void scriptapi_environment_on_generated(lua_State *L, v3s16 minp, v3s16 maxp,
u32 blockseed);
+/* server */
+void scriptapi_on_shutdown(lua_State *L);
+
/* misc */
void scriptapi_on_newplayer(lua_State *L, ServerActiveObject *player);
void scriptapi_on_dieplayer(lua_State *L, ServerActiveObject *player);