#ifndef L_ITEM_H_
#define L_ITEM_H_
-extern "C" {
-#include <lua.h>
-#include <lauxlib.h>
-}
-
-#include <vector>
-
-#include "itemdef.h"
-#include "content_sao.h"
-#include "util/pointedthing.h"
-#include "inventory.h"
-
#include "lua_api/l_base.h"
+#include "inventory.h" // ItemStack
-class ModApiInventory;
-
-class LuaItemStack
-{
+class LuaItemStack : public ModApiBase {
private:
ItemStack m_stack;
};
-class ModApiItemMod
- :virtual public ModApiBase
-{
-public:
- ModApiItemMod();
-
- bool Initialize(lua_State *L, int top);
-
+class ModApiItemMod : public ModApiBase {
+private:
static int l_register_item_raw(lua_State *L);
static int l_register_alias_raw(lua_State *L);
static int l_get_content_id(lua_State *L);
static int l_get_name_from_content_id(lua_State *L);
+public:
+ static void Initialize(lua_State *L, int top);
};