settings.getBool("creative_mode") == false)
+ if(unreliable_data.size() > 0)
{
- // Add to inventory and send inventory
- InventoryItem *item = new MaterialItem(material, 1);
- player->inventory.addItem("main", item);
- SendInventory(player->peer_id);
+ SharedBuffer<u8> reply(2 + unreliable_data.size());
+ writeU16(&reply[0], TOCLIENT_ACTIVE_OBJECT_MESSAGES);
+ memcpy((char*)&reply[2], unreliable_data.c_str(),
+ unreliable_data.size());
+ // Send as unreliable
+ m_con.Send(client->peer_id, 0, reply, false);
}
- /*
- Remove the node
- (this takes some time so it is done after the quick stuff)
- */
- m_env.getMap().removeNodeAndUpdate(p_under, modified_blocks);
-
- /*
- Update water
- */
-
- // Update water pressure around modification
- // This also adds it to m_flow_active_nodes if appropriate
+ /*if(reliable_data.size() > 0 || unreliable_data.size() > 0)
+ {
+ dstream<<"INFO: Server: Size of object message data: "
+ <<"reliable: "<<reliable_data.size()
+ <<", unreliable: "<<unreliable_data.size()
+ <<std::endl;
+ }*/
+ }
- MapVoxelManipulator v(&m_env.getMap());
- v.m_disable_water_climb =
- g_settings.getBool("disable_water_climb");
-
- VoxelArea area(p_under-v3s16(1,1,1), p_under+v3s16(1,1,1));
+ // Clear buffered_messages
+ for(core::map<u16, core::list<ActiveObjectMessage>* >::Iterator
+ i = buffered_messages.getIterator();
+ i.atEnd()==false; i++)
+ {
+ delete i.getNode()->getValue();
+ }
+ }
- try
+ } // enable_experimental
+
+ /*
+ Send queued-for-sending map edit events.
+ */
+ {
+ while(m_unsent_map_edit_queue.size() != 0)
+ {
+ MapEditEvent* event = m_unsent_map_edit_queue.pop_front();
+
+ if(event->type == MEET_ADDNODE)
{
- v.updateAreaWaterPressure(area, m_flow_active_nodes);
+ dstream<<"Server: MEET_ADDNODE"<<std::endl;
+ sendAddNode(event->p, event->n, event->already_known_by_peer);
}
- catch(ProcessingLimitException &e)
+ else if(event->type == MEET_REMOVENODE)
{
- dstream<<"Processing limit reached (1)"<<std::endl;
+ dstream<<"Server: MEET_REMOVENODE"<<std::endl;
+ sendRemoveNode(event->p, event->already_known_by_peer);
}
-
- v.blitBack(modified_blocks);
+ else if(event->type == MEET_OTHER)
+ {
+ dstream<<"WARNING: Server: MEET_OTHER not implemented"
+ <<std::endl;
+ }
+ else
+ {
+ dstream<<"WARNING: Server: Unknown MapEditEvent "
+ <<((u32)event->type)<<std::endl;
+ }
+
+ delete event;
}
}
-#endif
- // Send object positions
+ /*
+ Send object positions
+ TODO: Get rid of MapBlockObjects
+ */
{
float &counter = m_objectdata_timer;
counter += dtime;
}
}
- // Trigger emergethread (it gets somehow gets to a
- // non-triggered but bysy state sometimes)
+ /*
+ Trigger emergethread (it somehow gets to a non-triggered but
+ bysy state sometimes)
+ */
{
float &counter = m_emergethread_trigger_timer;
counter += dtime;
JMutexAutoLock lock(m_env_mutex);
- // Save only changed parts
- m_env.getMap().save(true);
-
- // Delete unused sectors
- u32 deleted_count = m_env.getMap().deleteUnusedSectors(
- g_settings.getFloat("server_unload_unused_sectors_timeout"));
- if(deleted_count > 0)
+ if(((ServerMap*)(&m_env.getMap()))->isSavingEnabled() == true)
{
- dout_server<<"Server: Unloaded "<<deleted_count
- <<" sectors from memory"<<std::endl;
+ // Save only changed parts
+ m_env.getMap().save(true);
+
+ // Delete unused sectors
+ u32 deleted_count = m_env.getMap().deleteUnusedSectors(
