]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/server.cpp
Added fences (but still needs an icon or something to display in inventory)
[dragonfireclient.git] / src / server.cpp
index 051ca85fbdff0ab0d85bff72fe873213c0b4d179..75b47e498f50af5ead900118257f10e9236b1172 100644 (file)
@@ -30,6 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "mineral.h"
 #include "config.h"
 #include "servercommand.h"
+#include "filesys.h"
 
 #define BLOCK_EMERGE_FLAG_FROMDISK (1<<0)
 
@@ -798,7 +799,7 @@ void RemoteClient::SendObjectData(
                        */
                        if(stepped_blocks.find(p) == NULL)
                        {
-                               block->stepObjects(dtime, true, server->getDayNightRatio());
+                               block->stepObjects(dtime, true, server->m_env.getDayNightRatio());
                                stepped_blocks.insert(p, true);
                                block->setChangedFlag();
                        }
@@ -968,7 +969,6 @@ Server::Server(
        m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, this),
        m_thread(this),
        m_emergethread(this),
-       m_time_of_day(9000),
        m_time_counter(0),
        m_time_of_day_send_timer(0),
        m_uptime(0),
@@ -987,10 +987,19 @@ Server::Server(
        m_con_mutex.Init();
        m_step_dtime_mutex.Init();
        m_step_dtime = 0.0;
-
+       
+       // Register us to receive map edit events
        m_env.getMap().addEventReceiver(this);
 
+       // If file exists, load environment metadata
+       if(fs::PathExists(m_mapsavedir+"/env_meta.txt"))
+       {
+               dstream<<"Server: Loading environment metadata"<<std::endl;
+               m_env.loadMeta(m_mapsavedir);
+       }
+
        // Load players
+       dstream<<"Server: Loading players"<<std::endl;
        m_env.deSerializePlayers(m_mapsavedir);
 }
 
@@ -1032,6 +1041,12 @@ Server::~Server()
        */
        dstream<<"Server: Saving players"<<std::endl;
        m_env.serializePlayers(m_mapsavedir);
+
+       /*
+               Save environment metadata
+       */
+       dstream<<"Server: Saving environment metadata"<<std::endl;
+       m_env.saveMeta(m_mapsavedir);
        
        /*
                Stop threads
@@ -1136,14 +1151,17 @@ void Server::AsyncRunStep()
        }
        
        /*
-               Update m_time_of_day
+               Update m_time_of_day and overall game time
        */
        {
+               JMutexAutoLock envlock(m_env_mutex);
+
                m_time_counter += dtime;
                f32 speed = g_settings.getFloat("time_speed") * 24000./(24.*3600);
                u32 units = (u32)(m_time_counter*speed);
                m_time_counter -= (f32)units / speed;
-               m_time_of_day.set((m_time_of_day.get() + units) % 24000);
+               
+               m_env.setTimeOfDay((m_env.getTimeOfDay() + units) % 24000);
                
                //dstream<<"Server: m_time_of_day = "<<m_time_of_day.get()<<std::endl;
 
@@ -1167,7 +1185,7 @@ void Server::AsyncRunStep()
                                //Player *player = m_env.getPlayer(client->peer_id);
                                
                                SharedBuffer<u8> data = makePacket_TOCLIENT_TIME_OF_DAY(
-                                               m_time_of_day.get());
+                                               m_env.getTimeOfDay());
                                // Send as reliable
                                m_con.Send(client->peer_id, 0, data, true);
                        }
@@ -1654,6 +1672,9 @@ void Server::AsyncRunStep()
 
                                // Save players
                                m_env.serializePlayers(m_mapsavedir);
+                               
+                               // Save environment metadata
+                               m_env.saveMeta(m_mapsavedir);
                        }
                }
        }
@@ -1780,7 +1801,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
                if(datasize == 2+1+PLAYERNAME_SIZE)
                {
                        // old version - assume blank password
-                       *password = 0;
+                       password[0] = 0;
                }
                else
                {
@@ -1900,7 +1921,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
                // Send time of day
                {
                        SharedBuffer<u8> data = makePacket_TOCLIENT_TIME_OF_DAY(
-                                       m_time_of_day.get());
+                                       m_env.getTimeOfDay());
                        m_con.Send(peer->id, 0, data, true);
                }
                
