#include "settings.h"
#include "log.h"
-struct EnumString ModApiMapgen::es_BiomeTerrainType[] = {
- {BIOMETYPE_NORMAL, "normal"},
- {0, NULL},
+struct EnumString ModApiMapgen::es_BiomeTerrainType[] =
+{
+ {BIOMETYPE_NORMAL, "normal"},
+ {0, NULL},
};
-struct EnumString ModApiMapgen::es_DecorationType[] = {
- {DECO_SIMPLE, "simple"},
- {DECO_SCHEMATIC, "schematic"},
- {DECO_LSYSTEM, "lsystem"},
- {0, NULL},
+struct EnumString ModApiMapgen::es_DecorationType[] =
+{
+ {DECO_SIMPLE, "simple"},
+ {DECO_SCHEMATIC, "schematic"},
+ {DECO_LSYSTEM, "lsystem"},
+ {0, NULL},
};
-struct EnumString ModApiMapgen::es_MapgenObject[] = {
- {MGOBJ_VMANIP, "voxelmanip"},
- {MGOBJ_HEIGHTMAP, "heightmap"},
- {MGOBJ_BIOMEMAP, "biomemap"},
- {MGOBJ_HEATMAP, "heatmap"},
- {MGOBJ_HUMIDMAP, "humiditymap"},
- {MGOBJ_GENNOTIFY, "gennotify"},
- {0, NULL},
+struct EnumString ModApiMapgen::es_MapgenObject[] =
+{
+ {MGOBJ_VMANIP, "voxelmanip"},
+ {MGOBJ_HEIGHTMAP, "heightmap"},
+ {MGOBJ_BIOMEMAP, "biomemap"},
+ {MGOBJ_HEATMAP, "heatmap"},
+ {MGOBJ_HUMIDMAP, "humiditymap"},
+ {MGOBJ_GENNOTIFY, "gennotify"},
+ {0, NULL},
};
-struct EnumString ModApiMapgen::es_OreType[] = {
- {ORE_SCATTER, "scatter"},
- {ORE_SHEET, "sheet"},
- {ORE_PUFF, "puff"},
- {ORE_BLOB, "blob"},
- {ORE_VEIN, "vein"},
- {ORE_STRATUM, "stratum"},
- {0, NULL},
+struct EnumString ModApiMapgen::es_OreType[] =
+{
+ {ORE_SCATTER, "scatter"},
+ {ORE_SHEET, "sheet"},
+ {ORE_PUFF, "puff"},
+ {ORE_BLOB, "blob"},
+ {ORE_VEIN, "vein"},
+ {ORE_STRATUM, "stratum"},
+ {0, NULL},
};
-struct EnumString ModApiMapgen::es_Rotation[] = {
- {ROTATE_0, "0"},
- {ROTATE_90, "90"},
- {ROTATE_180, "180"},
- {ROTATE_270, "270"},
- {ROTATE_RAND, "random"},
- {0, NULL},
+struct EnumString ModApiMapgen::es_Rotation[] =
+{
+ {ROTATE_0, "0"},
+ {ROTATE_90, "90"},
+ {ROTATE_180, "180"},
+ {ROTATE_270, "270"},
+ {ROTATE_RAND, "random"},
+ {0, NULL},
};
-struct EnumString ModApiMapgen::es_SchematicFormatType[] = {
- {SCHEM_FMT_HANDLE, "handle"},
- {SCHEM_FMT_MTS, "mts"},
- {SCHEM_FMT_LUA, "lua"},
- {0, NULL},
+struct EnumString ModApiMapgen::es_SchematicFormatType[] =
+{
+ {SCHEM_FMT_HANDLE, "handle"},
+ {SCHEM_FMT_MTS, "mts"},
+ {SCHEM_FMT_LUA, "lua"},
+ {0, NULL},
};
ObjDef *get_objdef(lua_State *L, int index, const ObjDefManager *objmgr);
-Biome *get_or_load_biome(lua_State *L, int index, BiomeManager *biomemgr);
+Biome *get_or_load_biome(lua_State *L, int index,
+ BiomeManager *biomemgr);
Biome *read_biome_def(lua_State *L, int index, const NodeDefManager *ndef);
-size_t get_biome_list(lua_State *L, int index, BiomeManager *biomemgr,
- std::unordered_set<biome_t> *biome_id_list);
+size_t get_biome_list(lua_State *L, int index,
+ BiomeManager *biomemgr, std::unordered_set<biome_t> *biome_id_list);
-Schematic *get_or_load_schematic(lua_State *L, int index, SchematicManager *schemmgr,
- StringMap *replace_names);
+Schematic *get_or_load_schematic(lua_State *L, int index,
+ SchematicManager *schemmgr, StringMap *replace_names);
Schematic *load_schematic(lua_State *L, int index, const NodeDefManager *ndef,
- StringMap *replace_names);
-Schematic *load_schematic_from_def(lua_State *L, int index, const NodeDefManager *ndef,
- StringMap *replace_names);
-bool read_schematic_def(lua_State *L, int index, Schematic *schem,
- std::vector<std::string> *names);
+ StringMap *replace_names);
+Schematic *load_schematic_from_def(lua_State *L, int index,
+ const NodeDefManager *ndef, StringMap *replace_names);
+bool read_schematic_def(lua_State *L, int index,
+ Schematic *schem, std::vector<std::string> *names);
bool read_deco_simple(lua_State *L, DecoSimple *deco);
bool read_deco_schematic(lua_State *L, SchematicManager *schemmgr, DecoSchematic *deco);
+
///////////////////////////////////////////////////////////////////////////////
ObjDef *get_objdef(lua_State *L, int index, const ObjDefManager *objmgr)
///////////////////////////////////////////////////////////////////////////////
-Schematic *get_or_load_schematic(lua_State *L, int index, SchematicManager *schemmgr,
- StringMap *replace_names)
+Schematic *get_or_load_schematic(lua_State *L, int index,
+ SchematicManager *schemmgr, StringMap *replace_names)
{
if (index < 0)
index = lua_gettop(L) + 1 + index;
if (schem)
return schem;
- schem = load_schematic(L, index, schemmgr->getNodeDef(), replace_names);
+ schem = load_schematic(L, index, schemmgr->getNodeDef(),
+ replace_names);
if (!schem)
return NULL;
return schem;
}
+
Schematic *load_schematic(lua_State *L, int index, const NodeDefManager *ndef,
- StringMap *replace_names)
+ StringMap *replace_names)
{
if (index < 0)
index = lua_gettop(L) + 1 + index;
Schematic *schem = NULL;
if (lua_istable(L, index)) {
- schem = load_schematic_from_def(L, index, ndef, replace_names);
+ schem = load_schematic_from_def(L, index, ndef,
+ replace_names);
if (!schem) {
delete schem;
return NULL;
std::string filepath = lua_tostring(L, index);
if (!fs::IsPathAbsolute(filepath))