+ g_settings.getFloat("server_unload_unused_sectors_timeout"));
+ if(deleted_count > 0)
+ {
+ dout_server<<"Server: Unloaded "<<deleted_count
+ <<" sectors from memory"<<std::endl;
+ }
+
+ // Save players
+ m_env.serializePlayers(m_mapsavedir);
}
}
}
return;
}
- //u8 peer_ser_ver = peer->serialization_version;
u8 peer_ser_ver = getClient(peer->id)->serialization_version;
try
Player *player = emergePlayer(playername, "", peer_id);
//Player *player = m_env.getPlayer(peer_id);
+ /*{
+ // DEBUG: Test serialization
+ std::ostringstream test_os;
+ player->serialize(test_os);
+ dstream<<"Player serialization test: \""<<test_os.str()
+ <<"\""<<std::endl;
+ std::istringstream test_is(test_os.str());
+ player->deSerialize(test_is);
+ }*/
+
// If failed, cancel
if(player == NULL)
{
// Now answer with a TOCLIENT_INIT
- SharedBuffer<u8> reply(2+1+6);
+ SharedBuffer<u8> reply(2+1+6+8);
writeU16(&reply[0], TOCLIENT_INIT);
writeU8(&reply[2], deployed);
- writeV3S16(&reply[3], floatToInt(player->getPosition()+v3f(0,BS/2,0)));
+ writeV3S16(&reply[2+1], floatToInt(player->getPosition()+v3f(0,BS/2,0), BS));
+ //writeU64(&reply[2+1+6], m_env.getServerMap().getSeed());
+
// Send as reliable
m_con.Send(peer_id, 0, reply, true);
m_time_of_day.get());
m_con.Send(peer->id, 0, data, true);
}
-
+
// Send information about server to player in chat
- {
- std::wostringstream os(std::ios_base::binary);
- os<<L"# Server: ";
- // Uptime
- os<<L"uptime="<<m_uptime.get();
- // Information about clients
- os<<L", clients={";
- for(core::map<u16, RemoteClient*>::Iterator
- i = m_clients.getIterator();
- i.atEnd() == false; i++)
- {
- // Get client and check that it is valid
- RemoteClient *client = i.getNode()->getValue();
- assert(client->peer_id == i.getNode()->getKey());
- if(client->serialization_version == SER_FMT_VER_INVALID)
- continue;
- // Get player
- Player *player = m_env.getPlayer(client->peer_id);
- // Get name of player
- std::wstring name = L"unknown";
- if(player != NULL)
- name = narrow_to_wide(player->getName());
- // Add name to information string
- os<<name<<L",";
- }
- os<<L"}";
- // Send message
- SendChatMessage(peer_id, os.str());
- }
+ SendChatMessage(peer_id, getStatusString());
// Send information about joining in chat
{
0: start digging
1: place block
2: stop digging (all parameters ignored)
+ 3: digging completed
*/
u8 action = readU8(&data[2]);
v3s16 p_under;
core::map<v3s16, MapBlock*> modified_blocks;
u8 material;
+ u8 mineral = MINERAL_NONE;
try
{
+ MapNode n = m_env.getMap().getNode(p_under);
// Get material at position
- material = m_env.getMap().getNode(p_under).d;
+ material = n.d;
// If it's not diggable, do nothing
if(content_diggable(material) == false)
{
derr_server<<"Server: Not finishing digging: Node not diggable"
<<std::endl;
+
+ // Client probably has wrong data.
+ // Set block not sent, so that client will get
+ // a valid one.
+ dstream<<"Client "<<peer_id<<" tried to dig "
+ <<"node from invalid position; setting"
+ <<" MapBlock not sent."<<std::endl;
+ RemoteClient *client = getClient(peer_id);
+ v3s16 blockpos = getNodeBlockPos(p_under);
+ client->SetBlockNotSent(blockpos);
+
return;
}
+ // Get mineral
+ mineral = n.getMineral();
}
catch(InvalidPositionException &e)
{
- derr_server<<"Server: Not finishing digging: Node not found"
+ derr_server<<"Server: Not finishing digging: Node not found."
+ <<" Adding block to emerge queue."
