while(getRun())
{
try{
- m_server->AsyncRunStep();
+ //TimeTaker timer("AsyncRunStep() + Receive()");
+
+ {
+ //TimeTaker timer("AsyncRunStep()");
+ m_server->AsyncRunStep();
+ }
//dout_server<<"Running m_server->Receive()"<<std::endl;
m_server->Receive();
only_from_disk,
changed_blocks,
lighting_invalidated_blocks);
-
-#if 0
- /*
- EXPERIMENTAL: Create a few other blocks too
- */
-
- map.emergeBlock(
- p + v3s16(0,1,0),
- only_from_disk,
- changed_blocks,
- lighting_invalidated_blocks);
-
- map.emergeBlock(
- p + v3s16(0,-1,0),
- only_from_disk,
- changed_blocks,
- lighting_invalidated_blocks);
-#if 0
- map.emergeBlock(
- p + v3s16(0,2,0),
- only_from_disk,
- changed_blocks,
- lighting_invalidated_blocks);
-
- map.emergeBlock(
- p + v3s16(0,-2,0),
- only_from_disk,
- changed_blocks,
- lighting_invalidated_blocks);
-#endif
-#endif
}
// If it is a dummy, block was not found on disk
{
(*s)<<id<<": ";
(*s)<<"\""<<name<<"\" ("
- <<position.X<<","<<position.Y
- <<","<<position.Z<<") ";
+ <<(position.X/10)<<","<<(position.Y/10)
+ <<","<<(position.Z/10)<<") ";
address.print(s);
(*s)<<" avg_rtt="<<avg_rtt;
(*s)<<std::endl;
m_time_counter(0),
m_time_of_day_send_timer(0),
m_uptime(0),
- m_mapsavedir(mapsavedir)
+ m_mapsavedir(mapsavedir),
+ m_shutdown_requested(false)
{
//m_flowwater_timer = 0.0;
m_liquid_transform_timer = 0.0;
Server::~Server()
{
- // Save players
+ /*
+ Send shutdown message
+ */
+ {
+ JMutexAutoLock conlock(m_con_mutex);
+
+ std::wstring line = L"*** Server shutting down";
+
+ /*
+ Send the message to clients
+ */
+ for(core::map<u16, RemoteClient*>::Iterator
+ i = m_clients.getIterator();
+ i.atEnd() == false; i++)
+ {
+ // Get client and check that it is valid
+ RemoteClient *client = i.getNode()->getValue();
+ assert(client->peer_id == i.getNode()->getKey());
+ if(client->serialization_version == SER_FMT_VER_INVALID)
+ continue;
+
+ SendChatMessage(client->peer_id, line);
+ }
+ }
+
+ /*
+ Save players
+ */
m_env.serializePlayers(m_mapsavedir);
- // Stop threads
+ /*
+ Stop threads
+ */
stop();
-
- JMutexAutoLock clientslock(m_con_mutex);
-
- for(core::map<u16, RemoteClient*>::Iterator
- i = m_clients.getIterator();
- i.atEnd() == false; i++)
+
+ /*
+ Delete clients
+ */
{
- /*// Delete player
- // NOTE: These are removed by env destructor
+ JMutexAutoLock clientslock(m_con_mutex);
+
+ for(core::map<u16, RemoteClient*>::Iterator
+ i = m_clients.getIterator();
+ i.atEnd() == false; i++)
{
- u16 peer_id = i.getNode()->getKey();
- JMutexAutoLock envlock(m_env_mutex);
- m_env.removePlayer(peer_id);
- }*/
-
- // Delete client
- delete i.getNode()->getValue();
+ /*// Delete player
+ // NOTE: These are removed by env destructor
+ {
+ u16 peer_id = i.getNode()->getKey();
+ JMutexAutoLock envlock(m_env_mutex);
+ m_env.removePlayer(peer_id);
+ }*/
+
+ // Delete client
+ delete i.getNode()->getValue();
+ }
}
}
JMutexAutoLock lock(m_env_mutex);
- // Save only changed parts
- m_env.getMap().save(true);
-
- // Delete unused sectors
- u32 deleted_count = m_env.getMap().deleteUnusedSectors(
- g_settings.getFloat("server_unload_unused_sectors_timeout"));
- if(deleted_count > 0)
+ if(((ServerMap*)(&m_env.getMap()))->isSavingEnabled() == true)
{
- dout_server<<"Server: Unloaded "<<deleted_count
- <<" sectors from memory"<<std::endl;
- }
+ // Save only changed parts
+ m_env.getMap().save(true);
- // Save players
- m_env.serializePlayers(m_mapsavedir);
+ // Delete unused sectors
+ u32 deleted_count = m_env.getMap().deleteUnusedSectors(
+ g_settings.getFloat("server_unload_unused_sectors_timeout"));
+ if(deleted_count > 0)
+ {
+ dout_server<<"Server: Unloaded "<<deleted_count
