]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/script/lua_api/l_object.h
Implement adding velocity to player from Lua
[dragonfireclient.git] / src / script / lua_api / l_object.h
index 653d833f674da68a289858b2e615c8b4bb76604d..2390c51958371eaceb9ae7e3074a73dc20dd40f2 100644 (file)
@@ -212,6 +212,9 @@ class ObjectRef : public ModApiBase {
        // get_player_velocity(self)
        static int l_get_player_velocity(lua_State *L);
 
+       // add_player_velocity(self, {x=num, y=num, z=num})
+       static int l_add_player_velocity(lua_State *L);
+
        // get_look_dir(self)
        static int l_get_look_dir(lua_State *L);