- filepath = ModApiBase::getCurrentModPath(L) + DIR_DELIM +
- filepath;
+ filepath = ModApiBase::getCurrentModPath(L) + DIR_DELIM + filepath;
- if (!schem->loadSchematicFromFile(filepath, ndef, replace_names)) {
+ if (!schem->loadSchematicFromFile(filepath, ndef,
+ replace_names)) {
delete schem;
return NULL;
}
return schem;
}
-Schematic *load_schematic_from_def(lua_State *L, int index, const NodeDefManager *ndef,
- StringMap *replace_names)
+
+Schematic *load_schematic_from_def(lua_State *L, int index,
+ const NodeDefManager *ndef, StringMap *replace_names)
{
Schematic *schem = SchematicManager::create(SCHEMATIC_NORMAL);
if (replace_names) {
for (size_t i = 0; i != num_nodes; i++) {
- StringMap::iterator it =
- replace_names->find(schem->m_nodenames[i]);
+ StringMap::iterator it = replace_names->find(schem->m_nodenames[i]);
if (it != replace_names->end())
schem->m_nodenames[i] = it->second;
}
return schem;
}
-bool read_schematic_def(lua_State *L, int index, Schematic *schem,
- std::vector<std::string> *names)
+
+bool read_schematic_def(lua_State *L, int index,
+ Schematic *schem, std::vector<std::string> *names)
{
if (!lua_istable(L, index))
return false;
//// Read name
std::string name;
if (!getstringfield(L, -1, "name", name))
- throw LuaError("Schematic data definition with missing name "
- "field");
+ throw LuaError("Schematic data definition with missing name field");
//// Read param1/prob
u8 param1;
if (!getintfield(L, -1, "param1", param1) &&
- !getintfield(L, -1, "prob", param1))
+ !getintfield(L, -1, "prob", param1))
param1 = MTSCHEM_PROB_ALWAYS_OLD;
//// Read param2
u8 param2 = getintfield_default(L, -1, "param2", 0);
//// Find or add new nodename-to-ID mapping
- std::unordered_map<std::string, content_t>::iterator it =
- name_id_map.find(name);
+ std::unordered_map<std::string, content_t>::iterator it = name_id_map.find(name);
content_t name_index;
if (it != name_id_map.end()) {
name_index = it->second;
if (i != numnodes) {
errorstream << "read_schematic_def: incorrect number of "
- "nodes provided in raw schematic data (got "
- << i << ", expected " << numnodes << ")." << std::endl;
+ "nodes provided in raw schematic data (got " << i <<
+ ", expected " << numnodes << ")." << std::endl;
return false;
}
//// Get Y-slice probability values (if present)
schem->slice_probs = new u8[size.Y];
- for (i = 0; i != (u32)size.Y; i++)
+ for (i = 0; i != (u32) size.Y; i++)
schem->slice_probs[i] = MTSCHEM_PROB_ALWAYS;
lua_getfield(L, index, "yslice_prob");
for (lua_pushnil(L); lua_next(L, -2); lua_pop(L, 1)) {
u16 ypos;
if (!getintfield(L, -1, "ypos", ypos) || (ypos >= size.Y) ||
- !getintfield(L, -1, "prob",
- schem->slice_probs[ypos]))
+ !getintfield(L, -1, "prob", schem->slice_probs[ypos]))
continue;
schem->slice_probs[ypos] >>= 1;
return true;
}
+
void read_schematic_replacements(lua_State *L, int index, StringMap *replace_names)
{
if (index < 0)
if (lua_istable(L, -1)) { // Old {{"x", "y"}, ...} format
lua_rawgeti(L, -1, 1);
if (!lua_isstring(L, -1))
- throw LuaError("schematics: replace_from field is not a "
- "string");
+ throw LuaError("schematics: replace_from field is not a string");
replace_from = lua_tostring(L, -1);
lua_pop(L, 1);
lua_rawgeti(L, -1, 2);
if (!lua_isstring(L, -1))
- throw LuaError("schematics: replace_to field is not a "
- "string");
+ throw LuaError("schematics: replace_to field is not a string");
replace_to = lua_tostring(L, -1);
lua_pop(L, 1);
} else { // New {x = "y", ...} format
if (!lua_isstring(L, -2))
- throw LuaError("schematics: replace_from field is not a "
- "string");
+ throw LuaError("schematics: replace_from field is not a string");
replace_from = lua_tostring(L, -2);
if (!lua_isstring(L, -1))
- throw LuaError("schematics: replace_to field is not a "
- "string");
+ throw LuaError("schematics: replace_to field is not a string");
replace_to = lua_tostring(L, -1);
}
return biome;
}
+
Biome *read_biome_def(lua_State *L, int index, const NodeDefManager *ndef)
{
if (!lua_istable(L, index))
return NULL;
BiomeType biometype = (BiomeType)getenumfield(L, index, "type",
- ModApiMapgen::es_BiomeTerrainType, BIOMETYPE_NORMAL);
+ ModApiMapgen::es_BiomeTerrainType, BIOMETYPE_NORMAL);
Biome *b = BiomeManager::create(biometype);
- b->name = getstringfield_default(L, index, "name", "");
- b->depth_top = getintfield_default(L, index, "depth_top", 0);
- b->depth_filler = getintfield_default(L, index, "depth_filler", -31000);
- b->depth_water_top = getintfield_default(L, index, "depth_water_top", 0);
- b->depth_riverbed = getintfield_default(L, index, "depth_riverbed", 0);
- b->heat_point = getfloatfield_default(L, index, "heat_point", 0.f);
- b->humidity_point = getfloatfield_default(L, index, "humidity_point", 0.f);
- b->vertical_blend = getintfield_default(L, index, "vertical_blend", 0);
- b->flags = 0; // reserved
+ b->name = getstringfield_default(L, index, "name", "");
+ b->depth_top = getintfield_default(L, index, "depth_top", 0);
