51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
-#include "cpp_api/scriptapi.h"
-#include "common/c_converter.h"
-#include "lua_api/l_base.h"
#include "lua_api/l_particles.h"
+#include "lua_api/l_internal.h"
+#include "common/c_converter.h"
#include "server.h"
-#include "common/c_internal.h"
-
-bool ModApiParticles::Initialize(lua_State *L, int top) {
- bool retval = true;
-
- retval &= API_FCT(add_particle);
- retval &= API_FCT(add_particlespawner);
- retval &= API_FCT(delete_particlespawner);
-
- return retval;
-}
// add_particle(pos, velocity, acceleration, expirationtime,
// size, collisiondetection, texture, player)
return 1;
}
-ModApiParticles modapiparticles_prototyp;
+void ModApiParticles::Initialize(lua_State *L, int top)
+{
+ API_FCT(add_particle);
+ API_FCT(add_particlespawner);
+ API_FCT(delete_particlespawner);
+}
+