]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/script/lua_api/l_mapgen.cpp
Fix null dereference when loading schematic from definition without a NodeDefManager
[dragonfireclient.git] / src / script / lua_api / l_mapgen.cpp
index 8c81412b179582be8fadf478d0994904148cfac4..76e94e97e7bbe56e781acd9a4440eda7f56748db 100644 (file)
@@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "lua_api/l_vmanip.h"
 #include "common/c_converter.h"
 #include "common/c_content.h"
+#include "cpp_api/s_security.h"
 #include "util/serialize.h"
 #include "server.h"
 #include "environment.h"
@@ -32,18 +33,17 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "mg_schematic.h"
 #include "mapgen_v5.h"
 #include "mapgen_v7.h"
+#include "filesys.h"
 #include "settings.h"
-#include "main.h"
 #include "log.h"
 
-
 struct EnumString ModApiMapgen::es_BiomeTerrainType[] =
 {
-       {BIOME_TYPE_NORMAL, "normal"},
-       {BIOME_TYPE_LIQUID, "liquid"},
-       {BIOME_TYPE_NETHER, "nether"},
-       {BIOME_TYPE_AETHER, "aether"},
-       {BIOME_TYPE_FLAT,   "flat"},
+       {BIOME_NORMAL, "normal"},
+       {BIOME_LIQUID, "liquid"},
+       {BIOME_NETHER, "nether"},
+       {BIOME_AETHER, "aether"},
+       {BIOME_FLAT,   "flat"},
        {0, NULL},
 };
 
@@ -68,9 +68,10 @@ struct EnumString ModApiMapgen::es_MapgenObject[] =
 
 struct EnumString ModApiMapgen::es_OreType[] =
 {
-       {ORE_TYPE_SCATTER,  "scatter"},
-       {ORE_TYPE_SHEET,    "sheet"},
-       {ORE_TYPE_BLOB,     "blob"},
+       {ORE_SCATTER, "scatter"},
+       {ORE_SHEET,   "sheet"},
+       {ORE_BLOB,    "blob"},
+       {ORE_VEIN,    "vein"},
        {0, NULL},
 };
 
@@ -84,116 +85,238 @@ struct EnumString ModApiMapgen::es_Rotation[] =
        {0, NULL},
 };
 
+struct EnumString ModApiMapgen::es_SchematicFormatType[] =
+{
+       {SCHEM_FMT_HANDLE, "handle"},
+       {SCHEM_FMT_MTS,    "mts"},
+       {SCHEM_FMT_LUA,    "lua"},
+       {0, NULL},
+};
+
+ObjDef *get_objdef(lua_State *L, int index, ObjDefManager *objmgr);
+
+Biome *get_or_load_biome(lua_State *L, int index,
+       BiomeManager *biomemgr);
+Biome *read_biome_def(lua_State *L, int index, INodeDefManager *ndef);
+size_t get_biome_list(lua_State *L, int index,
+       BiomeManager *biomemgr, std::set<u8> *biome_id_list);
+
+Schematic *get_or_load_schematic(lua_State *L, int index,
+       SchematicManager *schemmgr, StringMap *replace_names);
+Schematic *load_schematic(lua_State *L, int index, INodeDefManager *ndef,
+       StringMap *replace_names);
+Schematic *load_schematic_from_def(lua_State *L, int index,
+       INodeDefManager *ndef, StringMap *replace_names);
+bool read_schematic_def(lua_State *L, int index,
+       Schematic *schem, std::vector<std::string> *names);
+
+bool read_deco_simple(lua_State *L, DecoSimple *deco);
+bool read_deco_schematic(lua_State *L, SchematicManager *schemmgr, DecoSchematic *deco);
+
+
+///////////////////////////////////////////////////////////////////////////////
+
+ObjDef *get_objdef(lua_State *L, int index, ObjDefManager *objmgr)
+{
+       if (index < 0)
+               index = lua_gettop(L) + 1 + index;
+
+       // If a number, assume this is a handle to an object def
+       if (lua_isnumber(L, index))
+               return objmgr->get(lua_tointeger(L, index));
+
+       // If a string, assume a name is given instead
+       if (lua_isstring(L, index))
+               return objmgr->getByName(lua_tostring(L, index));
+
+       return NULL;
+}
 
 ///////////////////////////////////////////////////////////////////////////////
 
+Schematic *get_or_load_schematic(lua_State *L, int index,
+       SchematicManager *schemmgr, StringMap *replace_names)
+{
+       if (index < 0)
+               index = lua_gettop(L) + 1 + index;
+
+       Schematic *schem = (Schematic *)get_objdef(L, index, schemmgr);
+       if (schem)
+               return schem;
+
+       schem = load_schematic(L, index, schemmgr->getNodeDef(),
+               replace_names);
+       if (!schem)
+               return NULL;
+
+       if (schemmgr->add(schem) == OBJDEF_INVALID_HANDLE) {
+               delete schem;
+               return NULL;
+       }
+
+       return schem;
+}
+
+
+Schematic *load_schematic(lua_State *L, int index, INodeDefManager *ndef,
+       StringMap *replace_names)
+{
+       if (index < 0)
+               index = lua_gettop(L) + 1 + index;
+
+       Schematic *schem = NULL;
+
+       if (lua_istable(L, index)) {
+               schem = load_schematic_from_def(L, index, ndef,
+                       replace_names);
+               if (!schem) {
+                       delete schem;
+                       return NULL;
+               }
+       } else if (lua_isnumber(L, index)) {
+               return NULL;
+       } else if (lua_isstring(L, index)) {
+               schem = SchematicManager::create(SCHEMATIC_NORMAL);
+
+               std::string filepath = lua_tostring(L, index);
+               if (!fs::IsPathAbsolute(filepath))
+                       filepath = ModApiBase::getCurrentModPath(L) + DIR_DELIM + filepath;
+
+               if (!schem->loadSchematicFromFile(filepath, ndef,
+                               replace_names)) {
+                       delete schem;
+                       return NULL;
+               }
+       }
+
+       return schem;
+}
+
+
+Schematic *load_schematic_from_def(lua_State *L, int index,
+       INodeDefManager *ndef, StringMap *replace_names)
+{
+       Schematic *schem = SchematicManager::create(SCHEMATIC_NORMAL);
+
+       if (!read_schematic_def(L, index, schem, &schem->m_nodenames)) {
+               delete schem;
+               return NULL;
+       }
+
+       size_t num_nodes = schem->m_nodenames.size();
+
+       schem->m_nnlistsizes.push_back(num_nodes);
+
+       if (replace_names) {
+               for (size_t i = 0; i != num_nodes; i++) {
+                       StringMap::iterator it = replace_names->find(schem->m_nodenames[i]);
+                       if (it != replace_names->end())
+                               schem->m_nodenames[i] = it->second;
+               }
+       }
+
+       if (ndef)
+               ndef->pendNodeResolve(schem);
 