+ b->depth_filler = getintfield_default(L, index, "depth_filler", -31000);
+ b->depth_water_top = getintfield_default(L, index, "depth_water_top", 0);
+ b->depth_riverbed = getintfield_default(L, index, "depth_riverbed", 0);
+ b->heat_point = getfloatfield_default(L, index, "heat_point", 0.f);
+ b->humidity_point = getfloatfield_default(L, index, "humidity_point", 0.f);
+ b->vertical_blend = getintfield_default(L, index, "vertical_blend", 0);
+ b->flags = 0; // reserved
b->min_pos = getv3s16field_default(
- L, index, "min_pos", v3s16(-31000, -31000, -31000));
+ L, index, "min_pos", v3s16(-31000, -31000, -31000));
getintfield(L, index, "y_min", b->min_pos.Y);
b->max_pos = getv3s16field_default(
- L, index, "max_pos", v3s16(31000, 31000, 31000));
+ L, index, "max_pos", v3s16(31000, 31000, 31000));
getintfield(L, index, "y_max", b->max_pos.Y);
std::vector<std::string> &nn = b->m_nodenames;
- nn.push_back(getstringfield_default(L, index, "node_top", ""));
- nn.push_back(getstringfield_default(L, index, "node_filler", ""));
- nn.push_back(getstringfield_default(L, index, "node_stone", ""));
- nn.push_back(getstringfield_default(L, index, "node_water_top", ""));
- nn.push_back(getstringfield_default(L, index, "node_water", ""));
- nn.push_back(getstringfield_default(L, index, "node_river_water", ""));
- nn.push_back(getstringfield_default(L, index, "node_riverbed", ""));
- nn.push_back(getstringfield_default(L, index, "node_dust", ""));
+ nn.push_back(getstringfield_default(L, index, "node_top", ""));
+ nn.push_back(getstringfield_default(L, index, "node_filler", ""));
+ nn.push_back(getstringfield_default(L, index, "node_stone", ""));
+ nn.push_back(getstringfield_default(L, index, "node_water_top", ""));
+ nn.push_back(getstringfield_default(L, index, "node_water", ""));
+ nn.push_back(getstringfield_default(L, index, "node_river_water", ""));
+ nn.push_back(getstringfield_default(L, index, "node_riverbed", ""));
+ nn.push_back(getstringfield_default(L, index, "node_dust", ""));
size_t nnames = getstringlistfield(L, index, "node_cave_liquid", &nn);
// If no cave liquids defined, set list to "ignore" to trigger old hardcoded
}
b->m_nnlistsizes.push_back(nnames);
- nn.push_back(getstringfield_default(L, index, "node_dungeon", ""));
- nn.push_back(getstringfield_default(L, index, "node_dungeon_alt", ""));
+ nn.push_back(getstringfield_default(L, index, "node_dungeon", ""));
+ nn.push_back(getstringfield_default(L, index, "node_dungeon_alt", ""));
nn.push_back(getstringfield_default(L, index, "node_dungeon_stair", ""));
ndef->pendNodeResolve(b);
return b;
}
-size_t get_biome_list(lua_State *L, int index, BiomeManager *biomemgr,
- std::unordered_set<biome_t> *biome_id_list)
+
+size_t get_biome_list(lua_State *L, int index,
+ BiomeManager *biomemgr, std::unordered_set<biome_t> *biome_id_list)
{
if (index < 0)
index = lua_gettop(L) + 1 + index;
Biome *biome = get_or_load_biome(L, index, biomemgr);
if (!biome) {
infostream << "get_biome_list: failed to get biome '"
- << (lua_isstring(L, index) ? lua_tostring(L, index)
- : "")
- << "'." << std::endl;
+ << (lua_isstring(L, index) ? lua_tostring(L, index) : "")
+ << "'." << std::endl;
return 1;
}
if (!biome) {
fail_count++;
infostream << "get_biome_list: failed to get biome '"
- << (lua_isstring(L, -1) ? lua_tostring(L, -1) : "")
- << "'" << std::endl;
+ << (lua_isstring(L, -1) ? lua_tostring(L, -1) : "")
+ << "'" << std::endl;
continue;
}
return 1;
}
+
// get_biome_name(biome_id)
// returns the biome name string
int ModApiMapgen::l_get_biome_name(lua_State *L)
return 1;
}
+
// get_heat(pos)
// returns the heat at the position
int ModApiMapgen::l_get_heat(lua_State *L)
NoiseParams np_heat_blend;
MapSettingsManager *settingsmgr =
- getServer(L)->getEmergeManager()->map_settings_mgr;
+ getServer(L)->getEmergeManager()->map_settings_mgr;
- if (!settingsmgr->getMapSettingNoiseParams("mg_biome_np_heat", &np_heat) ||
- !settingsmgr->getMapSettingNoiseParams(
- "mg_biome_np_heat_blend", &np_heat_blend))
+ if (!settingsmgr->getMapSettingNoiseParams("mg_biome_np_heat",
+ &np_heat) ||
+ !settingsmgr->getMapSettingNoiseParams("mg_biome_np_heat_blend",
+ &np_heat_blend))
return 0;
std::string value;
return 1;
}
+
// get_humidity(pos)
// returns the humidity at the position
int ModApiMapgen::l_get_humidity(lua_State *L)
NoiseParams np_humidity_blend;
MapSettingsManager *settingsmgr =
- getServer(L)->getEmergeManager()->map_settings_mgr;
+ getServer(L)->getEmergeManager()->map_settings_mgr;
- if (!settingsmgr->getMapSettingNoiseParams(
- "mg_biome_np_humidity", &np_humidity) ||
- !settingsmgr->getMapSettingNoiseParams(
- "mg_biome_np_humidity_blend", &np_humidity_blend))
+ if (!settingsmgr->getMapSettingNoiseParams("mg_biome_np_humidity",
+ &np_humidity) ||
+ !settingsmgr->getMapSettingNoiseParams("mg_biome_np_humidity_blend",
+ &np_humidity_blend))
return 0;
std::string value;
if (!bmgr)