<<std::endl;
+ m_emerge_queue.addBlock(peer_id,
+ getNodeBlockPos(p_over), BLOCK_EMERGE_FLAG_FROMDISK);
return;
}
- //TODO: Send to only other clients
-
/*
Send the removal to all other clients
*/
-
- // Create packet
- u32 replysize = 8;
- SharedBuffer<u8> reply(replysize);
- writeU16(&reply[0], TOCLIENT_REMOVENODE);
- writeS16(&reply[2], p_under.X);
- writeS16(&reply[4], p_under.Y);
- writeS16(&reply[6], p_under.Z);
-
- for(core::map<u16, RemoteClient*>::Iterator
- i = m_clients.getIterator();
- i.atEnd() == false; i++)
- {
- // Get client and check that it is valid
- RemoteClient *client = i.getNode()->getValue();
- assert(client->peer_id == i.getNode()->getKey());
- if(client->serialization_version == SER_FMT_VER_INVALID)
- continue;
-
- // Don't send if it's the same one
- if(peer_id == client->peer_id)
- continue;
-
- // Send as reliable
- m_con.Send(client->peer_id, 0, reply, true);
- }
+ sendRemoveNode(p_under, peer_id);
/*
Update and send inventory
}
/*
- Add digged item to inventory
+ Add dug item to inventory
*/
- InventoryItem *item = new MaterialItem(material, 1);
- player->inventory.addItem("main", item);
- /*
- Send inventory
- */
- SendInventory(player->peer_id);
+ InventoryItem *item = NULL;
+
+ if(mineral != MINERAL_NONE)
+ item = getDiggedMineralItem(mineral);
+
+ // If not mineral
+ if(item == NULL)
+ {
+ std::string &dug_s = content_features(material).dug_item;
+ if(dug_s != "")
+ {
+ std::istringstream is(dug_s, std::ios::binary);
+ item = InventoryItem::deSerialize(is);
+ }
+ }
+
+ if(item != NULL)
+ {
+ // Add a item to inventory
+ player->inventory.addItem("main", item);
+
+ // Send inventory
+ SendInventory(player->peer_id);
+ }
}
/*
Remove the node
(this takes some time so it is done after the quick stuff)
*/
+ m_ignore_map_edit_events = true;
m_env.getMap().removeNodeAndUpdate(p_under, modified_blocks);
-
-#if 0
- /*
- Update water
- */
-
- // Update water pressure around modification
- // This also adds it to m_flow_active_nodes if appropriate
-
- MapVoxelManipulator v(&m_env.getMap());
- v.m_disable_water_climb =
- g_settings.getBool("disable_water_climb");
-
- VoxelArea area(p_under-v3s16(1,1,1), p_under+v3s16(1,1,1));
-
- try
- {
- v.updateAreaWaterPressure(area, m_flow_active_nodes);
- }
- catch(ProcessingLimitException &e)
- {
- dstream<<"Processing limit reached (1)"<<std::endl;
- }
-
- v.blitBack(modified_blocks);
-#endif
+ m_ignore_map_edit_events = false;
}
/*
// Don't add a node if this is not a free space
MapNode n2 = m_env.getMap().getNode(p_over);
if(content_buildable_to(n2.d) == false)
+ {
+ // Client probably has wrong data.
+ // Set block not sent, so that client will get
+ // a valid one.
+ dstream<<"Client "<<peer_id<<" tried to place"
+ <<" node in invalid position; setting"
+ <<" MapBlock not sent."<<std::endl;
+ RemoteClient *client = getClient(peer_id);
+ v3s16 blockpos = getNodeBlockPos(p_over);
+ client->SetBlockNotSent(blockpos);
return;
+ }
}
catch(InvalidPositionException &e)
{
derr_server<<"Server: Ignoring ADDNODE: Node not found"
+ <<" Adding block to emerge queue."
<<std::endl;
+ m_emerge_queue.addBlock(peer_id,
+ getNodeBlockPos(p_over), BLOCK_EMERGE_FLAG_FROMDISK);
return;
}
// Reset build time counter
- getClient(peer->id)->m_time_from_building.set(0.0);
+ getClient(peer->id)->m_time_from_building = 0.0;
// Create node data
MaterialItem *mitem = (MaterialItem*)item;
MapNode n;
n.d = mitem->getMaterial();
- if(content_directional(n.d))
+ if(content_features(n.d).wall_mounted)
n.dir = packDir(p_under - p_over);
-
-#if 1
- // Create packet
- u32 replysize = 8 + MapNode::serializedLength(peer_ser_ver);
- SharedBuffer<u8> reply(replysize);
- writeU16(&reply[0], TOCLIENT_ADDNODE);
- writeS16(&reply[2], p_over.X);
- writeS16(&reply[4], p_over.Y);
- writeS16(&reply[6], p_over.Z);
- n.serialize(&reply[8], peer_ser_ver);
- // Send as reliable
- m_con.SendToAll(0, reply, true);
/*
- Handle inventory
+ Send to all players
*/
- InventoryList *ilist = player->inventory.getList("main");
- if(g_settings.getBool("creative_mode") == false && ilist)
- {
- // Remove from inventory and send inventory
- if(mitem->getCount() == 1)
- ilist->deleteItem(item_i);
- else
- mitem->remove(1);
- // Send inventory
- SendInventory(peer_id);
- }
+ sendAddNode(p_over, n, 0);
- /*
- Add node.
