server->on_recv_type[DRAGONNET_TYPE_ToServerRequestBlock] = (void *) &on_ToServerRequestBlock;
interrupt_init();
- server_player_init();
database_init();
server_map_init();
+ server_player_init();
server_map_prepare_spawn();
dragonnet_listener_run(server);
printf("Shutting down\n");
dragonnet_listener_close(server);
+ server_player_deinit();
server_map_deinit();
database_deinit();
- server_player_deinit();
interrupt_deinit();
dragonnet_listener_delete(server);