return 0;
- float humidity = bmgr->getHumidityAtPosOriginal(
- pos, np_humidity, np_humidity_blend, seed);
+ float humidity = bmgr->getHumidityAtPosOriginal(pos, np_humidity,
+ np_humidity_blend, seed);
lua_pushnumber(L, humidity);
return 1;
}
+
// get_biome_data(pos)
// returns a table containing the biome id, heat and humidity at the position
int ModApiMapgen::l_get_biome_data(lua_State *L)
NoiseParams np_humidity_blend;
MapSettingsManager *settingsmgr =
- getServer(L)->getEmergeManager()->map_settings_mgr;
-
- if (!settingsmgr->getMapSettingNoiseParams("mg_biome_np_heat", &np_heat) ||
- !settingsmgr->getMapSettingNoiseParams(
- "mg_biome_np_heat_blend", &np_heat_blend) ||
- !settingsmgr->getMapSettingNoiseParams(
- "mg_biome_np_humidity", &np_humidity) ||
- !settingsmgr->getMapSettingNoiseParams(
- "mg_biome_np_humidity_blend", &np_humidity_blend))
+ getServer(L)->getEmergeManager()->map_settings_mgr;
+
+ if (!settingsmgr->getMapSettingNoiseParams("mg_biome_np_heat",
+ &np_heat) ||
+ !settingsmgr->getMapSettingNoiseParams("mg_biome_np_heat_blend",
+ &np_heat_blend) ||
+ !settingsmgr->getMapSettingNoiseParams("mg_biome_np_humidity",
+ &np_humidity) ||
+ !settingsmgr->getMapSettingNoiseParams("mg_biome_np_humidity_blend",
+ &np_humidity_blend))
return 0;
std::string value;
if (!heat)
return 0;
- float humidity = bmgr->getHumidityAtPosOriginal(
- pos, np_humidity, np_humidity_blend, seed);
+ float humidity = bmgr->getHumidityAtPosOriginal(pos, np_humidity,
+ np_humidity_blend, seed);
if (!humidity)
return 0;
return 1;
}
+
// get_mapgen_object(objectname)
// returns the requested object used during map generation
int ModApiMapgen::l_get_mapgen_object(lua_State *L)
return 1;
}
case MGOBJ_GENNOTIFY: {
- std::map<std::string, std::vector<v3s16>> event_map;
+ std::map<std::string, std::vector<v3s16> >event_map;
mg->gennotify.getEvents(event_map);
return 0;
}
+
// get_spawn_level(x = num, z = num)
int ModApiMapgen::l_get_spawn_level(lua_State *L)
{
return 1;
}
+
int ModApiMapgen::l_get_mapgen_params(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
log_deprecated(L, "get_mapgen_params is deprecated; "
- "use get_mapgen_setting instead");
+ "use get_mapgen_setting instead");
std::string value;
MapSettingsManager *settingsmgr =
- getServer(L)->getEmergeManager()->map_settings_mgr;
+ getServer(L)->getEmergeManager()->map_settings_mgr;
lua_newtable(L);
return 1;
}
+
// set_mapgen_params(params)
// set mapgen parameters
int ModApiMapgen::l_set_mapgen_params(lua_State *L)
NO_MAP_LOCK_REQUIRED;
log_deprecated(L, "set_mapgen_params is deprecated; "
- "use set_mapgen_setting instead");
+ "use set_mapgen_setting instead");
if (!lua_istable(L, 1))
return 0;
MapSettingsManager *settingsmgr =
- getServer(L)->getEmergeManager()->map_settings_mgr;
+ getServer(L)->getEmergeManager()->map_settings_mgr;
lua_getfield(L, 1, "mgname");
if (lua_isstring(L, -1))
- settingsmgr->setMapSetting(
- "mg_name", readParam<std::string>(L, -1), true);
+ settingsmgr->setMapSetting("mg_name", readParam<std::string>(L, -1), true);
lua_getfield(L, 1, "seed");
if (lua_isnumber(L, -1))
lua_getfield(L, 1, "water_level");
if (lua_isnumber(L, -1))
- settingsmgr->setMapSetting(
- "water_level", readParam<std::string>(L, -1), true);
+ settingsmgr->setMapSetting("water_level", readParam<std::string>(L, -1), true);
lua_getfield(L, 1, "chunksize");
if (lua_isnumber(L, -1))
- settingsmgr->setMapSetting(
- "chunksize", readParam<std::string>(L, -1), true);
+ settingsmgr->setMapSetting("chunksize", readParam<std::string>(L, -1), true);
warn_if_field_exists(L, 1, "flagmask",
- "Obsolete: flags field now includes unset flags.");
+ "Obsolete: flags field now includes unset flags.");
lua_getfield(L, 1, "flags");
if (lua_isstring(L, -1))
- settingsmgr->setMapSetting(
- "mg_flags", readParam<std::string>(L, -1), true);
+ settingsmgr->setMapSetting("mg_flags", readParam<std::string>(L, -1), true);
return 0;
}
std::string value;
MapSettingsManager *settingsmgr =
- getServer(L)->getEmergeManager()->map_settings_mgr;
+ getServer(L)->getEmergeManager()->map_settings_mgr;
const char *name = luaL_checkstring(L, 1);
if (!settingsmgr->getMapSetting(name, &value))
NoiseParams np;
MapSettingsManager *settingsmgr =
- getServer(L)->getEmergeManager()->map_settings_mgr;
+ getServer(L)->getEmergeManager()->map_settings_mgr;
const char *name = luaL_checkstring(L, 1);
if (!settingsmgr->getMapSettingNoiseParams(name, &np))
NO_MAP_LOCK_REQUIRED;
MapSettingsManager *settingsmgr =
- getServer(L)->getEmergeManager()->map_settings_mgr;
+ getServer(L)->getEmergeManager()->map_settings_mgr;
- const char *name = luaL_checkstring(L, 1);
- const char *value = luaL_checkstring(L, 2);
+ const char *name = luaL_checkstring(L, 1);
+ const char *value = luaL_checkstring(L, 2);
bool override_meta = readParam<bool>(L, 3, false);
if (!settingsmgr->setMapSetting(name, value, override_meta)) {
- errorstream << "set_mapgen_setting: cannot set '" << name