-bool read_schematic(lua_State *L, int index, Schematic *schem,
-       INodeDefManager *ndef, std::map<std::string, std::string> &replace_names)
+       return schem;
+}
+
+
+bool read_schematic_def(lua_State *L, int index,
+       Schematic *schem, std::vector<std::string> *names)
 {
+       if (!lua_istable(L, index))
+               return false;
+
        //// Get schematic size
        lua_getfield(L, index, "size");
-       v3s16 size = read_v3s16(L, -1);
+       v3s16 size = check_v3s16(L, -1);
        lua_pop(L, 1);
 
+       schem->size = size;
+
        //// Get schematic data
        lua_getfield(L, index, "data");
        luaL_checktype(L, -1, LUA_TTABLE);
 
-       int numnodes = size.X * size.Y * size.Z;
-       MapNode *schemdata = new MapNode[numnodes];
-       int i = 0;
+       u32 numnodes = size.X * size.Y * size.Z;
+       schem->schemdata = new MapNode[numnodes];
 
-       lua_pushnil(L);
-       while (lua_next(L, -2)) {
-               if (i >= numnodes) {
-                       i++;
-                       lua_pop(L, 1);
+       size_t names_base = names->size();
+       std::map<std::string, content_t> name_id_map;
+
+       u32 i = 0;
+       for (lua_pushnil(L); lua_next(L, -2); i++, lua_pop(L, 1)) {
+               if (i >= numnodes)
                        continue;
-               }
 
-               // same as readnode, except param1 default is MTSCHEM_PROB_CONST
-               lua_getfield(L, -1, "name");
-               std::string name = luaL_checkstring(L, -1);
-               lua_pop(L, 1);
+               //// Read name
+               std::string name;
+               if (!getstringfield(L, -1, "name", name))
+                       throw LuaError("Schematic data definition with missing name field");
 
+               //// Read param1/prob
                u8 param1;
-               lua_getfield(L, -1, "param1");
-               param1 = !lua_isnil(L, -1) ? lua_tonumber(L, -1) : MTSCHEM_PROB_ALWAYS;
-               lua_pop(L, 1);
-
-               u8 param2;
-               lua_getfield(L, -1, "param2");
-               param2 = !lua_isnil(L, -1) ? lua_tonumber(L, -1) : 0;
-               lua_pop(L, 1);
-
-               std::map<std::string, std::string>::iterator it;
-               it = replace_names.find(name);
-               if (it != replace_names.end())
-                       name = it->second;
+               if (!getintfield(L, -1, "param1", param1) &&
+                       !getintfield(L, -1, "prob", param1))
+                       param1 = MTSCHEM_PROB_ALWAYS_OLD;
+
+               //// Read param2
+               u8 param2 = getintfield_default(L, -1, "param2", 0);
+
+               //// Find or add new nodename-to-ID mapping
+               std::map<std::string, content_t>::iterator it = name_id_map.find(name);
+               content_t name_index;
+               if (it != name_id_map.end()) {
+                       name_index = it->second;
+               } else {
+                       name_index = names->size() - names_base;
+                       name_id_map[name] = name_index;
+                       names->push_back(name);
+               }
 
-               schemdata[i] = MapNode(ndef, name, param1, param2);
+               //// Perform probability/force_place fixup on param1
+               param1 >>= 1;
+               if (getboolfield_default(L, -1, "force_place", false))
+                       param1 |= MTSCHEM_FORCE_PLACE;
 
-               i++;
-               lua_pop(L, 1);
+               //// Actually set the node in the schematic
+               schem->schemdata[i] = MapNode(name_index, param1, param2);
        }
 
        if (i != numnodes) {
-               errorstream << "read_schematic: incorrect number of "
+               errorstream << "read_schematic_def: incorrect number of "
                        "nodes provided in raw schematic data (got " << i <<
                        ", expected " << numnodes << ")." << std::endl;
-               delete schemdata;
                return false;
        }
 
        //// Get Y-slice probability values (if present)
-       u8 *slice_probs = new u8[size.Y];
-       for (i = 0; i != size.Y; i++)
-               slice_probs[i] = MTSCHEM_PROB_ALWAYS;
+       schem->slice_probs = new u8[size.Y];
+       for (i = 0; i != (u32) size.Y; i++)
+               schem->slice_probs[i] = MTSCHEM_PROB_ALWAYS;
 
        lua_getfield(L, index, "yslice_prob");
        if (lua_istable(L, -1)) {
-               lua_pushnil(L);
-               while (lua_next(L, -2)) {
-                       if (getintfield(L, -1, "ypos", i) && i >= 0 && i < size.Y) {
-                               slice_probs[i] = getintfield_default(L, -1,
-                                       "prob", MTSCHEM_PROB_ALWAYS);
-                       }
-                       lua_pop(L, 1);
+               for (lua_pushnil(L); lua_next(L, -2); lua_pop(L, 1)) {
+                       u16 ypos;
+                       if (!getintfield(L, -1, "ypos", ypos) || (ypos >= size.Y) ||
+                               !getintfield(L, -1, "prob", schem->slice_probs[ypos]))
+                               continue;
+
+                       schem->slice_probs[ypos] >>= 1;
                }
        }
 
-       // Here, we read the nodes directly from the INodeDefManager - there is no
-       // need for pending node resolutions so we'll mark this schematic as updated
-       schem->flags       = SCHEM_CIDS_UPDATED;
-
-       schem->size        = size;
-       schem->schemdata   = schemdata;
-       schem->slice_probs = slice_probs;
        return true;
 }
 
 
-bool get_schematic(lua_State *L, int index, Schematic *schem,
-       INodeDefManager *ndef, std::map<std::string, std::string> &replace_names)
+void read_schematic_replacements(lua_State *L, int index, StringMap *replace_names)
 {
        if (index < 0)
                index = lua_gettop(L) + 1 + index;
 
-       if (lua_istable(L, index)) {
-               return read_schematic(L, index, schem, ndef, replace_names);
-       } else if (lua_isstring(L, index)) {
-               const char *filename = lua_tostring(L, index);
-               return schem->loadSchematicFromFile(filename, ndef, replace_names);
-       } else {
-               return false;
-       }
-}
-
-
-void read_schematic_replacements(lua_State *L,
-       std::map<std::string, std::string> &replace_names, int index)
-{
        lua_pushnil(L);
        while (lua_next(L, index)) {
                std::string replace_from;
@@ -212,11 +335,116 @@ void read_schematic_replacements(lua_State *L,
                        replace_to = lua_tostring(L, -1);
                }
 
