]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/server/luaentity_sao.cpp
Fix number of tool uses being off by 1..32767 (#11110)
[dragonfireclient.git] / src / server / luaentity_sao.cpp
index 1d65ac306d355fc7e2b81ca1a7dcebec79a0bb5a..82f6da2314f8392d66b924844f53d3d6a3a385c2 100644 (file)
@@ -305,10 +305,11 @@ void LuaEntitySAO::getStaticData(std::string *result) const
        *result = os.str();
 }
 
-u16 LuaEntitySAO::punch(v3f dir,
+u32 LuaEntitySAO::punch(v3f dir,
                const ToolCapabilities *toolcap,
                ServerActiveObject *puncher,
-               float time_from_last_punch)
+               float time_from_last_punch,
+               u16 initial_wear)
 {
        if (!m_registered) {
                // Delete unknown LuaEntities when punched
@@ -326,7 +327,8 @@ u16 LuaEntitySAO::punch(v3f dir,
                        m_armor_groups,
                        toolcap,
                        &tool_item,
-                       time_from_last_punch);
+                       time_from_last_punch,
+                       initial_wear);
 
        bool damage_handled = m_env->getScriptIface()->luaentity_Punch(m_id, puncher,
                        time_from_last_punch, toolcap, dir, result.did_punch ? result.damage : 0);