+ <<" sectors from memory"<<std::endl;
+ }
+
+ // Save players
+ m_env.serializePlayers(m_mapsavedir);
+ }
}
}
}
m_time_of_day.get());
m_con.Send(peer->id, 0, data, true);
}
-
+
// Send information about server to player in chat
- {
- std::wostringstream os(std::ios_base::binary);
- os<<L"# Server: ";
- // Uptime
- os<<L"uptime="<<m_uptime.get();
- // Information about clients
- os<<L", clients={";
- for(core::map<u16, RemoteClient*>::Iterator
- i = m_clients.getIterator();
- i.atEnd() == false; i++)
- {
- // Get client and check that it is valid
- RemoteClient *client = i.getNode()->getValue();
- assert(client->peer_id == i.getNode()->getKey());
- if(client->serialization_version == SER_FMT_VER_INVALID)
- continue;
- // Get player
- Player *player = m_env.getPlayer(client->peer_id);
- // Get name of player
- std::wstring name = L"unknown";
- if(player != NULL)
- name = narrow_to_wide(player->getName());
- // Add name to information string
- os<<name<<L",";
- }
- os<<L"}";
- // Send message
- SendChatMessage(peer_id, os.str());
- }
+ SendChatMessage(peer_id, getStatusString());
// Send information about joining in chat
{
0: start digging
1: place block
2: stop digging (all parameters ignored)
+ 3: digging completed
*/
u8 action = readU8(&data[2]);
v3s16 p_under;
}
/*
- Add digged item to inventory
+ Add dug item to inventory
*/
InventoryItem *item = NULL;
if(mineral != MINERAL_NONE)
item = getDiggedMineralItem(mineral);
-
+
+ // If not mineral
if(item == NULL)
- item = new MaterialItem(material, 1);
-
- player->inventory.addItem("main", item);
+ {
+ std::string &dug_s = content_features(material).dug_item;
+ if(dug_s != "")
+ {
+ std::istringstream is(dug_s, std::ios::binary);
+ item = InventoryItem::deSerialize(is);
+ }
+ }
+
+ if(item != NULL)
+ {
+ // Add a item to inventory
+ player->inventory.addItem("main", item);
- /*
- Send inventory
- */
- SendInventory(player->peer_id);
+ // Send inventory
+ SendInventory(player->peer_id);
+ }
}
/*
// Get player name of this client
std::wstring name = narrow_to_wide(player->getName());
-
- std::wstring line = std::wstring(L"<")+name+L"> "+message;
- dstream<<"CHAT: "<<wide_to_narrow(line)<<std::endl;
-
- /*
- Send the message to all other clients
- */
- for(core::map<u16, RemoteClient*>::Iterator
- i = m_clients.getIterator();
- i.atEnd() == false; i++)
+ // Line to send to players
+ std::wstring line;
+ // Whether to send to the player that sent the line
+ bool send_to_sender = false;
+ // Whether to send to other players
+ bool send_to_others = false;
+
+ // Parse commands
+ std::wstring commandprefix = L"/#";
+ if(message.substr(0, commandprefix.size()) == commandprefix)
+ {
+ line += L"Server: ";
+
+ message = message.substr(commandprefix.size());
+ // Get player name as narrow string
+ std::string name_s = player->getName();
+ // Convert message to narrow string
+ std::string message_s = wide_to_narrow(message);
+ // Operator is the single name defined in config.
+ std::string operator_name = g_settings.get("name");
+ bool is_operator = (operator_name != "" &&
+ wide_to_narrow(name) == operator_name);
+ bool valid_command = false;
+ if(message_s == "help")
+ {
+ line += L"-!- Available commands: ";
+ line += L"status ";
+ if(is_operator)
+ {
+ line += L"shutdown setting ";
+ }
+ else
+ {
+ }
+ send_to_sender = true;
+ valid_command = true;
+ }
+ else if(message_s == "status")
+ {
+ line = getStatusString();
+ send_to_sender = true;
+ valid_command = true;
+ }
+ else if(is_operator)
+ {
+ if(message_s == "shutdown")
+ {
+ dstream<<DTIME<<" Server: Operator requested shutdown."
