]> git.lizzy.rs Git - minetest.git/blobdiff - src/script/lua_api/l_localplayer.cpp
Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)
[minetest.git] / src / script / lua_api / l_localplayer.cpp
index 9f3569eccbe26d32530feefe6e9b6c493087abfb..bdbe98cb0422fa7705cb6279d95781a5ba1a5617 100644 (file)
@@ -128,11 +128,11 @@ int LuaLocalPlayer::l_is_in_liquid_stable(lua_State *L)
        return 1;
 }
 
-int LuaLocalPlayer::l_get_liquid_viscosity(lua_State *L)
+int LuaLocalPlayer::l_get_move_resistance(lua_State *L)
 {
        LocalPlayer *player = getobject(L, 1);
 
-       lua_pushinteger(L, player->liquid_viscosity);
+       lua_pushinteger(L, player->move_resistance);
        return 1;
 }
 
@@ -466,7 +466,6 @@ const luaL_Reg LuaLocalPlayer::methods[] = {
                luamethod(LuaLocalPlayer, is_touching_ground),
                luamethod(LuaLocalPlayer, is_in_liquid),
                luamethod(LuaLocalPlayer, is_in_liquid_stable),
-               luamethod(LuaLocalPlayer, get_liquid_viscosity),
                luamethod(LuaLocalPlayer, is_climbing),
                luamethod(LuaLocalPlayer, swimming_vertical),
                luamethod(LuaLocalPlayer, get_physics_override),
@@ -488,5 +487,7 @@ const luaL_Reg LuaLocalPlayer::methods[] = {
                luamethod(LuaLocalPlayer, hud_change),
                luamethod(LuaLocalPlayer, hud_get),
 
+               luamethod(LuaLocalPlayer, get_move_resistance),
+
                {0, 0}
 };