-               replace_names[replace_from] = replace_to;
+               replace_names->insert(std::make_pair(replace_from, replace_to));
+               lua_pop(L, 1);
+       }
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+Biome *get_or_load_biome(lua_State *L, int index, BiomeManager *biomemgr)
+{
+       if (index < 0)
+               index = lua_gettop(L) + 1 + index;
+
+       Biome *biome = (Biome *)get_objdef(L, index, biomemgr);
+       if (biome)
+               return biome;
+
+       biome = read_biome_def(L, index, biomemgr->getNodeDef());
+       if (!biome)
+               return NULL;
+
+       if (biomemgr->add(biome) == OBJDEF_INVALID_HANDLE) {
+               delete biome;
+               return NULL;
+       }
+
+       return biome;
+}
+
+
+Biome *read_biome_def(lua_State *L, int index, INodeDefManager *ndef)
+{
+       if (!lua_istable(L, index))
+               return NULL;
+
+       BiomeType biometype = (BiomeType)getenumfield(L, index, "type",
+               ModApiMapgen::es_BiomeTerrainType, BIOME_NORMAL);
+       Biome *b = BiomeManager::create(biometype);
+
+       b->name            = getstringfield_default(L, index, "name", "");
+       b->depth_top       = getintfield_default(L,    index, "depth_top",       1);
+       b->depth_filler    = getintfield_default(L,    index, "depth_filler",    2);
+       b->depth_water_top = getintfield_default(L,    index, "depth_water_top", 0);
+       b->y_min           = getintfield_default(L,    index, "y_min",           -31000);
+       b->y_max           = getintfield_default(L,    index, "y_max",           31000);
+       b->heat_point      = getfloatfield_default(L,  index, "heat_point",      0.f);
+       b->humidity_point  = getfloatfield_default(L,  index, "humidity_point",  0.f);
+       b->flags           = 0; //reserved
+
+       std::vector<std::string> &nn = b->m_nodenames;
+       nn.push_back(getstringfield_default(L, index, "node_top",         ""));
+       nn.push_back(getstringfield_default(L, index, "node_filler",      ""));
+       nn.push_back(getstringfield_default(L, index, "node_stone",       ""));
+       nn.push_back(getstringfield_default(L, index, "node_water_top",   ""));
+       nn.push_back(getstringfield_default(L, index, "node_water",       ""));
+       nn.push_back(getstringfield_default(L, index, "node_river_water", ""));
+       nn.push_back(getstringfield_default(L, index, "node_dust",        ""));
+       ndef->pendNodeResolve(b);
+
+       return b;
+}
+
+
+size_t get_biome_list(lua_State *L, int index,
+       BiomeManager *biomemgr, std::set<u8> *biome_id_list)
+{
+       if (index < 0)
+               index = lua_gettop(L) + 1 + index;
+
+       if (lua_isnil(L, index))
+               return 0;
+
+       bool is_single = true;
+       if (lua_istable(L, index)) {
+               lua_getfield(L, index, "name");
+               is_single = !lua_isnil(L, -1);
                lua_pop(L, 1);
        }
+
+       if (is_single) {
+               Biome *biome = get_or_load_biome(L, index, biomemgr);
+               if (!biome) {
+                       errorstream << "get_biome_list: failed to get biome" << std::endl;
+                       return 1;
+               }
+
+               biome_id_list->insert(biome->index);
+               return 0;
+       }
+
+       // returns number of failed resolutions
+       size_t fail_count = 0;
+       size_t count = 0;
+
+       for (lua_pushnil(L); lua_next(L, index); lua_pop(L, 1)) {
+               count++;
+               Biome *biome = get_or_load_biome(L, -1, biomemgr);
+               if (!biome) {
+                       fail_count++;
+                       errorstream << "get_biome_list: failed to load biome (index "
+                               << count << ")" << std::endl;
+                       continue;
+               }
+
+               biome_id_list->insert(biome->index);
+       }
+
+       return fail_count;
 }
 
+///////////////////////////////////////////////////////////////////////////////
 
 // get_mapgen_object(objectname)
 // returns the requested object used during map generation
@@ -238,92 +466,119 @@ int ModApiMapgen::l_get_mapgen_object(lua_State *L)
        size_t maplen = mg->csize.X * mg->csize.Z;
 
        switch (mgobj) {
-               case MGOBJ_VMANIP: {
-                       ManualMapVoxelManipulator *vm = mg->vm;
+       case MGOBJ_VMANIP: {
+               MMVManip *vm = mg->vm;
 
-                       // VoxelManip object
-                       LuaVoxelManip *o = new LuaVoxelManip(vm, true);
-                       *(void **)(lua_newuserdata(L, sizeof(void *))) = o;
-                       luaL_getmetatable(L, "VoxelManip");
-                       lua_setmetatable(L, -2);
+               // VoxelManip object
+               LuaVoxelManip *o = new LuaVoxelManip(vm, true);
+               *(void **)(lua_newuserdata(L, sizeof(void *))) = o;
+               luaL_getmetatable(L, "VoxelManip");
+               lua_setmetatable(L, -2);
 
-                       // emerged min pos
-                       push_v3s16(L, vm->m_area.MinEdge);
+               // emerged min pos
+               push_v3s16(L, vm->m_area.MinEdge);
 
-                       // emerged max pos
-                       push_v3s16(L, vm->m_area.MaxEdge);
+               // emerged max pos
+               push_v3s16(L, vm->m_area.MaxEdge);
 
-                       return 3;
+               return 3;
+       }
+       case MGOBJ_HEIGHTMAP: {
+               if (!mg->heightmap)
+                       return 0;
+
+               lua_newtable(L);
+               for (size_t i = 0; i != maplen; i++) {
+                       lua_pushinteger(L, mg->heightmap[i]);
+                       lua_rawseti(L, -2, i + 1);
                }
-               case MGOBJ_HEIGHTMAP: {
-                       if (!mg->heightmap)
-                               return 0;
 
-                       lua_newtable(L);
-                       for (size_t i = 0; i != maplen; i++) {
-                               lua_pushinteger(L, mg->heightmap[i]);
-                               lua_rawseti(L, -2, i + 1);
-                       }
+               return 1;
+       }
+       case MGOBJ_BIOMEMAP: {
+               if (!mg->biomemap)
+                       return 0;
+
+               lua_newtable(L);
+               for (size_t i = 0; i != maplen; i++) {
+                       lua_pushinteger(L, mg->biomemap[i]);
+                       lua_rawseti(L, -2, i + 1);
+               }
 