- << "' after initialization" << std::endl;
+ errorstream << "set_mapgen_setting: cannot set '"
+ << name << "' after initialization" << std::endl;
}
return 0;
}
+
// set_mapgen_setting_noiseparams(name, noiseparams, set_default)
// set mapgen config values for noise parameters
int ModApiMapgen::l_set_mapgen_setting_noiseparams(lua_State *L)
NO_MAP_LOCK_REQUIRED;
MapSettingsManager *settingsmgr =
- getServer(L)->getEmergeManager()->map_settings_mgr;
+ getServer(L)->getEmergeManager()->map_settings_mgr;
const char *name = luaL_checkstring(L, 1);
NoiseParams np;
if (!read_noiseparams(L, 2, &np)) {
errorstream << "set_mapgen_setting_noiseparams: cannot set '" << name
- << "'; invalid noiseparams table" << std::endl;
+ << "'; invalid noiseparams table" << std::endl;
return 0;
}
bool override_meta = readParam<bool>(L, 3, false);
if (!settingsmgr->setMapSettingNoiseParams(name, &np, override_meta)) {
- errorstream << "set_mapgen_setting_noiseparams: cannot set '" << name
- << "' after initialization" << std::endl;
+ errorstream << "set_mapgen_setting_noiseparams: cannot set '"
+ << name << "' after initialization" << std::endl;
}
return 0;
}
+
// set_noiseparams(name, noiseparams, set_default)
// set global config values for noise parameters
int ModApiMapgen::l_set_noiseparams(lua_State *L)
NoiseParams np;
if (!read_noiseparams(L, 2, &np)) {
errorstream << "set_noiseparams: cannot set '" << name
- << "'; invalid noiseparams table" << std::endl;
+ << "'; invalid noiseparams table" << std::endl;
return 0;
}
return 0;
}
+
// get_noiseparams(name)
int ModApiMapgen::l_get_noiseparams(lua_State *L)
{
return 1;
}
+
// set_gen_notify(flags, {deco_id_table})
int ModApiMapgen::l_set_gen_notify(lua_State *L)
{
lua_pushnil(L);
while (lua_next(L, 2)) {
if (lua_isnumber(L, -1))
- emerge->gen_notify_on_deco_ids.insert(
- (u32)lua_tonumber(L, -1));
+ emerge->gen_notify_on_deco_ids.insert((u32)lua_tonumber(L, -1));
lua_pop(L, 1);
}
}
return 0;
}
+
// get_gen_notify()
int ModApiMapgen::l_get_gen_notify(lua_State *L)
{
EmergeManager *emerge = getServer(L)->getEmergeManager();
push_flags_string(L, flagdesc_gennotify, emerge->gen_notify_on,
- emerge->gen_notify_on);
+ emerge->gen_notify_on);
lua_newtable(L);
int i = 1;
return 2;
}
+
// get_decoration_id(decoration_name)
// returns the decoration ID as used in gennotify
int ModApiMapgen::l_get_decoration_id(lua_State *L)
return 0;
const DecorationManager *dmgr =
- getServer(L)->getEmergeManager()->getDecorationManager();
+ getServer(L)->getEmergeManager()->getDecorationManager();
if (!dmgr)
return 0;
return 1;
}
+
// register_biome({lots of stuff})
int ModApiMapgen::l_register_biome(lua_State *L)
{
return 1;
}
+
// register_decoration({lots of stuff})
int ModApiMapgen::l_register_decoration(lua_State *L)
{
int index = 1;
luaL_checktype(L, index, LUA_TTABLE);
- const NodeDefManager *ndef = getServer(L)->getNodeDefManager();
+ const NodeDefManager *ndef = getServer(L)->getNodeDefManager();
EmergeManager *emerge = getServer(L)->getEmergeManager();
DecorationManager *decomgr = emerge->getWritableDecorationManager();
- BiomeManager *biomemgr = emerge->getWritableBiomeManager();
+ BiomeManager *biomemgr = emerge->getWritableBiomeManager();
SchematicManager *schemmgr = emerge->getWritableSchematicManager();
- enum DecorationType decotype = (DecorationType)getenumfield(
- L, index, "deco_type", es_DecorationType, -1);
+ enum DecorationType decotype = (DecorationType)getenumfield(L, index,
+ "deco_type", es_DecorationType, -1);
Decoration *deco = decomgr->create(decotype);
if (!deco) {
errorstream << "register_decoration: decoration placement type "
- << decotype << " not implemented" << std::endl;
+ << decotype << " not implemented" << std::endl;
return 0;
}
- deco->name = getstringfield_default(L, index, "name", "");
- deco->fill_ratio = getfloatfield_default(L, index, "fill_ratio", 0.02);
- deco->y_min = getintfield_default(L, index, "y_min", -31000);
- deco->y_max = getintfield_default(L, index, "y_max", 31000);
- deco->nspawnby = getintfield_default(L, index, "num_spawn_by", -1);
+ deco->name = getstringfield_default(L, index, "name", "");
+ deco->fill_ratio = getfloatfield_default(L, index, "fill_ratio", 0.02);
+ deco->y_min = getintfield_default(L, index, "y_min", -31000);
+ deco->y_max = getintfield_default(L, index, "y_max", 31000);
+ deco->nspawnby = getintfield_default(L, index, "num_spawn_by", -1);
deco->place_offset_y = getintfield_default(L, index, "place_offset_y", 0);
- deco->sidelen = getintfield_default(L, index, "sidelen", 8);
+ deco->sidelen = getintfield_default(L, index, "sidelen", 8);
if (deco->sidelen <= 0) {
errorstream << "register_decoration: sidelen must be "
- "greater than 0"
- << std::endl;
+ "greater than 0" << std::endl;
delete deco;
return 0;
}
//// Get biomes associated with this decoration (if any)
lua_getfield(L, index, "biomes");
if (get_biome_list(L, -1, biomemgr, &deco->biomes))
