#include <stdlib.h>
#include <string.h>
#include <sqlite3.h>
+#include <time.h>
+#include "day.h"
#include "server/database.h"
#include "server/server_map.h"
+#include "perlin.h"
#include "util.h"
static sqlite3 *database;
// utility functions
+// prepare a SQLite3 statement
+static inline sqlite3_stmt *prepare_statement(const char *sql)
+{
+ sqlite3_stmt *stmt;
+ return sqlite3_prepare_v2(database, sql, -1, &stmt, NULL) == SQLITE_OK ? stmt : NULL;
+}
+
// print SQLite3 error message for failed block SQL statement
-static void print_block_error(MapBlock *block, const char *action)
+static inline void print_block_error(MapBlock *block, const char *action)
{
- printf("Database error with %s block at (%d, %d, %d): %s\n", action, block->pos.x, block->pos.y, block->pos.z, sqlite3_errmsg(database));
+ fprintf(stderr, "Database error with %s block at (%d, %d, %d): %s\n", action, block->pos.x, block->pos.y, block->pos.z, sqlite3_errmsg(database));
}
// prepare a SQLite3 block statement and bind the position
{
sqlite3_stmt *stmt;
- if (sqlite3_prepare_v2(database, sql, -1, &stmt, NULL) != SQLITE_OK) {
+ if (! (stmt = prepare_statement(sql))) {
print_block_error(block, action);
return NULL;
}
- size_t psize = sizeof(s32) * 3;
- s32 *pos = malloc(psize);
+ size_t psize = sizeof(u32) * 3;
+ u32 *pos = malloc(psize);
pos[0] = htobe32(block->pos.x);
pos[1] = htobe32(block->pos.y);
pos[2] = htobe32(block->pos.z);
return stmt;
}
+// bind v3f64 to sqlite3 statement
+static inline void bind_v3f64(sqlite3_stmt *stmt, int idx, v3f64 pos)
+{
+ size_t psize = sizeof(f64) * 3;
+ f64 *blob = malloc(psize);
+ blob[0] = pos.x;
+ blob[1] = pos.y;
+ blob[2] = pos.z;
+ sqlite3_bind_blob(stmt, idx, blob, psize, &free);
+}
+
// public functions
// open and initialize world SQLite3 database
char *err;
if (sqlite3_open_v2("world.sqlite", &database, SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE | SQLITE_OPEN_FULLMUTEX, NULL) != SQLITE_OK) {
- printf("Failed to open database: %s\n", sqlite3_errmsg(database));
- } else if (sqlite3_exec(database, "CREATE TABLE IF NOT EXISTS map (pos BLOB PRIMARY KEY, generated INT, size INT, data BLOB, mgsb_size INT, mgsb_data BLOB);", NULL, NULL, &err) != SQLITE_OK) {
- printf("Failed to initialize database: %s\n", err);
- sqlite3_free(err);
+ fprintf(stderr, "Failed to open database: %s\n", sqlite3_errmsg(database));
+ return;
+ }
+
+ const char *init_stmts[3]= {
+ "CREATE TABLE IF NOT EXISTS map (pos BLOB PRIMARY KEY, generated INTEGER, size INTEGER, data BLOB, mgsb_size INTEGER, mgsb_data BLOB);",
+ "CREATE TABLE IF NOT EXISTS meta (key TEXT PRIMARY KEY, value INTEGER);",
+ "CREATE TABLE IF NOT EXISTS players (name TEXT PRIMARY KEY, pos BLOB);"
+ };
+
+ for (int i = 0; i < 3; i++) {
+ if (sqlite3_exec(database, init_stmts[i], NULL, NULL, &err) != SQLITE_OK) {
+ fprintf(stderr, "Failed to initialize database: %s\n", err);
+ sqlite3_free(err);
+ return;
+ }
}
+
+ s64 saved_seed;
+
+ if (database_load_meta("seed", &saved_seed)) {
+ seed = saved_seed;
+ } else {
+ srand(time(NULL));
+ seed = rand();
+ database_save_meta("seed", seed);
+ }
+
+ s64 time_of_day;
+
+ if (database_load_meta("time_of_day", &time_of_day))
+ set_time_of_day(time_of_day);
+ else
+ set_time_of_day(12 * MINUTES_PER_HOUR);
}
// close database