-                       return 1;
+               return 1;
+       }
+       case MGOBJ_HEATMAP: { // Mapgen V7 specific objects
+       case MGOBJ_HUMIDMAP:
+               if (strcmp(emerge->params.mg_name.c_str(), "v7"))
+                       return 0;
+
+               MapgenV7 *mgv7 = (MapgenV7 *)mg;
+
+               float *arr = (mgobj == MGOBJ_HEATMAP) ?
+                       mgv7->noise_heat->result : mgv7->noise_humidity->result;
+               if (!arr)
+                       return 0;
+
+               lua_newtable(L);
+               for (size_t i = 0; i != maplen; i++) {
+                       lua_pushnumber(L, arr[i]);
+                       lua_rawseti(L, -2, i + 1);
                }
-               case MGOBJ_BIOMEMAP: {
-                       if (!mg->biomemap)
-                               return 0;
 
+               return 1;
+       }
+       case MGOBJ_GENNOTIFY: {
+               std::map<std::string, std::vector<v3s16> >event_map;
+               std::map<std::string, std::vector<v3s16> >::iterator it;
+
+               mg->gennotify.getEvents(event_map);
+
+               lua_newtable(L);
+               for (it = event_map.begin(); it != event_map.end(); ++it) {
                        lua_newtable(L);
-                       for (size_t i = 0; i != maplen; i++) {
-                               lua_pushinteger(L, mg->biomemap[i]);
-                               lua_rawseti(L, -2, i + 1);
+
+                       for (size_t j = 0; j != it->second.size(); j++) {
+                               push_v3s16(L, it->second[j]);
+                               lua_rawseti(L, -2, j + 1);
                        }
 
-                       return 1;
+                       lua_setfield(L, -2, it->first.c_str());
                }
-               case MGOBJ_HEATMAP: { // Mapgen V7 specific objects
-               case MGOBJ_HUMIDMAP:
-                       if (strcmp(emerge->params.mg_name.c_str(), "v7"))
-                               return 0;
 
-                       MapgenV7 *mgv7 = (MapgenV7 *)mg;
+               return 1;
+       }
+       }
 
-                       float *arr = (mgobj == MGOBJ_HEATMAP) ?
-                               mgv7->noise_heat->result : mgv7->noise_humidity->result;
-                       if (!arr)
-                               return 0;
+       return 0;
+}
 
-                       lua_newtable(L);
-                       for (size_t i = 0; i != maplen; i++) {
-                               lua_pushnumber(L, arr[i]);
-                               lua_rawseti(L, -2, i + 1);
-                       }
 
-                       return 1;
-               }
-               case MGOBJ_GENNOTIFY: {
-                       std::map<std::string, std::vector<v3s16> >event_map;
-                       std::map<std::string, std::vector<v3s16> >::iterator it;
+int ModApiMapgen::l_get_mapgen_params(lua_State *L)
+{
+       MapgenParams *params = &getServer(L)->getEmergeManager()->params;
 
-                       mg->gennotify.getEvents(event_map);
+       lua_newtable(L);
 
-                       lua_newtable(L);
-                       for (it = event_map.begin(); it != event_map.end(); ++it) {
-                               lua_newtable(L);
+       lua_pushstring(L, params->mg_name.c_str());
+       lua_setfield(L, -2, "mgname");
 
-                               for (size_t j = 0; j != it->second.size(); j++) {
-                                       push_v3s16(L, it->second[j]);
-                                       lua_rawseti(L, -2, j + 1);
-                               }
+       lua_pushinteger(L, params->seed);
+       lua_setfield(L, -2, "seed");
 
-                               lua_setfield(L, -2, it->first.c_str());
-                       }
+       lua_pushinteger(L, params->water_level);
+       lua_setfield(L, -2, "water_level");
 
-                       return 1;
-               }
-       }
+       lua_pushinteger(L, params->chunksize);
+       lua_setfield(L, -2, "chunksize");
 
-       return 0;
+       std::string flagstr = writeFlagString(params->flags, flagdesc_mapgen, (u32)-1);
+       lua_pushstring(L, flagstr.c_str());
+       lua_setfield(L, -2, "flags");
+
+       return 1;
 }
 
+
 // set_mapgen_params(params)
 // set mapgen parameters
 int ModApiMapgen::l_set_mapgen_params(lua_State *L)
@@ -331,43 +586,39 @@ int ModApiMapgen::l_set_mapgen_params(lua_State *L)
        if (!lua_istable(L, 1))
                return 0;
 
-       EmergeManager *emerge = getServer(L)->getEmergeManager();
-       assert(emerge);
-
-       std::string flagstr;
+       MapgenParams *params = &getServer(L)->getEmergeManager()->params;
        u32 flags = 0, flagmask = 0;
 
        lua_getfield(L, 1, "mgname");
        if (lua_isstring(L, -1)) {
-               emerge->params.mg_name = std::string(lua_tostring(L, -1));
-               delete emerge->params.sparams;
-               emerge->params.sparams = NULL;
+               params->mg_name = lua_tostring(L, -1);
+               delete params->sparams;
+               params->sparams = NULL;
        }
 
        lua_getfield(L, 1, "seed");
        if (lua_isnumber(L, -1))
-               emerge->params.seed = lua_tointeger(L, -1);
+               params->seed = lua_tointeger(L, -1);
 
        lua_getfield(L, 1, "water_level");
        if (lua_isnumber(L, -1))
-               emerge->params.water_level = lua_tointeger(L, -1);
+               params->water_level = lua_tointeger(L, -1);
 
+       warn_if_field_exists(L, 1, "flagmask",
+               "Deprecated: flags field now includes unset flags.");
        lua_getfield(L, 1, "flagmask");
-       if (lua_isstring(L, -1)) {
-               flagstr = lua_tostring(L, -1);
-               emerge->params.flags &= ~readFlagString(flagstr, flagdesc_mapgen, NULL);
-               errorstream << "set_mapgen_params(): flagmask field is deprecated, "
-                       "see lua_api.txt" << std::endl;
-       }
+       if (lua_isstring(L, -1))
+               params->flags &= ~readFlagString(lua_tostring(L, -1), flagdesc_mapgen, NULL);
 
        if (getflagsfield(L, 1, "flags", flagdesc_mapgen, &flags, &flagmask)) {
-               emerge->params.flags &= ~flagmask;
-               emerge->params.flags |= flags;
+               params->flags &= ~flagmask;
+               params->flags |= flags;
        }
 
        return 0;
 }
 
+
 // set_noiseparams(name, noiseparams, set_default)
 // set global config values for noise parameters
 int ModApiMapgen::l_set_noiseparams(lua_State *L)
@@ -385,6 +636,7 @@ int ModApiMapgen::l_set_noiseparams(lua_State *L)
        return 0;
 }
 