- infostream << "register_decoration: couldn't get all biomes "
- << std::endl;
+ infostream << "register_decoration: couldn't get all biomes " << std::endl;
lua_pop(L, 1);
//// Get node name(s) to 'spawn by'
deco->m_nnlistsizes.push_back(nnames);
if (nnames == 0 && deco->nspawnby != -1) {
errorstream << "register_decoration: no spawn_by nodes defined,"
- " but num_spawn_by specified"
- << std::endl;
+ " but num_spawn_by specified" << std::endl;
}
//// Handle decoration type-specific parameters
return 1;
}
+
bool read_deco_simple(lua_State *L, DecoSimple *deco)
{
int index = 1;
int param2;
int param2_max;
- deco->deco_height = getintfield_default(L, index, "height", 1);
+ deco->deco_height = getintfield_default(L, index, "height", 1);
deco->deco_height_max = getintfield_default(L, index, "height_max", 0);
if (deco->deco_height <= 0) {
errorstream << "register_decoration: simple decoration height"
- " must be greater than 0"
- << std::endl;
+ " must be greater than 0" << std::endl;
return false;
}
if (nnames == 0) {
errorstream << "register_decoration: no decoration nodes "
- "defined"
- << std::endl;
+ "defined" << std::endl;
return false;
}
param2_max = getintfield_default(L, index, "param2_max", 0);
if (param2 < 0 || param2 > 255 || param2_max < 0 || param2_max > 255) {
- errorstream << "register_decoration: param2 or param2_max out of bounds "
- "(0-255)"
- << std::endl;
+ errorstream << "register_decoration: param2 or param2_max out of bounds (0-255)"
+ << std::endl;
return false;
}
return true;
}
+
bool read_deco_schematic(lua_State *L, SchematicManager *schemmgr, DecoSchematic *deco)
{
int index = 1;
- deco->rotation = (Rotation)getenumfield(
- L, index, "rotation", ModApiMapgen::es_Rotation, ROTATE_0);
+ deco->rotation = (Rotation)getenumfield(L, index, "rotation",
+ ModApiMapgen::es_Rotation, ROTATE_0);
StringMap replace_names;
lua_getfield(L, index, "replacements");
return schem != NULL;
}
+
// register_ore({lots of stuff})
int ModApiMapgen::l_register_ore(lua_State *L)
{
const NodeDefManager *ndef = getServer(L)->getNodeDefManager();
EmergeManager *emerge = getServer(L)->getEmergeManager();
- BiomeManager *bmgr = emerge->getWritableBiomeManager();
- OreManager *oremgr = emerge->getWritableOreManager();
+ BiomeManager *bmgr = emerge->getWritableBiomeManager();
+ OreManager *oremgr = emerge->getWritableOreManager();
- enum OreType oretype = (OreType)getenumfield(
- L, index, "ore_type", es_OreType, ORE_SCATTER);
+ enum OreType oretype = (OreType)getenumfield(L, index,
+ "ore_type", es_OreType, ORE_SCATTER);
Ore *ore = oremgr->create(oretype);
if (!ore) {
- errorstream << "register_ore: ore_type " << oretype
- << " not implemented\n";
+ errorstream << "register_ore: ore_type " << oretype << " not implemented\n";
return 0;
}
- ore->name = getstringfield_default(L, index, "name", "");
- ore->ore_param2 = (u8)getintfield_default(L, index, "ore_param2", 0);
+ ore->name = getstringfield_default(L, index, "name", "");
+ ore->ore_param2 = (u8)getintfield_default(L, index, "ore_param2", 0);
ore->clust_scarcity = getintfield_default(L, index, "clust_scarcity", 1);
ore->clust_num_ores = getintfield_default(L, index, "clust_num_ores", 1);
- ore->clust_size = getintfield_default(L, index, "clust_size", 0);
- ore->noise = NULL;
- ore->flags = 0;
+ ore->clust_size = getintfield_default(L, index, "clust_size", 0);
+ ore->noise = NULL;
+ ore->flags = 0;
//// Get noise_threshold
warn_if_field_exists(L, index, "noise_threshhold",
- "Deprecated: new name is \"noise_threshold\".");
+ "Deprecated: new name is \"noise_threshold\".");
float nthresh;
if (!getfloatfield(L, index, "noise_threshold", nthresh) &&
ore->nthresh = nthresh;
//// Get y_min/y_max
- warn_if_field_exists(
- L, index, "height_min", "Deprecated: new name is \"y_min\".");
- warn_if_field_exists(
- L, index, "height_max", "Deprecated: new name is \"y_max\".");
+ warn_if_field_exists(L, index, "height_min",
+ "Deprecated: new name is \"y_min\".");
+ warn_if_field_exists(L, index, "height_max",
+ "Deprecated: new name is \"y_max\".");
int ymin, ymax;
if (!getintfield(L, index, "y_min", ymin) &&
- !getintfield(L, index, "height_min", ymin))
+ !getintfield(L, index, "height_min", ymin))
ymin = -31000;
if (!getintfield(L, index, "y_max", ymax) &&
- !getintfield(L, index, "height_max", ymax))
+ !getintfield(L, index, "height_max", ymax))
ymax = 31000;
ore->y_min = ymin;
ore->y_max = ymax;
if (ore->clust_scarcity <= 0 || ore->clust_num_ores <= 0) {
errorstream << "register_ore: clust_scarcity and clust_num_ores"
- "must be greater than 0"
- << std::endl;
+ "must be greater than 0" << std::endl;
delete ore;
return 0;
}
ore->flags |= OREFLAG_USE_NOISE;
} else if (ore->NEEDS_NOISE) {
errorstream << "register_ore: specified ore type requires valid "
- "'noise_params' parameter"
- << std::endl;
+ "'noise_params' parameter" << std::endl;
delete ore;
return 0;
}
//// Get type-specific parameters