-
- This takes some time so it is done after the quick stuff
- */
- core::map<v3s16, MapBlock*> modified_blocks;
- m_env.getMap().addNodeAndUpdate(p_over, n, modified_blocks);
-#endif
-#if 0
/*
Handle inventory
*/
// Send inventory
SendInventory(peer_id);
}
-
+
/*
Add node.
This takes some time so it is done after the quick stuff
*/
core::map<v3s16, MapBlock*> modified_blocks;
+ m_ignore_map_edit_events = true;
m_env.getMap().addNodeAndUpdate(p_over, n, modified_blocks);
-
+ m_ignore_map_edit_events = false;
+
/*
- Set the modified blocks unsent for all the clients
+ Calculate special events
*/
- //JMutexAutoLock lock2(m_con_mutex);
-
- for(core::map<u16, RemoteClient*>::Iterator
- i = m_clients.getIterator();
- i.atEnd() == false; i++)
+ /*if(n.d == CONTENT_MESE)
{
- RemoteClient *client = i.getNode()->getValue();
-
- if(modified_blocks.size() > 0)
+ u32 count = 0;
+ for(s16 z=-1; z<=1; z++)
+ for(s16 y=-1; y<=1; y++)
+ for(s16 x=-1; x<=1; x++)
{
- // Remove block from sent history
- client->SetBlocksNotSent(modified_blocks);
+
}
- }
-#endif
-
-#if 0
- /*
- Update water
- */
-
- // Update water pressure around modification
- // This also adds it to m_flow_active_nodes if appropriate
-
- MapVoxelManipulator v(&m_env.getMap());
- v.m_disable_water_climb =
- g_settings.getBool("disable_water_climb");
-
- VoxelArea area(p_over-v3s16(1,1,1), p_over+v3s16(1,1,1));
-
- try
- {
- v.updateAreaWaterPressure(area, m_flow_active_nodes);
- }
- catch(ProcessingLimitException &e)
- {
- dstream<<"Processing limit reached (1)"<<std::endl;
- }
-
- v.blitBack(modified_blocks);
-#endif
+ }*/
}
/*
Handle other items
}
v3s16 block_pos_i_on_map = block->getPosRelative();
- v3f block_pos_f_on_map = intToFloat(block_pos_i_on_map);
+ v3f block_pos_f_on_map = intToFloat(block_pos_i_on_map, BS);
- v3f pos = intToFloat(p_over);
+ v3f pos = intToFloat(p_over, BS);
pos -= block_pos_f_on_map;
/*dout_server<<"pos="
// Get player name of this client
std::wstring name = narrow_to_wide(player->getName());
-
- std::wstring line = std::wstring(L"<")+name+L"> "+message;
- dstream<<"CHAT: "<<wide_to_narrow(line)<<std::endl;
-
- /*
- Send the message to all other clients
- */
- for(core::map<u16, RemoteClient*>::Iterator
- i = m_clients.getIterator();
- i.atEnd() == false; i++)
+ // Line to send to players
+ std::wstring line;
+ // Whether to send to the player that sent the line
+ bool send_to_sender = false;
+ // Whether to send to other players
+ bool send_to_others = false;
+
+ // Parse commands
+ std::wstring commandprefix = L"/#";
+ if(message.substr(0, commandprefix.size()) == commandprefix)
+ {
+ line += L"Server: ";
+
+ message = message.substr(commandprefix.size());
+ // Get player name as narrow string
+ std::string name_s = player->getName();
+ // Convert message to narrow string
+ std::string message_s = wide_to_narrow(message);
+ // Operator is the single name defined in config.
+ std::string operator_name = g_settings.get("name");
+ bool is_operator = (operator_name != "" &&
+ wide_to_narrow(name) == operator_name);
+ bool valid_command = false;
+ if(message_s == "help")
+ {
+ line += L"-!- Available commands: ";
+ line += L"status ";
+ if(is_operator)
+ {
+ line += L"shutdown setting ";
+ }
+ else
+ {
+ }
+ send_to_sender = true;
+ valid_command = true;
+ }
+ else if(message_s == "status")
+ {
+ line = getStatusString();
+ send_to_sender = true;
+ valid_command = true;
+ }
+ else if(is_operator)
+ {
+ if(message_s == "shutdown")
+ {
+ dstream<<DTIME<<" Server: Operator requested shutdown."