void database_deinit()
{
+ database_save_meta("time_of_day", (s64) get_time_of_day());
sqlite3_close(database);
}
sqlite3_finalize(stmt);
}
+
+// load a meta entry
+bool database_load_meta(const char *key, s64 *value_ptr)
+{
+ sqlite3_stmt *stmt;
+
+ if (! (stmt = prepare_statement("SELECT value FROM meta WHERE key=?"))) {
+ fprintf(stderr, "Database error with loading %s: %s\n", key, sqlite3_errmsg(database));
+ return false;
+ }
+
+ sqlite3_bind_text(stmt, 1, key, strlen(key), SQLITE_TRANSIENT);
+
+ int rc = sqlite3_step(stmt);
+ bool found = rc == SQLITE_ROW;
+
+ if (found)
+ *value_ptr = sqlite3_column_int64(stmt, 0);
+ else if (rc != SQLITE_DONE)
+ fprintf(stderr, "Database error with loading %s: %s\n", key, sqlite3_errmsg(database));
+
+ sqlite3_finalize(stmt);
+ return found;
+}
+
+// save / update a meta entry
+void database_save_meta(const char *key, s64 value)
+{
+ sqlite3_stmt *stmt;
+
+ if (! (stmt = prepare_statement("REPLACE INTO meta (key, value) VALUES(?1, ?2)"))) {
+ fprintf(stderr, "Database error with saving %s: %s\n", key, sqlite3_errmsg(database));
+ return;
+ }
+
+ sqlite3_bind_text(stmt, 1, key, strlen(key), SQLITE_TRANSIENT);
+ sqlite3_bind_int64(stmt, 2, value);
+
+ if (sqlite3_step(stmt) != SQLITE_DONE)
+ fprintf(stderr, "Database error with saving %s: %s\n", key, sqlite3_errmsg(database));
+
+ sqlite3_finalize(stmt);
+}
+
+// load player data from database
+bool database_load_player(char *name, v3f64 *pos_ptr)
+{
+ sqlite3_stmt *stmt;
+
+ if (! (stmt = prepare_statement("SELECT pos FROM players WHERE name=?"))) {
+ fprintf(stderr, "Database error with loading player %s: %s\n", name, sqlite3_errmsg(database));
+ return false;
+ }
+
+ sqlite3_bind_text(stmt, 1, name, strlen(name), SQLITE_TRANSIENT);
+
+ int rc = sqlite3_step(stmt);
+ bool found = rc == SQLITE_ROW;
+
+ if (found) {
+ const f64 *pos = sqlite3_column_blob(stmt, 0);
+ *pos_ptr = (v3f64) {pos[0], pos[1], pos[2]};
+ } else if (rc != SQLITE_DONE) {
+ fprintf(stderr, "Database error with loading player %s: %s\n", name, sqlite3_errmsg(database));
+ }
+
+ sqlite3_finalize(stmt);
+ return found;
+}
+
+// insert new player into database
+void database_create_player(char *name, v3f64 pos)
+{
+ sqlite3_stmt *stmt;
+
+ if (! (stmt = prepare_statement("INSERT INTO players (name, pos) VALUES(?1, ?2)"))) {
+ fprintf(stderr, "Database error with creating player %s: %s\n", name, sqlite3_errmsg(database));
+ return;
+ }
+
+ sqlite3_bind_text(stmt, 1, name, strlen(name), SQLITE_TRANSIENT);
+ bind_v3f64(stmt, 2, pos);
+
+ if (sqlite3_step(stmt) != SQLITE_DONE)
+ fprintf(stderr, "Database error with creating player %s: %s\n", name, sqlite3_errmsg(database));
+
+ sqlite3_finalize(stmt);
+}
+
+// update player position
+void database_update_player_pos(char *name, v3f64 pos)
+{
+ sqlite3_stmt *stmt;
+
+ if (! (stmt = prepare_statement("UPDATE players SET pos=?1 WHERE name=?2"))) {
+ fprintf(stderr, "Database error with updating player %s position: %s\n", name, sqlite3_errmsg(database));
+ return;
+ }
+
+ bind_v3f64(stmt, 1, pos);
+ sqlite3_bind_text(stmt, 2, name, strlen(name), SQLITE_TRANSIENT);
+
+ if (sqlite3_step(stmt) != SQLITE_DONE)
+ fprintf(stderr, "Database error with updating player %s position: %s\n", name, sqlite3_errmsg(database));
+
+ sqlite3_finalize(stmt);
+}