@@ -2887,6 +2908,12 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
                // Whether to send to other players
                bool send_to_others = false;
                
+               // Local player gets all privileges regardless of
+               // what's set on their account.
+               u64 privs = player->privs;
+               if(g_settings.get("name") == player->getName())
+                       privs = PRIV_ALL;
+
                // Parse commands
                std::wstring commandprefix = L"/#";
                if(message.substr(0, commandprefix.size()) == commandprefix)
@@ -2895,12 +2922,6 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
 
                        message = message.substr(commandprefix.size());
 
-                       // Local player gets all privileges regardless of
-                       // what's set on their account.
-                       u64 privs = player->privs;
-                       if(g_settings.get("name") == player->getName())
-                               privs = PRIV_ALL;
-
                        ServerCommandContext *ctx = new ServerCommandContext(
                                str_split(message, L' '),
                                this,
@@ -2916,13 +2937,19 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
                }
                else
                {
-                       line += L"<";
-                       /*if(is_operator)
-                               line += L"@";*/
-                       line += name;
-                       line += L"> ";
-                       line += message;
-                       send_to_others = true;
+                       if(privs & PRIV_SHOUT)
+                       {
+                               line += L"<";
+                               line += name;
+                               line += L"> ";
+                               line += message;
+                               send_to_others = true;
+                       }
+                       else
+                       {
+                               line += L"Server: You are not allowed to shout";
+                               send_to_sender = true;
+                       }
                }
                
                if(line != L"")
@@ -2983,6 +3010,31 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
 
                SendPlayerHP(player);
        }
+       else if(command == TOSERVER_PASSWORD)
+       {
+               /*
+                       [0] u16 TOSERVER_PASSWORD
+                       [2] u8[28] old password
+                       [30] u8[28] new password
+               */
+
+               if(datasize != 2+PASSWORD_SIZE*2)
+                       return;
+               char password[PASSWORD_SIZE];
+               for(u32 i=0; i<PASSWORD_SIZE-1; i++)
+                       password[i] = data[2+i];
+               password[PASSWORD_SIZE-1] = 0;
+               if(strcmp(player->getPassword(),password))
+               {
+                       // Wrong old password supplied!!
+                       SendChatMessage(peer_id, L"Invalid old password supplied. Password NOT changed.");
+                       return;
+               }
+               for(u32 i=0; i<PASSWORD_SIZE-1; i++)
+                       password[i] = data[30+i];
+               player->updatePassword(password);
+               SendChatMessage(peer_id, L"Password change successful");
+       }
        else
        {
                derr_server<<"WARNING: Server::ProcessData(): Ignoring "
@@ -3618,6 +3670,23 @@ void Server::UpdateCrafting(u16 peer_id)
                                }
                        }
 
+                       // Fence
+                       if(!found)
+                       {
+                               ItemSpec specs[9];
+                               specs[4] = ItemSpec(ITEM_CRAFT, "Stick");
+                               specs[5] = ItemSpec(ITEM_CRAFT, "Stick");
+                               specs[6] = ItemSpec(ITEM_CRAFT, "Stick");
+                               specs[7] = ItemSpec(ITEM_CRAFT, "Stick");
+                               specs[8] = ItemSpec(ITEM_CRAFT, "Stick");
+                               specs[9] = ItemSpec(ITEM_CRAFT, "Stick");
+                               if(checkItemCombination(items, specs))
+                               {
+                                       rlist->addItem(new MaterialItem(CONTENT_FENCE, 2));
+                                       found = true;
+                               }
+                       }
+
                        // Sign
                        if(!found)
                        {
@@ -3994,6 +4063,7 @@ void setCreativeInventory(Player *player)
                CONTENT_TREE,
                CONTENT_LEAVES,
                CONTENT_GLASS,
+               CONTENT_FENCE,
                CONTENT_MESE,
                CONTENT_WATERSOURCE,
                CONTENT_CLOUD,
@@ -4139,6 +4209,9 @@ Player *Server::emergePlayer(const char *name, const char *password, u16 peer_id
                player->updateName(name);
                player->updatePassword(password);
 
+               if(g_settings.exists("default_privs"))
+                               player->privs = g_settings.getU64("default_privs");
+
                /*
                        Set player position
                */