struct ServerConfig server_config = {
.simulation_distance = 10,
+ .mapgen_threads = 4,
};
__attribute__((constructor)) static void server_config_init()
.key = "simulation_distance",
.value = &server_config.simulation_distance,
},
- }, 1);
+ {
+ .type = CT_UINT,
+ .key = "mapgen_threads",
+ .value = &server_config.mapgen_threads,
+ },
+ }, 2);
}