]> git.lizzy.rs Git - minetest.git/blobdiff - src/script/scripting_server.h
Fix server favorites not saving when client/serverlist/ doesn't exist already (#11152)
[minetest.git] / src / script / scripting_server.h
index fd97ea40b7e54b67a7df2784ae25d3e9a8b3066c..bf06ab197fc49fe8e7ac088d24b2c4d84b1102f5 100644 (file)
@@ -17,13 +17,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */
 
-#ifndef SERVER_SCRIPTING_H_
-#define SERVER_SCRIPTING_H_
-
+#pragma once
 #include "cpp_api/s_base.h"
 #include "cpp_api/s_entity.h"
 #include "cpp_api/s_env.h"
 #include "cpp_api/s_inventory.h"
+#include "cpp_api/s_modchannels.h"
 #include "cpp_api/s_node.h"
 #include "cpp_api/s_player.h"
 #include "cpp_api/s_server.h"
@@ -38,6 +37,7 @@ class ServerScripting:
                public ScriptApiDetached,
                public ScriptApiEntity,
                public ScriptApiEnv,
+               public ScriptApiModChannels,
                public ScriptApiNode,
                public ScriptApiPlayer,
                public ScriptApiServer,
@@ -51,7 +51,3 @@ class ServerScripting:
 private:
        void InitializeModApi(lua_State *L, int top);
 };
-
-void log_deprecated(const std::string &message);
-
-#endif /* SCRIPTING_GAME_H_ */