switch (oretype) {
- case ORE_SHEET: {
- OreSheet *oresheet = (OreSheet *)ore;
+ case ORE_SHEET: {
+ OreSheet *oresheet = (OreSheet *)ore;
- oresheet->column_height_min =
- getintfield_default(L, index, "column_height_min", 1);
- oresheet->column_height_max = getintfield_default(
- L, index, "column_height_max", ore->clust_size);
- oresheet->column_midpoint_factor = getfloatfield_default(
- L, index, "column_midpoint_factor", 0.5f);
+ oresheet->column_height_min = getintfield_default(L, index,
+ "column_height_min", 1);
+ oresheet->column_height_max = getintfield_default(L, index,
+ "column_height_max", ore->clust_size);
+ oresheet->column_midpoint_factor = getfloatfield_default(L, index,
+ "column_midpoint_factor", 0.5f);
- break;
- }
- case ORE_PUFF: {
- OrePuff *orepuff = (OrePuff *)ore;
+ break;
+ }
+ case ORE_PUFF: {
+ OrePuff *orepuff = (OrePuff *)ore;
- lua_getfield(L, index, "np_puff_top");
- read_noiseparams(L, -1, &orepuff->np_puff_top);
- lua_pop(L, 1);
+ lua_getfield(L, index, "np_puff_top");
+ read_noiseparams(L, -1, &orepuff->np_puff_top);
+ lua_pop(L, 1);
- lua_getfield(L, index, "np_puff_bottom");
- read_noiseparams(L, -1, &orepuff->np_puff_bottom);
- lua_pop(L, 1);
+ lua_getfield(L, index, "np_puff_bottom");
+ read_noiseparams(L, -1, &orepuff->np_puff_bottom);
+ lua_pop(L, 1);
- break;
- }
- case ORE_VEIN: {
- OreVein *orevein = (OreVein *)ore;
+ break;
+ }
+ case ORE_VEIN: {
+ OreVein *orevein = (OreVein *)ore;
- orevein->random_factor =
- getfloatfield_default(L, index, "random_factor", 1.f);
+ orevein->random_factor = getfloatfield_default(L, index,
+ "random_factor", 1.f);
- break;
- }
- case ORE_STRATUM: {
- OreStratum *orestratum = (OreStratum *)ore;
+ break;
+ }
+ case ORE_STRATUM: {
+ OreStratum *orestratum = (OreStratum *)ore;
- lua_getfield(L, index, "np_stratum_thickness");
- if (read_noiseparams(L, -1, &orestratum->np_stratum_thickness))
- ore->flags |= OREFLAG_USE_NOISE2;
- lua_pop(L, 1);
+ lua_getfield(L, index, "np_stratum_thickness");
+ if (read_noiseparams(L, -1, &orestratum->np_stratum_thickness))
+ ore->flags |= OREFLAG_USE_NOISE2;
+ lua_pop(L, 1);
- orestratum->stratum_thickness =
- getintfield_default(L, index, "stratum_thickness", 8);
+ orestratum->stratum_thickness = getintfield_default(L, index,
+ "stratum_thickness", 8);
- break;
- }
- default:
- break;
+ break;
+ }
+ default:
+ break;
}
ObjDefHandle handle = oremgr->add(ore);
return 1;
}
+
// register_schematic({schematic}, replacements={})
int ModApiMapgen::l_register_schematic(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
SchematicManager *schemmgr =
- getServer(L)->getEmergeManager()->getWritableSchematicManager();
+ getServer(L)->getEmergeManager()->getWritableSchematicManager();
StringMap replace_names;
if (lua_istable(L, 2))
read_schematic_replacements(L, 2, &replace_names);
- Schematic *schem = load_schematic(L, 1, schemmgr->getNodeDef(), &replace_names);
+ Schematic *schem = load_schematic(L, 1, schemmgr->getNodeDef(),
+ &replace_names);
if (!schem)
return 0;
return 1;
}
+
// clear_registered_biomes()
int ModApiMapgen::l_clear_registered_biomes(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
- BiomeManager *bmgr = getServer(L)->getEmergeManager()->getWritableBiomeManager();
+ BiomeManager *bmgr =
+ getServer(L)->getEmergeManager()->getWritableBiomeManager();
bmgr->clear();
return 0;
}
+
// clear_registered_decorations()
int ModApiMapgen::l_clear_registered_decorations(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
DecorationManager *dmgr =
- getServer(L)->getEmergeManager()->getWritableDecorationManager();
+ getServer(L)->getEmergeManager()->getWritableDecorationManager();
dmgr->clear();
return 0;
}
+
// clear_registered_ores()
int ModApiMapgen::l_clear_registered_ores(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
- OreManager *omgr = getServer(L)->getEmergeManager()->getWritableOreManager();
+ OreManager *omgr =
+ getServer(L)->getEmergeManager()->getWritableOreManager();
omgr->clear();
return 0;
}
+
// clear_registered_schematics()
int ModApiMapgen::l_clear_registered_schematics(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
SchematicManager *smgr =
- getServer(L)->getEmergeManager()->getWritableSchematicManager();
+ getServer(L)->getEmergeManager()->getWritableSchematicManager();
smgr->clear();
return 0;
}
+
// generate_ores(vm, p1, p2, [ore_id])
int ModApiMapgen::l_generate_ores(lua_State *L)
{
Mapgen mg;
mg.seed = emerge->mgparams->seed;
- mg.vm = LuaVoxelManip::checkobject(L, 1)->vm;
+ mg.vm = LuaVoxelManip::checkobject(L, 1)->vm;
mg.ndef = getServer(L)->getNodeDefManager();
- v3s16 pmin = lua_istable(L, 2) ? check_v3s16(L, 2)
- : mg.vm->m_area.MinEdge +
- v3s16(1, 1, 1) * MAP_BLOCKSIZE;
- v3s16 pmax = lua_istable(L, 3) ? check_v3s16(L, 3)
- : mg.vm->m_area.MaxEdge -
- v3s16(1, 1, 1) * MAP_BLOCKSIZE;
+ v3s16 pmin = lua_istable(L, 2) ? check_v3s16(L, 2) :
+ mg.vm->m_area.MinEdge + v3s16(1,1,1) * MAP_BLOCKSIZE;