+
 // set_gen_notify(flags, {deco_id_table})
 int ModApiMapgen::l_set_gen_notify(lua_State *L)
 {
@@ -408,6 +660,7 @@ int ModApiMapgen::l_set_gen_notify(lua_State *L)
        return 0;
 }
 
+
 // register_biome({lots of stuff})
 int ModApiMapgen::l_register_biome(lua_State *L)
 {
@@ -417,61 +670,20 @@ int ModApiMapgen::l_register_biome(lua_State *L)
        INodeDefManager *ndef = getServer(L)->getNodeDefManager();
        BiomeManager *bmgr    = getServer(L)->getEmergeManager()->biomemgr;
 
-       enum BiomeType biometype = (BiomeType)getenumfield(L, index, "type",
-               es_BiomeTerrainType, BIOME_TYPE_NORMAL);
-       Biome *b = bmgr->create(biometype);
-
-       b->name           = getstringfield_default(L, index, "name", "");
-       b->depth_top      = getintfield_default(L, index, "depth_top",    1);
-       b->depth_filler   = getintfield_default(L, index, "depth_filler", 3);
-       b->height_min     = getintfield_default(L, index, "height_min",   0);
-       b->height_max     = getintfield_default(L, index, "height_max",   0);
-       b->heat_point     = getfloatfield_default(L, index, "heat_point",     0.);
-       b->humidity_point = getfloatfield_default(L, index, "humidity_point", 0.);
-       b->flags          = 0; //reserved
-
-       u32 id = bmgr->add(b);
-       if (id == (u32)-1) {
-               delete b;
+       Biome *biome = read_biome_def(L, index, ndef);
+       if (!biome)
                return 0;
-       }
-
-       NodeResolveInfo *nri = new NodeResolveInfo(b);
-       std::list<std::string> &nnames = nri->nodenames;
-       nnames.push_back(getstringfield_default(L, index, "node_top",        ""));
-       nnames.push_back(getstringfield_default(L, index, "node_filler",     ""));
-       nnames.push_back(getstringfield_default(L, index, "node_stone",      ""));
-       nnames.push_back(getstringfield_default(L, index, "node_water",      ""));
-       nnames.push_back(getstringfield_default(L, index, "node_dust",       ""));
-       nnames.push_back(getstringfield_default(L, index, "node_dust_water", ""));
-       ndef->pendNodeResolve(nri);
 
-       verbosestream << "register_biome: " << b->name << std::endl;
+       ObjDefHandle handle = bmgr->add(biome);
+       if (handle == OBJDEF_INVALID_HANDLE) {
+               delete biome;
+               return 0;
+       }
 
-       lua_pushinteger(L, id);
+       lua_pushinteger(L, handle);
        return 1;
 }
 
-int ModApiMapgen::l_clear_registered_biomes(lua_State *L)
-{
-       BiomeManager *bmgr = getServer(L)->getEmergeManager()->biomemgr;
-       bmgr->clear();
-       return 0;
-}
-
-int ModApiMapgen::l_clear_registered_decorations(lua_State *L)
-{
-       DecorationManager *dmgr = getServer(L)->getEmergeManager()->decomgr;
-       dmgr->clear();
-       return 0;
-}
-
-int ModApiMapgen::l_clear_registered_ores(lua_State *L)
-{
-       OreManager *omgr = getServer(L)->getEmergeManager()->oremgr;
-       omgr->clear();
-       return 0;
-}
 
 // register_decoration({lots of stuff})
 int ModApiMapgen::l_register_decoration(lua_State *L)
@@ -482,6 +694,7 @@ int ModApiMapgen::l_register_decoration(lua_State *L)
        INodeDefManager *ndef      = getServer(L)->getNodeDefManager();
        DecorationManager *decomgr = getServer(L)->getEmergeManager()->decomgr;
        BiomeManager *biomemgr     = getServer(L)->getEmergeManager()->biomemgr;
+       SchematicManager *schemmgr = getServer(L)->getEmergeManager()->schemmgr;
 
        enum DecorationType decotype = (DecorationType)getenumfield(L, index,
                                "deco_type", es_DecorationType, -1);
@@ -489,12 +702,14 @@ int ModApiMapgen::l_register_decoration(lua_State *L)
        Decoration *deco = decomgr->create(decotype);
        if (!deco) {
                errorstream << "register_decoration: decoration placement type "
-                       << decotype << " not implemented";
+                       << decotype << " not implemented" << std::endl;
                return 0;
        }
 
        deco->name       = getstringfield_default(L, index, "name", "");
        deco->fill_ratio = getfloatfield_default(L, index, "fill_ratio", 0.02);
+       deco->y_min      = getintfield_default(L, index, "y_min", -31000);
+       deco->y_max      = getintfield_default(L, index, "y_max", 31000);
        deco->sidelen    = getintfield_default(L, index, "sidelen", 8);
        if (deco->sidelen <= 0) {
                errorstream << "register_decoration: sidelen must be "
@@ -503,15 +718,11 @@ int ModApiMapgen::l_register_decoration(lua_State *L)
                return 0;
        }
 
-       NodeResolveInfo *nri = new NodeResolveInfo(deco);
-
        //// Get node name(s) to place decoration on
-       std::vector<const char *> place_on_names;
-       getstringlistfield(L, index, "place_on", place_on_names);
-       nri->nodelistinfo.push_back(NodeListInfo(place_on_names.size()));
-       for (size_t i = 0; i != place_on_names.size(); i++)
-               nri->nodenames.push_back(place_on_names[i]);
+       size_t nread = getstringlistfield(L, index, "place_on", &deco->m_nodenames);
+       deco->m_nnlistsizes.push_back(nread);
 
+       //// Get decoration flags
        getflagsfield(L, index, "flags", flagdesc_deco, &deco->flags, NULL);
 
        //// Get NoiseParams to define how decoration is placed
@@ -521,51 +732,45 @@ int ModApiMapgen::l_register_decoration(lua_State *L)
        lua_pop(L, 1);
 
        //// Get biomes associated with this decoration (if any)
-       std::vector<const char *> biome_list;
-       getstringlistfield(L, index, "biomes", biome_list);
-       for (size_t i = 0; i != biome_list.size(); i++) {
-               Biome *b = (Biome *)biomemgr->getByName(biome_list[i]);
-               if (!b)
-                       continue;
-
-               deco->biomes.insert(b->id);
-       }
+       lua_getfield(L, index, "biomes");
+       if (get_biome_list(L, -1, biomemgr, &deco->biomes))
+               errorstream << "register_decoration: couldn't get all biomes " << std::endl;
+       lua_pop(L, 1);
 
