*/
#include "lua_api/l_noise.h"
-#include "common/c_internal.h"
+#include "lua_api/l_internal.h"
#include "common/c_converter.h"
+#include "common/c_content.h"
#include "log.h"
// garbage collector
luamethod(LuaPseudoRandom, next),
{0,0}
};
-
-REGISTER_LUA_REF(LuaPseudoRandom);
-REGISTER_LUA_REF(LuaPerlinNoiseMap);
-REGISTER_LUA_REF(LuaPerlinNoise);