+ <<std::endl;
+ m_shutdown_requested.set(true);
+
+ line += L"*** Server shutting down (operator request)";
+ send_to_sender = true;
+ valid_command = true;
+ }
+ else if(message_s.substr(0,8) == "setting ")
+ {
+ std::string confline = message_s.substr(8);
+ g_settings.parseConfigLine(confline);
+ line += L"-!- Setting changed.";
+ send_to_sender = true;
+ valid_command = true;
+ }
+ }
+
+ if(valid_command == false)
+ {
+ line += L"-!- Invalid command: " + message;
+ send_to_sender = true;
+ }
+ }
+ else
{
- // Get client and check that it is valid
- RemoteClient *client = i.getNode()->getValue();
- assert(client->peer_id == i.getNode()->getKey());
- if(client->serialization_version == SER_FMT_VER_INVALID)
- continue;
+ line += L"<";
+ /*if(is_operator)
+ line += L"@";*/
+ line += name;
+ line += L"> ";
+ line += message;
+ send_to_others = true;
+ }
+
+ if(line != L"")
+ {
+ dstream<<"CHAT: "<<wide_to_narrow(line)<<std::endl;
- // Don't send if it's the same one
- if(peer_id == client->peer_id)
- continue;
+ /*
+ Send the message to clients
+ */
+ for(core::map<u16, RemoteClient*>::Iterator
+ i = m_clients.getIterator();
+ i.atEnd() == false; i++)
+ {
+ // Get client and check that it is valid
+ RemoteClient *client = i.getNode()->getValue();
+ assert(client->peer_id == i.getNode()->getKey());
+ if(client->serialization_version == SER_FMT_VER_INVALID)
+ continue;
- SendChatMessage(client->peer_id, line);
+ // Filter recipient
+ bool sender_selected = (peer_id == client->peer_id);
+ if(sender_selected == true && send_to_sender == false)
+ continue;
+ if(sender_selected == false && send_to_others == false)
+ continue;
+
+ SendChatMessage(client->peer_id, line);
+ }
}
}
else
}
}
-/*void Server::Send(u16 peer_id, u16 channelnum,
- SharedBuffer<u8> data, bool reliable)
+void Server::onMapEditEvent(MapEditEvent *event)
{
- JMutexAutoLock lock(m_con_mutex);
- m_con.Send(peer_id, channelnum, data, reliable);
-}*/
-
-void Server::SendBlockNoLock(u16 peer_id, MapBlock *block, u8 ver)
-{
- DSTACK(__FUNCTION_NAME);
- /*
- Create a packet with the block in the right format
- */
-
- std::ostringstream os(std::ios_base::binary);
- block->serialize(os, ver);
- std::string s = os.str();
- SharedBuffer<u8> blockdata((u8*)s.c_str(), s.size());
-
- u32 replysize = 8 + blockdata.getSize();
- SharedBuffer<u8> reply(replysize);
- v3s16 p = block->getPos();
- writeU16(&reply[0], TOCLIENT_BLOCKDATA);
- writeS16(&reply[2], p.X);
- writeS16(&reply[4], p.Y);
- writeS16(&reply[6], p.Z);
- memcpy(&reply[8], *blockdata, blockdata.getSize());
-
- /*dstream<<"Sending block ("<<p.X<<","<<p.Y<<","<<p.Z<<")"
- <<": \tpacket size: "<<replysize<<std::endl;*/
-
- /*
- Send packet
- */
- m_con.Send(peer_id, 1, reply, true);
+ dstream<<"Server::onMapEditEvent()"<<std::endl;
+ if(m_ignore_map_edit_events)
+ return;
+ MapEditEvent *e = event->clone();
+ m_unsent_map_edit_queue.push_back(e);
}
core::list<PlayerInfo> Server::getPlayerInfo()
return list;
}
+
void Server::peerAdded(con::Peer *peer)
{
DSTACK(__FUNCTION_NAME);
"peer_id="<<player->peer_id<<std::endl;*/
writeU16(&data[start], player->peer_id);