+ <<std::endl;
+ m_shutdown_requested.set(true);
+
+ line += L"*** Server shutting down (operator request)";
+ send_to_sender = true;
+ valid_command = true;
+ }
+ else if(message_s.substr(0,8) == "setting ")
+ {
+ std::string confline = message_s.substr(8);
+ g_settings.parseConfigLine(confline);
+ line += L"-!- Setting changed.";
+ send_to_sender = true;
+ valid_command = true;
+ }
+ }
+
+ if(valid_command == false)
+ {
+ line += L"-!- Invalid command: " + message;
+ send_to_sender = true;
+ }
+ }
+ else
{
- // Get client and check that it is valid
- RemoteClient *client = i.getNode()->getValue();
- assert(client->peer_id == i.getNode()->getKey());
- if(client->serialization_version == SER_FMT_VER_INVALID)
- continue;
+ line += L"<";
+ /*if(is_operator)
+ line += L"@";*/
+ line += name;
+ line += L"> ";
+ line += message;
+ send_to_others = true;
+ }
+
+ if(line != L"")
+ {
+ dstream<<"CHAT: "<<wide_to_narrow(line)<<std::endl;
- // Don't send if it's the same one
- if(peer_id == client->peer_id)
- continue;
+ /*
+ Send the message to clients
+ */
+ for(core::map<u16, RemoteClient*>::Iterator
+ i = m_clients.getIterator();
+ i.atEnd() == false; i++)
+ {
+ // Get client and check that it is valid
+ RemoteClient *client = i.getNode()->getValue();
+ assert(client->peer_id == i.getNode()->getKey());
+ if(client->serialization_version == SER_FMT_VER_INVALID)
+ continue;
- SendChatMessage(client->peer_id, line);
+ // Filter recipient
+ bool sender_selected = (peer_id == client->peer_id);
+ if(sender_selected == true && send_to_sender == false)
+ continue;
+ if(sender_selected == false && send_to_others == false)
+ continue;
+
+ SendChatMessage(client->peer_id, line);
+ }
}
}
else
return list;
}
+
void Server::peerAdded(con::Peer *peer)
{
DSTACK(__FUNCTION_NAME);
"peer_id="<<player->peer_id<<std::endl;*/
writeU16(&data[start], player->peer_id);
+ memset((char*)&data[start+2], 0, PLAYERNAME_SIZE);
snprintf((char*)&data[start+2], PLAYERNAME_SIZE, "%s", player->getName());
start += 2+PLAYERNAME_SIZE;
}
JMutexAutoLock envlock(m_env_mutex);
+ //TimeTaker timer("Server::SendBlocks");
+
core::array<PrioritySortedBlockTransfer> queue;
s32 total_sending = 0;
return n->getValue();
}
+std::wstring Server::getStatusString()
+{
+ std::wostringstream os(std::ios_base::binary);
+ os<<L"# Server: ";
+ // Uptime
+ os<<L"uptime="<<m_uptime.get();
+ // Information about clients
+ os<<L", clients={";
+ for(core::map<u16, RemoteClient*>::Iterator
+ i = m_clients.getIterator();
+ i.atEnd() == false; i++)
+ {
+ // Get client and check that it is valid
+ RemoteClient *client = i.getNode()->getValue();
+ assert(client->peer_id == i.getNode()->getKey());
+ if(client->serialization_version == SER_FMT_VER_INVALID)
+ continue;
+ // Get player
+ Player *player = m_env.getPlayer(client->peer_id);
+ // Get name of player
+ std::wstring name = L"unknown";
+ if(player != NULL)
+ name = narrow_to_wide(player->getName());
+ // Add name to information string
+ os<<name<<L",";
+ }
+ os<<L"}";
+ if(((ServerMap*)(&m_env.getMap()))->isSavingEnabled() == false)
+ os<<" WARNING: Map saving is disabled."<<std::endl;
+ return os.str();
+}
+
+
void setCreativeInventory(Player *player)
{
player->resetInventory();
#if 1
player->setPosition(intToFloat(v3s16(
0,
- 40, //64,
+ 45, //64,
0
)));
#endif
}
}
-void dedicated_server_loop(Server &server)
+void dedicated_server_loop(Server &server, bool &kill)
{
DSTACK(__FUNCTION_NAME);
- std::cout<<std::endl;
+ std::cout<<DTIME<<std::endl;
std::cout<<"========================"<<std::endl;
std::cout<<"Running dedicated server"<<std::endl;
std::cout<<"========================"<<std::endl;
sleep_ms(30);
server.step(0.030);
+ if(server.getShutdownRequested() || kill)
+ {
+ std::cout<<DTIME<<" dedicated_server_loop(): Quitting."<<std::endl;
+ break;
+ }
+
static int counter = 0;
counter--;
if(counter <= 0)