        //// Handle decoration type-specific parameters
        bool success = false;
        switch (decotype) {
-               case DECO_SIMPLE:
-                       success = regDecoSimple(L, nri, (DecoSimple *)deco);
-                       break;
-               case DECO_SCHEMATIC:
-                       success = regDecoSchematic(L, ndef, (DecoSchematic *)deco);
-                       break;
-               case DECO_LSYSTEM:
-                       break;
+       case DECO_SIMPLE:
+               success = read_deco_simple(L, (DecoSimple *)deco);
+               break;
+       case DECO_SCHEMATIC:
+               success = read_deco_schematic(L, schemmgr, (DecoSchematic *)deco);
+               break;
+       case DECO_LSYSTEM:
+               break;
        }
 
-       ndef->pendNodeResolve(nri);
-
        if (!success) {
                delete deco;
                return 0;
        }
 
-       u32 id = decomgr->add(deco);
-       if (id == (u32)-1) {
+       ndef->pendNodeResolve(deco);
+
+       ObjDefHandle handle = decomgr->add(deco);
+       if (handle == OBJDEF_INVALID_HANDLE) {
                delete deco;
                return 0;
        }
 
-       verbosestream << "register_decoration: " << deco->name << std::endl;
-
-       lua_pushinteger(L, id);
+       lua_pushinteger(L, handle);
        return 1;
 }
 
-bool ModApiMapgen::regDecoSimple(lua_State *L,
-               NodeResolveInfo *nri, DecoSimple *deco)
+
+bool read_deco_simple(lua_State *L, DecoSimple *deco)
 {
+       size_t nnames;
        int index = 1;
 
        deco->deco_height     = getintfield_default(L, index, "height", 1);
@@ -578,60 +783,48 @@ bool ModApiMapgen::regDecoSimple(lua_State *L,
                return false;
        }
 
-       std::vector<const char *> deco_names;
-       getstringlistfield(L, index, "decoration", deco_names);
-       if (deco_names.size() == 0) {
+       nnames = getstringlistfield(L, index, "decoration", &deco->m_nodenames);
+       deco->m_nnlistsizes.push_back(nnames);
+       if (nnames == 0) {
                errorstream << "register_decoration: no decoration nodes "
                        "defined" << std::endl;
                return false;
        }
-       nri->nodelistinfo.push_back(NodeListInfo(deco_names.size()));
-       for (size_t i = 0; i != deco_names.size(); i++)
-               nri->nodenames.push_back(deco_names[i]);
 
-       std::vector<const char *> spawnby_names;
-       getstringlistfield(L, index, "spawn_by", spawnby_names);
-       if (deco->nspawnby != -1 && spawnby_names.size() == 0) {
+       nnames = getstringlistfield(L, index, "spawn_by", &deco->m_nodenames);
+       deco->m_nnlistsizes.push_back(nnames);
+       if (nnames == 0 && deco->nspawnby != -1) {
                errorstream << "register_decoration: no spawn_by nodes defined,"
                        " but num_spawn_by specified" << std::endl;
                return false;
        }
-       nri->nodelistinfo.push_back(NodeListInfo(spawnby_names.size()));
-       for (size_t i = 0; i != spawnby_names.size(); i++)
-               nri->nodenames.push_back(spawnby_names[i]);
 
        return true;
 }
 
-bool ModApiMapgen::regDecoSchematic(lua_State *L, INodeDefManager *ndef,
-       DecoSchematic *deco)
+
+bool read_deco_schematic(lua_State *L, SchematicManager *schemmgr, DecoSchematic *deco)
 {
        int index = 1;
 
        deco->rotation = (Rotation)getenumfield(L, index, "rotation",
-               es_Rotation, ROTATE_0);
+               ModApiMapgen::es_Rotation, ROTATE_0);
 
-       std::map<std::string, std::string> replace_names;
+       StringMap replace_names;
        lua_getfield(L, index, "replacements");
        if (lua_istable(L, -1))
-               read_schematic_replacements(L, replace_names, lua_gettop(L));
+               read_schematic_replacements(L, -1, &replace_names);
        lua_pop(L, 1);
 
-       // TODO(hmmmm): get a ref from registered schematics
-       Schematic *schem = new Schematic;
        lua_getfield(L, index, "schematic");
-       if (!get_schematic(L, -1, schem, ndef, replace_names)) {
-               lua_pop(L, 1);
-               delete schem;
-               return false;
-       }
+       Schematic *schem = get_or_load_schematic(L, -1, schemmgr, &replace_names);
        lua_pop(L, 1);
 
        deco->schematic = schem;
-
-       return true;
+       return schem != NULL;
 }
 
+
 // register_ore({lots of stuff})
 int ModApiMapgen::l_register_ore(lua_State *L)
 {
@@ -639,10 +832,11 @@ int ModApiMapgen::l_register_ore(lua_State *L)
        luaL_checktype(L, index, LUA_TTABLE);
 
        INodeDefManager *ndef = getServer(L)->getNodeDefManager();
+       BiomeManager *bmgr    = getServer(L)->getEmergeManager()->biomemgr;
        OreManager *oremgr    = getServer(L)->getEmergeManager()->oremgr;
 
        enum OreType oretype = (OreType)getenumfield(L, index,
-                               "ore_type", es_OreType, ORE_TYPE_SCATTER);
+                               "ore_type", es_OreType, ORE_SCATTER);
        Ore *ore = oremgr->create(oretype);
        if (!ore) {
                errorstream << "register_ore: ore_type " << oretype << " not implemented";
@@ -654,12 +848,26 @@ int ModApiMapgen::l_register_ore(lua_State *L)
        ore->clust_scarcity = getintfield_default(L, index, "clust_scarcity", 1);
        ore->clust_num_ores = getintfield_default(L, index, "clust_num_ores", 1);
        ore->clust_size     = getintfield_default(L, index, "clust_size", 0);
-       ore->height_min     = getintfield_default(L, index, "height_min", 0);
-       ore->height_max     = getintfield_default(L, index, "height_max", 0);
        ore->nthresh        = getfloatfield_default(L, index, "noise_threshhold", 0);
        ore->noise          = NULL;
        ore->flags          = 0;
 
+       //// Get y_min/y_max
+       warn_if_field_exists(L, index, "height_min",
+               "Deprecated: new name is \"y_min\".");
+       warn_if_field_exists(L, index, "height_max",
+               "Deprecated: new name is \"y_max\".");
+
+       int ymin, ymax;
+       if (!getintfield(L, index, "y_min", ymin) &&
+               !getintfield(L, index, "height_min", ymin))
+               ymin = -31000;
+       if (!getintfield(L, index, "y_max", ymax) &&
+               !getintfield(L, index, "height_max", ymax))
+               ymax = 31000;
+       ore->y_min = ymin;
+       ore->y_max = ymax;
+
        if (ore->clust_scarcity <= 0 || ore->clust_num_ores <= 0) {
                errorstream << "register_ore: clust_scarcity and clust_num_ores"
                        "must be greater than 0" << std::endl;
@@ -667,8 +875,16 @@ int ModApiMapgen::l_register_ore(lua_State *L)
                return 0;
        }
 
