51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
-#ifndef L_UTIL_H_
-#define L_UTIL_H_
+#pragma once
#include "lua_api/l_base.h"
class AsyncEngine;
-class ModApiUtil : public ModApiBase {
+class ModApiUtil : public ModApiBase
+{
private:
/*
NOTE:
- The functions in this module are available through
- minetest.<function> in the in-game API as well as
- engine.<function> in the mainmenu API
+ The functions in this module are available in the in-game API
+ as well as in the mainmenu API.
All functions that don't require either a Server or
GUIEngine instance should be in here.
*/
- // debug(text)
- // Writes a line to dstream
- static int l_debug(lua_State *L);
-
// log([level,] text)
// Writes a line to the logger.
- // The one-argument version logs to infostream.
- // The two-argument version accept a log level: error, action, info, or verbose.
+ // The one-argument version logs to LL_NONE.
+ // The two-argument version accepts a log level.
static int l_log(lua_State *L);
- // setting_set(name, value)
- static int l_setting_set(lua_State *L);
-
- // setting_get(name)
- static int l_setting_get(lua_State *L);
-
- // setting_setbool(name, value)
- static int l_setting_setbool(lua_State *L);
-
- // setting_getbool(name)
- static int l_setting_getbool(lua_State *L);
-
- // setting_save()
- static int l_setting_save(lua_State *L);
+ // get us precision time
+ static int l_get_us_time(lua_State *L);
// parse_json(str[, nullvalue])
static int l_parse_json(lua_State *L);
+ // write_json(data[, styled])
+ static int l_write_json(lua_State *L);
+
// get_dig_params(groups, tool_capabilities[, time_from_last_punch])
static int l_get_dig_params(lua_State *L);
// get_hit_params(groups, tool_capabilities[, time_from_last_punch])
static int l_get_hit_params(lua_State *L);
+ // check_password_entry(name, entry, password)
+ static int l_check_password_entry(lua_State *L);
+
// get_password_hash(name, raw_password)
static int l_get_password_hash(lua_State *L);
// is_yes(arg)
static int l_is_yes(lua_State *L);
+ // is_nan(arg)
+ static int l_is_nan(lua_State *L);
+
+ // get_builtin_path()
+ static int l_get_builtin_path(lua_State *L);
+
+ // compress(data, method, ...)
+ static int l_compress(lua_State *L);
+
+ // decompress(data, method, ...)
+ static int l_decompress(lua_State *L);
+
+ // mkdir(path)
+ static int l_mkdir(lua_State *L);
+
+ // get_dir_list(path, is_dir)
+ static int l_get_dir_list(lua_State *L);
+
+ // safe_file_write(path, content)
+ static int l_safe_file_write(lua_State *L);
+
+ // request_insecure_environment()
+ static int l_request_insecure_environment(lua_State *L);
+
+ // encode_base64(string)
+ static int l_encode_base64(lua_State *L);
+
+ // decode_base64(string)
+ static int l_decode_base64(lua_State *L);
+
+ // get_version()
+ static int l_get_version(lua_State *L);
+
+ // sha1(string, raw)
+ static int l_sha1(lua_State *L);
+
public:
static void Initialize(lua_State *L, int top);
+ static void InitializeAsync(lua_State *L, int top);
+ static void InitializeClient(lua_State *L, int top);
- static void InitializeAsync(AsyncEngine& engine);
-
+ static void InitializeAsync(AsyncEngine &engine);
};
-
-#endif /* L_UTIL_H_ */