+ memset((char*)&data[start+2], 0, PLAYERNAME_SIZE);
snprintf((char*)&data[start+2], PLAYERNAME_SIZE, "%s", player->getName());
start += 2+PLAYERNAME_SIZE;
}
m_con.SendToAll(0, data, true);
}
+/*
+ Craft checking system
+*/
+
enum ItemSpecType
{
ITEM_NONE,
if(!found)
{
ItemSpec specs[9];
- specs[0] = ItemSpec(ITEM_MATERIAL, CONTENT_COALSTONE);
+ specs[0] = ItemSpec(ITEM_CRAFT, "lump_of_coal");
specs[3] = ItemSpec(ITEM_CRAFT, "Stick");
if(checkItemCombination(items, specs))
{
}
}
+void Server::sendRemoveNode(v3s16 p, u16 ignore_id)
+{
+ // Create packet
+ u32 replysize = 8;
+ SharedBuffer<u8> reply(replysize);
+ writeU16(&reply[0], TOCLIENT_REMOVENODE);
+ writeS16(&reply[2], p.X);
+ writeS16(&reply[4], p.Y);
+ writeS16(&reply[6], p.Z);
+
+ for(core::map<u16, RemoteClient*>::Iterator
+ i = m_clients.getIterator();
+ i.atEnd() == false; i++)
+ {
+ // Get client and check that it is valid
+ RemoteClient *client = i.getNode()->getValue();
+ assert(client->peer_id == i.getNode()->getKey());
+ if(client->serialization_version == SER_FMT_VER_INVALID)
+ continue;
+
+ // Don't send if it's the same one
+ if(client->peer_id == ignore_id)
+ continue;
+
+ // Send as reliable
+ m_con.Send(client->peer_id, 0, reply, true);
+ }
+}
+
+void Server::sendAddNode(v3s16 p, MapNode n, u16 ignore_id)
+{
+ for(core::map<u16, RemoteClient*>::Iterator
+ i = m_clients.getIterator();
+ i.atEnd() == false; i++)
+ {
+ // Get client and check that it is valid
+ RemoteClient *client = i.getNode()->getValue();
+ assert(client->peer_id == i.getNode()->getKey());
+ if(client->serialization_version == SER_FMT_VER_INVALID)
+ continue;
+
+ // Don't send if it's the same one
+ if(client->peer_id == ignore_id)
+ continue;
+
+ // Create packet
+ u32 replysize = 8 + MapNode::serializedLength(client->serialization_version);
+ SharedBuffer<u8> reply(replysize);
+ writeU16(&reply[0], TOCLIENT_ADDNODE);
+ writeS16(&reply[2], p.X);
+ writeS16(&reply[4], p.Y);
+ writeS16(&reply[6], p.Z);
+ n.serialize(&reply[8], client->serialization_version);
+
+ // Send as reliable
+ m_con.Send(client->peer_id, 0, reply, true);
+ }
+}
+
+void Server::SendBlockNoLock(u16 peer_id, MapBlock *block, u8 ver)
+{
+ DSTACK(__FUNCTION_NAME);
+ /*
+ Create a packet with the block in the right format
+ */
+
+ std::ostringstream os(std::ios_base::binary);
+ block->serialize(os, ver);
+ std::string s = os.str();
+ SharedBuffer<u8> blockdata((u8*)s.c_str(), s.size());
+
+ u32 replysize = 8 + blockdata.getSize();
+ SharedBuffer<u8> reply(replysize);
+ v3s16 p = block->getPos();
+ writeU16(&reply[0], TOCLIENT_BLOCKDATA);
+ writeS16(&reply[2], p.X);
+ writeS16(&reply[4], p.Y);
+ writeS16(&reply[6], p.Z);
+ memcpy(&reply[8], *blockdata, blockdata.getSize());
+
+ /*dstream<<"Sending block ("<<p.X<<","<<p.Y<<","<<p.Z<<")"
+ <<": \tpacket size: "<<replysize<<std::endl;*/
+
+ /*
+ Send packet
+ */
+ m_con.Send(peer_id, 1, reply, true);
+}
+
void Server::SendBlocks(float dtime)
{
DSTACK(__FUNCTION_NAME);
JMutexAutoLock envlock(m_env_mutex);
+ JMutexAutoLock conlock(m_con_mutex);
+
+ //TimeTaker timer("Server::SendBlocks");
core::array<PrioritySortedBlockTransfer> queue;
// Lowest is most important.