+       //// Get flags
        getflagsfield(L, index, "flags", flagdesc_ore, &ore->flags, NULL);
 
+       //// Get biomes associated with this decoration (if any)
+       lua_getfield(L, index, "biomes");
+       if (get_biome_list(L, -1, bmgr, &ore->biomes))
+               errorstream << "register_ore: couldn't get all biomes " << std::endl;
+       lua_pop(L, 1);
+
+       //// Get noise parameters if needed
        lua_getfield(L, index, "noise_params");
        if (read_noiseparams(L, -1, &ore->np)) {
                ore->flags |= OREFLAG_USE_NOISE;
@@ -680,39 +896,152 @@ int ModApiMapgen::l_register_ore(lua_State *L)
        }
        lua_pop(L, 1);
 
-       u32 id = oremgr->add(ore);
-       if (id == (u32)-1) {
+       if (oretype == ORE_VEIN) {
+               OreVein *orevein = (OreVein *)ore;
+               orevein->random_factor = getfloatfield_default(L, index,
+                       "random_factor", 1.f);
+       }
+
+       ObjDefHandle handle = oremgr->add(ore);
+       if (handle == OBJDEF_INVALID_HANDLE) {
                delete ore;
                return 0;
        }
 
-       NodeResolveInfo *nri = new NodeResolveInfo(ore);
-       nri->nodenames.push_back(getstringfield_default(L, index, "ore", ""));
+       ore->m_nodenames.push_back(getstringfield_default(L, index, "ore", ""));
+
+       size_t nnames = getstringlistfield(L, index, "wherein", &ore->m_nodenames);
+       ore->m_nnlistsizes.push_back(nnames);
 
-       std::vector<const char *> wherein_names;
-       getstringlistfield(L, index, "wherein", wherein_names);
-       nri->nodelistinfo.push_back(NodeListInfo(wherein_names.size()));
-       for (size_t i = 0; i != wherein_names.size(); i++)
-               nri->nodenames.push_back(wherein_names[i]);
+       ndef->pendNodeResolve(ore);
 
-       ndef->pendNodeResolve(nri);
+       lua_pushinteger(L, handle);
+       return 1;
+}
+
+
+// register_schematic({schematic}, replacements={})
+int ModApiMapgen::l_register_schematic(lua_State *L)
+{
+       SchematicManager *schemmgr = getServer(L)->getEmergeManager()->schemmgr;
 
-       verbosestream << "register_ore: " << ore->name << std::endl;
+       StringMap replace_names;
+       if (lua_istable(L, 2))
+               read_schematic_replacements(L, 2, &replace_names);
 
-       lua_pushinteger(L, id);
+       Schematic *schem = load_schematic(L, 1, schemmgr->getNodeDef(),
+               &replace_names);
+       if (!schem)
+               return 0;
+
+       ObjDefHandle handle = schemmgr->add(schem);
+       if (handle == OBJDEF_INVALID_HANDLE) {
+               delete schem;
+               return 0;
+       }
+
+       lua_pushinteger(L, handle);
        return 1;
 }
 
-// create_schematic(p1, p2, probability_list, filename)
+
+// clear_registered_biomes()
+int ModApiMapgen::l_clear_registered_biomes(lua_State *L)
+{
+       BiomeManager *bmgr = getServer(L)->getEmergeManager()->biomemgr;
+       bmgr->clear();
+       return 0;
+}
+
+
+// clear_registered_decorations()
+int ModApiMapgen::l_clear_registered_decorations(lua_State *L)
+{
+       DecorationManager *dmgr = getServer(L)->getEmergeManager()->decomgr;
+       dmgr->clear();
+       return 0;
+}
+
+
+// clear_registered_ores()
+int ModApiMapgen::l_clear_registered_ores(lua_State *L)
+{
+       OreManager *omgr = getServer(L)->getEmergeManager()->oremgr;
+       omgr->clear();
+       return 0;
+}
+
+
+// clear_registered_schematics()
+int ModApiMapgen::l_clear_registered_schematics(lua_State *L)
+{
+       SchematicManager *smgr = getServer(L)->getEmergeManager()->schemmgr;
+       smgr->clear();
+       return 0;
+}
+
+
+// generate_ores(vm, p1, p2, [ore_id])
+int ModApiMapgen::l_generate_ores(lua_State *L)
+{
+       EmergeManager *emerge = getServer(L)->getEmergeManager();
+
+       Mapgen mg;
+       mg.seed = emerge->params.seed;
+       mg.vm   = LuaVoxelManip::checkobject(L, 1)->vm;
+       mg.ndef = getServer(L)->getNodeDefManager();
+
+       v3s16 pmin = lua_istable(L, 2) ? check_v3s16(L, 2) :
+                       mg.vm->m_area.MinEdge + v3s16(1,1,1) * MAP_BLOCKSIZE;
+       v3s16 pmax = lua_istable(L, 3) ? check_v3s16(L, 3) :
+                       mg.vm->m_area.MaxEdge - v3s16(1,1,1) * MAP_BLOCKSIZE;
+       sortBoxVerticies(pmin, pmax);
+
+       u32 blockseed = Mapgen::getBlockSeed(pmin, mg.seed);
+
+       emerge->oremgr->placeAllOres(&mg, blockseed, pmin, pmax);
+
+       return 0;
+}
+
+
+// generate_decorations(vm, p1, p2, [deco_id])
+int ModApiMapgen::l_generate_decorations(lua_State *L)
+{
+       EmergeManager *emerge = getServer(L)->getEmergeManager();
+
+       Mapgen mg;
+       mg.seed = emerge->params.seed;
+       mg.vm   = LuaVoxelManip::checkobject(L, 1)->vm;
+       mg.ndef = getServer(L)->getNodeDefManager();
+
+       v3s16 pmin = lua_istable(L, 2) ? check_v3s16(L, 2) :
+                       mg.vm->m_area.MinEdge + v3s16(1,1,1) * MAP_BLOCKSIZE;
+       v3s16 pmax = lua_istable(L, 3) ? check_v3s16(L, 3) :
+                       mg.vm->m_area.MaxEdge - v3s16(1,1,1) * MAP_BLOCKSIZE;
+       sortBoxVerticies(pmin, pmax);
+
+       u32 blockseed = Mapgen::getBlockSeed(pmin, mg.seed);
+
+       emerge->decomgr->placeAllDecos(&mg, blockseed, pmin, pmax);
+
+       return 0;
+}
+
+
+// create_schematic(p1, p2, probability_list, filename, y_slice_prob_list)
 int ModApiMapgen::l_create_schematic(lua_State *L)
 {
-       Schematic schem;
+       INodeDefManager *ndef = getServer(L)->getNodeDefManager();
+
+       const char *filename = luaL_checkstring(L, 4);
+       CHECK_SECURE_PATH_OPTIONAL(L, filename);
 
