struct EnumString ModApiMapgen::es_BiomeTerrainType[] =
{
- {BIOME_TERRAIN_NORMAL, "normal"},
- {BIOME_TERRAIN_LIQUID, "liquid"},
- {BIOME_TERRAIN_NETHER, "nether"},
- {BIOME_TERRAIN_AETHER, "aether"},
- {BIOME_TERRAIN_FLAT, "flat"},
+ {BIOME_TYPE_NORMAL, "normal"},
+ {BIOME_TYPE_LIQUID, "liquid"},
+ {BIOME_TYPE_NETHER, "nether"},
+ {BIOME_TYPE_AETHER, "aether"},
+ {BIOME_TYPE_FLAT, "flat"},
{0, NULL},
};
NodeResolver *resolver = getServer(L)->getNodeDefManager()->getResolver();
BiomeManager *bmgr = getServer(L)->getEmergeManager()->biomemgr;
- enum BiomeTerrainType terrain = (BiomeTerrainType)getenumfield(L, index,
- "terrain_type", es_BiomeTerrainType, BIOME_TERRAIN_NORMAL);
- Biome *b = bmgr->create(terrain);
+ enum BiomeType biometype = (BiomeType)getenumfield(L, index, "type",
+ es_BiomeTerrainType, BIOME_TYPE_NORMAL);
+ Biome *b = bmgr->create(biometype);
b->name = getstringfield_default(L, index, "name", "");
b->depth_top = getintfield_default(L, index, "depth_top", 1);