}
/*
- Check network protocol version
+ Read and check network protocol version
*/
+
u16 net_proto_version = 0;
if(datasize >= 2+1+PLAYERNAME_SIZE+PASSWORD_SIZE+2)
{
net_proto_version = readU16(&data[2+1+PLAYERNAME_SIZE+PASSWORD_SIZE]);
}
+
getClient(peer->id)->net_proto_version = net_proto_version;
- /*if(net_proto_version == 0)
+
+ if(net_proto_version == 0)
{
SendAccessDenied(m_con, peer_id,
- L"Your client is too old (network protocol)");
+ L"Your client is too old. Please upgrade.");
return;
- }*/
+ }
/*
Set up player
// Get password
char password[PASSWORD_SIZE];
- if(datasize >= 2+1+PLAYERNAME_SIZE)
+ if(datasize < 2+1+PLAYERNAME_SIZE+PASSWORD_SIZE)
{
// old version - assume blank password
password[0] = 0;
checkpwd = g_settings.get("default_password");
}
- if(password != checkpwd && checkpwd != "")
+ /*dstream<<"Server: Client gave password '"<<password
+ <<"', the correct one is '"<<checkpwd<<"'"<<std::endl;*/
+
+ if(password != checkpwd && m_authmanager.exists(playername))
{
derr_server<<DTIME<<"Server: peer_id="<<peer_id
<<": supplied invalid password for "
message += L" joined game";
BroadcastChatMessage(message);
}
-
- if(getClient(peer->id)->net_proto_version == 0)
+
+ // Warnings about protocol version can be issued here
+ /*if(getClient(peer->id)->net_proto_version == 0)
{
SendChatMessage(peer_id, L"# Server: NOTE: YOUR CLIENT IS OLD AND DOES NOT WORK PROPERLY WITH THIS SERVER");
- }
+ }*/
return;
}
newpwd += c;
}
+ dstream<<"Server: Client requests a password change from "
+ <<"'"<<oldpwd<<"' to '"<<newpwd<<"'"<<std::endl;
+
std::string playername = player->getName();
if(m_authmanager.exists(playername) == false)
}
std::string checkpwd = m_authmanager.getPassword(playername);
-
+
if(oldpwd != checkpwd)
{
dstream<<"Server: invalid old password"<<std::endl;