        Map *map = &(getEnv(L)->getMap());
-       INodeDefManager *ndef = getServer(L)->getNodeDefManager();
+       Schematic schem;
 
-       v3s16 p1 = read_v3s16(L, 1);
-       v3s16 p2 = read_v3s16(L, 2);
+       v3s16 p1 = check_v3s16(L, 1);
+       v3s16 p2 = check_v3s16(L, 2);
        sortBoxVerticies(p1, p2);
 
        std::vector<std::pair<v3s16, u8> > prob_list;
@@ -721,7 +1050,7 @@ int ModApiMapgen::l_create_schematic(lua_State *L)
                while (lua_next(L, 3)) {
                        if (lua_istable(L, -1)) {
                                lua_getfield(L, -1, "pos");
-                               v3s16 pos = read_v3s16(L, -1);
+                               v3s16 pos = check_v3s16(L, -1);
                                lua_pop(L, 1);
 
                                u8 prob = getintfield_default(L, -1, "prob", MTSCHEM_PROB_ALWAYS);
@@ -746,8 +1075,6 @@ int ModApiMapgen::l_create_schematic(lua_State *L)
                }
        }
 
-       const char *filename = luaL_checkstring(L, 4);
-
        if (!schem.getSchematicFromMap(map, p1, p2)) {
                errorstream << "create_schematic: failed to get schematic "
                        "from map" << std::endl;
@@ -760,24 +1087,25 @@ int ModApiMapgen::l_create_schematic(lua_State *L)
        actionstream << "create_schematic: saved schematic file '"
                << filename << "'." << std::endl;
 
+       lua_pushboolean(L, true);
        return 1;
 }
 
+
 // place_schematic(p, schematic, rotation, replacement)
 int ModApiMapgen::l_place_schematic(lua_State *L)
 {
-       Schematic schem;
-
        Map *map = &(getEnv(L)->getMap());
-       INodeDefManager *ndef = getServer(L)->getNodeDefManager();
+       SchematicManager *schemmgr = getServer(L)->getEmergeManager()->schemmgr;
 
        //// Read position
-       v3s16 p = read_v3s16(L, 1);
+       v3s16 p = check_v3s16(L, 1);
 
        //// Read rotation
        int rot = ROTATE_0;
-       if (lua_isstring(L, 3))
-               string_to_enum(es_Rotation, rot, std::string(lua_tostring(L, 3)));
+       const char *enumstr = lua_tostring(L, 3);
+       if (enumstr)
+               string_to_enum(es_Rotation, rot, std::string(enumstr));
 
        //// Read force placement
        bool force_placement = true;
@@ -785,25 +1113,78 @@ int ModApiMapgen::l_place_schematic(lua_State *L)
                force_placement = lua_toboolean(L, 5);
 
        //// Read node replacements
-       std::map<std::string, std::string> replace_names;
+       StringMap replace_names;
        if (lua_istable(L, 4))
-               read_schematic_replacements(L, replace_names, 4);
+               read_schematic_replacements(L, 4, &replace_names);
 
        //// Read schematic
-       if (!get_schematic(L, 2, &schem, ndef, replace_names)) {
+       Schematic *schem = get_or_load_schematic(L, 2, schemmgr, &replace_names);
+       if (!schem) {
                errorstream << "place_schematic: failed to get schematic" << std::endl;
                return 0;
        }
 
-       schem.placeStructure(map, p, 0, (Rotation)rot, force_placement, ndef);
+       schem->placeStructure(map, p, 0, (Rotation)rot, force_placement);
+
+       lua_pushboolean(L, true);
+       return 1;
+}
+
+// serialize_schematic(schematic, format, options={...})
+int ModApiMapgen::l_serialize_schematic(lua_State *L)
+{
+       SchematicManager *schemmgr = getServer(L)->getEmergeManager()->schemmgr;
+
+       //// Read options
+       bool use_comments = getboolfield_default(L, 3, "lua_use_comments", false);
+       u32 indent_spaces = getintfield_default(L, 3, "lua_num_indent_spaces", 0);
+
+       //// Get schematic
+       bool was_loaded = false;
+       Schematic *schem = (Schematic *)get_objdef(L, 1, schemmgr);
+       if (!schem) {
+               schem = load_schematic(L, 1, NULL, NULL);
+               was_loaded = true;
+       }
+       if (!schem) {
+               errorstream << "serialize_schematic: failed to get schematic" << std::endl;
+               return 0;
+       }
+
+       //// Read format of definition to save as
+       int schem_format = SCHEM_FMT_MTS;
+       const char *enumstr = lua_tostring(L, 2);
+       if (enumstr)
+               string_to_enum(es_SchematicFormatType, schem_format, std::string(enumstr));
+
+       //// Serialize to binary string
+       std::ostringstream os(std::ios_base::binary);
+       switch (schem_format) {
+       case SCHEM_FMT_MTS:
+               schem->serializeToMts(&os, schem->m_nodenames);
+               break;
+       case SCHEM_FMT_LUA:
+               schem->serializeToLua(&os, schem->m_nodenames,
+                       use_comments, indent_spaces);
+               break;
+       default:
+               return 0;
+       }
+
+       if (was_loaded)
+               delete schem;
 
+       std::string ser = os.str();
+       lua_pushlstring(L, ser.c_str(), ser.length());
        return 1;
 }
 
+
 void ModApiMapgen::Initialize(lua_State *L, int top)
 {
        API_FCT(get_mapgen_object);
 
+       API_FCT(get_mapgen_params);
        API_FCT(set_mapgen_params);
        API_FCT(set_noiseparams);
        API_FCT(set_gen_notify);
@@ -811,11 +1192,16 @@ void ModApiMapgen::Initialize(lua_State *L, int top)
        API_FCT(register_biome);
        API_FCT(register_decoration);
        API_FCT(register_ore);
+       API_FCT(register_schematic);
 
        API_FCT(clear_registered_biomes);
        API_FCT(clear_registered_decorations);
        API_FCT(clear_registered_ores);
+       API_FCT(clear_registered_schematics);
 
+       API_FCT(generate_ores);
+       API_FCT(generate_decorations);
        API_FCT(create_schematic);
        API_FCT(place_schematic);
+       API_FCT(serialize_schematic);
 }