queue.sort();
- JMutexAutoLock conlock(m_con_mutex);
-
for(u32 i=0; i<queue.size(); i++)
{
//TODO: Calculate limit dynamically
return n->getValue();
}
+std::wstring Server::getStatusString()
+{
+ std::wostringstream os(std::ios_base::binary);
+ os<<L"# Server: ";
+ // Uptime
+ os<<L"uptime="<<m_uptime.get();
+ // Information about clients
+ os<<L", clients={";
+ for(core::map<u16, RemoteClient*>::Iterator
+ i = m_clients.getIterator();
+ i.atEnd() == false; i++)
+ {
+ // Get client and check that it is valid
+ RemoteClient *client = i.getNode()->getValue();
+ assert(client->peer_id == i.getNode()->getKey());
+ if(client->serialization_version == SER_FMT_VER_INVALID)
+ continue;
+ // Get player
+ Player *player = m_env.getPlayer(client->peer_id);
+ // Get name of player
+ std::wstring name = L"unknown";
+ if(player != NULL)
+ name = narrow_to_wide(player->getName());
+ // Add name to information string
+ os<<name<<L",";
+ }
+ os<<L"}";
+ if(((ServerMap*)(&m_env.getMap()))->isSavingEnabled() == false)
+ os<<" WARNING: Map saving is disabled."<<std::endl;
+ return os.str();
+}
+
+
+void setCreativeInventory(Player *player)
+{
+ player->resetInventory();
+
+ // Give some good picks
+ {
+ InventoryItem *item = new ToolItem("STPick", 0);
+ void* r = player->inventory.addItem("main", item);
+ assert(r == NULL);
+ }
+ {
+ InventoryItem *item = new ToolItem("MesePick", 0);
+ void* r = player->inventory.addItem("main", item);
+ assert(r == NULL);
+ }
+
+ /*
+ Give materials
+ */
+
+ // CONTENT_IGNORE-terminated list
+ u8 material_items[] = {
+ CONTENT_TORCH,
+ CONTENT_MUD,
+ CONTENT_STONE,
+ CONTENT_SAND,
+ CONTENT_TREE,
+ CONTENT_LEAVES,
+ CONTENT_MESE,
+ CONTENT_WATERSOURCE,
+ CONTENT_CLOUD,
+ CONTENT_FURNACE,
+ CONTENT_SIGN_WALL,
+ CONTENT_IGNORE
+ };
+
+ u8 *mip = material_items;
+ for(u16 i=0; i<PLAYER_INVENTORY_SIZE; i++)
+ {
+ if(*mip == CONTENT_IGNORE)
+ break;
+
+ InventoryItem *item = new MaterialItem(*mip, 1);
+ player->inventory.addItem("main", item);
+
+ mip++;
+ }
+
+#if 0
+ assert(USEFUL_CONTENT_COUNT <= PLAYER_INVENTORY_SIZE);
+
+ // add torch first
+ InventoryItem *item = new MaterialItem(CONTENT_TORCH, 1);
+ player->inventory.addItem("main", item);
+
+ // Then others
+ for(u16 i=0; i<USEFUL_CONTENT_COUNT; i++)
+ {
+ // Skip some materials
+ if(i == CONTENT_WATER || i == CONTENT_TORCH
+ || i == CONTENT_COALSTONE)
+ continue;
+
+ InventoryItem *item = new MaterialItem(i, 1);
+ player->inventory.addItem("main", item);
+ }
+#endif
+
+ // Sign
+ {
+ InventoryItem *item = new MapBlockObjectItem("Sign Example text");
+ void* r = player->inventory.addItem("main", item);
+ assert(r == NULL);
+ }
+}
+
Player *Server::emergePlayer(const char *name, const char *password,
u16 peer_id)
{
dstream<<"emergePlayer(): Player already connected"<<std::endl;
return NULL;
}
+
// Got one.