+ v3s16 pmax = lua_istable(L, 3) ? check_v3s16(L, 3) :
+ mg.vm->m_area.MaxEdge - v3s16(1,1,1) * MAP_BLOCKSIZE;
sortBoxVerticies(pmin, pmax);
u32 blockseed = Mapgen::getBlockSeed(pmin, mg.seed);
return 0;
}
+
// generate_decorations(vm, p1, p2, [deco_id])
int ModApiMapgen::l_generate_decorations(lua_State *L)
{
Mapgen mg;
mg.seed = emerge->mgparams->seed;
- mg.vm = LuaVoxelManip::checkobject(L, 1)->vm;
+ mg.vm = LuaVoxelManip::checkobject(L, 1)->vm;
mg.ndef = getServer(L)->getNodeDefManager();
- v3s16 pmin = lua_istable(L, 2) ? check_v3s16(L, 2)
- : mg.vm->m_area.MinEdge +
- v3s16(1, 1, 1) * MAP_BLOCKSIZE;
- v3s16 pmax = lua_istable(L, 3) ? check_v3s16(L, 3)
- : mg.vm->m_area.MaxEdge -
- v3s16(1, 1, 1) * MAP_BLOCKSIZE;
+ v3s16 pmin = lua_istable(L, 2) ? check_v3s16(L, 2) :
+ mg.vm->m_area.MinEdge + v3s16(1,1,1) * MAP_BLOCKSIZE;
+ v3s16 pmax = lua_istable(L, 3) ? check_v3s16(L, 3) :
+ mg.vm->m_area.MaxEdge - v3s16(1,1,1) * MAP_BLOCKSIZE;
sortBoxVerticies(pmin, pmax);
u32 blockseed = Mapgen::getBlockSeed(pmin, mg.seed);
return 0;
}
+
// create_schematic(p1, p2, probability_list, filename, y_slice_prob_list)
int ModApiMapgen::l_create_schematic(lua_State *L)
{
v3s16 p2 = check_v3s16(L, 2);
sortBoxVerticies(p1, p2);
- std::vector<std::pair<v3s16, u8>> prob_list;
+ std::vector<std::pair<v3s16, u8> > prob_list;
if (lua_istable(L, 3)) {
lua_pushnil(L);
while (lua_next(L, 3)) {
v3s16 pos = check_v3s16(L, -1);
lua_pop(L, 1);
- u8 prob = getintfield_default(
- L, -1, "prob", MTSCHEM_PROB_ALWAYS);
+ u8 prob = getintfield_default(L, -1, "prob", MTSCHEM_PROB_ALWAYS);
prob_list.emplace_back(pos, prob);
}
}
}
- std::vector<std::pair<s16, u8>> slice_prob_list;
+ std::vector<std::pair<s16, u8> > slice_prob_list;
if (lua_istable(L, 5)) {
lua_pushnil(L);
while (lua_next(L, 5)) {
if (lua_istable(L, -1)) {
s16 ypos = getintfield_default(L, -1, "ypos", 0);
- u8 prob = getintfield_default(
- L, -1, "prob", MTSCHEM_PROB_ALWAYS);
+ u8 prob = getintfield_default(L, -1, "prob", MTSCHEM_PROB_ALWAYS);
slice_prob_list.emplace_back(ypos, prob);
}
if (!schem.getSchematicFromMap(map, p1, p2)) {
errorstream << "create_schematic: failed to get schematic "
- "from map"
- << std::endl;
+ "from map" << std::endl;
return 0;
}
schem.applyProbabilities(p1, &prob_list, &slice_prob_list);
schem.saveSchematicToFile(filename, ndef);
- actionstream << "create_schematic: saved schematic file '" << filename << "'."
- << std::endl;
+ actionstream << "create_schematic: saved schematic file '"
+ << filename << "'." << std::endl;
lua_pushboolean(L, true);
return 1;
}
+
// place_schematic(p, schematic, rotation,
// replacements, force_placement, flagstring)
int ModApiMapgen::l_place_schematic(lua_State *L)
return 1;
}
+
// place_schematic_on_vmanip(vm, p, schematic, rotation,
// replacements, force_placement, flagstring)
int ModApiMapgen::l_place_schematic_on_vmanip(lua_State *L)
read_flags(L, 7, flagdesc_deco, &flags, NULL);
bool schematic_did_fit = schem->placeOnVManip(
- vm, p, flags, (Rotation)rot, force_placement);
+ vm, p, flags, (Rotation)rot, force_placement);
lua_pushboolean(L, schematic_did_fit);
return 1;
}
+
// serialize_schematic(schematic, format, options={...})
int ModApiMapgen::l_serialize_schematic(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
- const SchematicManager *schemmgr =
- getServer(L)->getEmergeManager()->getSchematicManager();
+ const SchematicManager *schemmgr = getServer(L)->getEmergeManager()->getSchematicManager();
//// Read options
bool use_comments = getboolfield_default(L, 3, "lua_use_comments", false);
was_loaded = true;
}
if (!schem) {
- errorstream << "serialize_schematic: failed to get schematic"
- << std::endl;
+ errorstream << "serialize_schematic: failed to get schematic" << std::endl;
return 0;
}
schem->serializeToMts(&os, schem->m_nodenames);
break;
case SCHEM_FMT_LUA:
- schem->serializeToLua(
- &os, schem->m_nodenames, use_comments, indent_spaces);
+ schem->serializeToLua(&os, schem->m_nodenames,
+ use_comments, indent_spaces);
break;
default:
return 0;
NO_MAP_LOCK_REQUIRED;
const SchematicManager *schemmgr =
- getServer(L)->getEmergeManager()->getSchematicManager();
+ getServer(L)->getEmergeManager()->getSchematicManager();
//// Read options
- std::string write_yslice =
- getstringfield_default(L, 2, "write_yslice_prob", "all");
+ std::string write_yslice = getstringfield_default(L, 2, "write_yslice_prob", "all");
//// Get schematic
bool was_loaded = false;
lua_createtable(L, numnodes, 0); // data table
for (u32 i = 0; i < numnodes; ++i) {
MapNode node = schem->schemdata[i];
- u8 probability = node.param1 & MTSCHEM_PROB_MASK;
+ u8 probability = node.param1 & MTSCHEM_PROB_MASK;
bool force_place = node.param1 & MTSCHEM_FORCE_PLACE;
lua_createtable(L, 0, force_place ? 4 : 3);
lua_pushstring(L, names[schem->schemdata[i].getContent()].c_str());
return 1;
}
+
void ModApiMapgen::Initialize(lua_State *L, int top)
{
API_FCT(get_biome_id);