// register_decoration(deco)
static int l_register_decoration(lua_State *L);
+
+ // create_schematic(p1, p2, filename)
+ static int l_create_schematic(lua_State *L);
+
+ // place_schematic(p, filename, rotation)
+ static int l_place_schematic(lua_State *L);
static struct EnumString es_OreType[];
static struct EnumString es_DecorationType[];
+ static struct EnumString es_Rotation[];
};