player->peer_id = peer_id;
+
+ // Reset inventory to creative if in creative mode
+ if(g_settings.getBool("creative_mode"))
+ {
+ setCreativeInventory(player);
+ }
+
return player;
}
dstream<<"Server: Finding spawn place for player \""
<<player->getName()<<"\""<<std::endl;
-#if 1
v2s16 nodepos;
- f32 groundheight = 0;
+#if 0
+ player->setPosition(intToFloat(v3s16(
+ 0,
+ 45, //64,
+ 0
+ ), BS));
+#endif
+#if 1
+ s16 groundheight = 0;
+#if 1
// Try to find a good place a few times
- for(s32 i=0; i<500; i++)
+ for(s32 i=0; i<1000; i++)
{
s32 range = 1 + i;
// We're going to try to throw the player to this position
nodepos = v2s16(-range + (myrand()%(range*2)),
-range + (myrand()%(range*2)));
v2s16 sectorpos = getNodeSectorPos(nodepos);
- // Get sector
- m_env.getMap().emergeSector(sectorpos);
- // Get ground height at point
- groundheight = m_env.getMap().getGroundHeight(nodepos, true);
- // The sector should have been generated -> groundheight exists
- assert(groundheight > GROUNDHEIGHT_VALID_MINVALUE);
+ // Get sector (NOTE: Don't get because it's slow)
+ //m_env.getMap().emergeSector(sectorpos);
+ // Get ground height at point (fallbacks to heightmap function)
+ groundheight = m_env.getServerMap().findGroundLevel(nodepos);
// Don't go underwater
if(groundheight < WATER_LEVEL)
{
//dstream<<"-> Underwater"<<std::endl;
continue;
}
-#if 0 // Doesn't work, generating blocks is a bit too complicated for doing here
+ // Don't go to high places
+ if(groundheight > WATER_LEVEL + 4)
+ {
+ //dstream<<"-> Underwater"<<std::endl;
+ continue;
+ }
+
+#if 0
+// Doesn't work, generating blocks is a bit too complicated for doing here
// Get block at point
v3s16 nodepos3d;
nodepos3d = v3s16(nodepos.X, groundheight+1, nodepos.Y);
continue;
}
#endif
+
// Found a good place
dstream<<"Searched through "<<i<<" places."<<std::endl;
break;
player->setPosition(intToFloat(v3s16(
nodepos.X,
- groundheight + 1,
+ groundheight + 5, // Accomodate mud
nodepos.Y
- )));
+ ), BS));
+#endif
/*
Add player to environment
if(g_settings.getBool("creative_mode"))
{
- // Give some good picks
- {
- InventoryItem *item = new ToolItem("STPick", 0);
- void* r = player->inventory.addItem("main", item);
- assert(r == NULL);
- }
- {
- InventoryItem *item = new ToolItem("MesePick", 0);
- void* r = player->inventory.addItem("main", item);
- assert(r == NULL);
- }
-
- /*
- Give materials
- */
- assert(USEFUL_CONTENT_COUNT <= PLAYER_INVENTORY_SIZE);
-
- // add torch first
- InventoryItem *item = new MaterialItem(CONTENT_TORCH, 1);
- player->inventory.addItem("main", item);
-
- // Then others
- for(u16 i=0; i<USEFUL_CONTENT_COUNT; i++)
- {
- // Skip some materials
- if(i == CONTENT_WATER || i == CONTENT_TORCH)
- continue;
-
- InventoryItem *item = new MaterialItem(i, 1);
- player->inventory.addItem("main", item);
- }
- // Sign
- {
- InventoryItem *item = new MapBlockObjectItem("Sign Example text");
- void* r = player->inventory.addItem("main", item);
- assert(r == NULL);
- }
+ setCreativeInventory(player);
}
else
{
+ /*{
+ InventoryItem *item = new ToolItem("WPick", 32000);
+ void* r = player->inventory.addItem("main", item);
+ assert(r == NULL);
+ }*/
/*{
InventoryItem *item = new MaterialItem(CONTENT_MESE, 6);
void* r = player->inventory.addItem("main", item);
// Set player client disconnected
{
Player *player = m_env.getPlayer(c.peer_id);
- player->peer_id = 0;
+ if(player != NULL)
+ player->peer_id = 0;
}
// Delete client
}
}
+void dedicated_server_loop(Server &server, bool &kill)
+{
+ DSTACK(__FUNCTION_NAME);
+
+ std::cout<<DTIME<<std::endl;
+ std::cout<<"========================"<<std::endl;
+ std::cout<<"Running dedicated server"<<std::endl;
+ std::cout<<"========================"<<std::endl;
+ std::cout<<std::endl;
+
+ for(;;)
+ {
+ // This is kind of a hack but can be done like this
+ // because server.step() is very light
+ sleep_ms(30);
+ server.step(0.030);
+
+ if(server.getShutdownRequested() || kill)
+ {
+ std::cout<<DTIME<<" dedicated_server_loop(): Quitting."<<std::endl;
+ break;
+ }
+
+ static int counter = 0;
+ counter--;
+ if(counter <= 0)
+ {
+ counter = 10;
+
+ core::list<PlayerInfo> list = server.getPlayerInfo();
+ core::list<PlayerInfo>::Iterator i;
+ static u32 sum_old = 0;
+ u32 sum = PIChecksum(list);
+ if(sum != sum_old)
+ {
+ std::cout<<DTIME<<"Player info:"<<std::endl;
+ for(i=list.begin(); i!=list.end(); i++)
+ {
+ i->PrintLine(&std::cout);
+ }
+ }
+ sum_old = sum;
+ }
+ }
+}
+