]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/script/lua_api/l_item.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
[dragonfireclient.git] / src / script / lua_api / l_item.cpp
index 6182c037b848c7b15dcbe56c59d58bcc4d5dd0e8..a43b2858f6bb3ae1055b016bddd3025ee2e9f57a 100644 (file)
@@ -18,11 +18,16 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 */
 
 #include "lua_api/l_item.h"
+#include "lua_api/l_internal.h"
 #include "common/c_converter.h"
 #include "common/c_content.h"
-#include "cpp_api/scriptapi.h"
+#include "itemdef.h"
+#include "nodedef.h"
 #include "server.h"
-#include "common/c_internal.h"
+#include "content_sao.h"
+#include "inventory.h"
+#include "log.h"
+
 
 // garbage collector
 int LuaItemStack::gc_object(lua_State *L)
@@ -97,7 +102,7 @@ int LuaItemStack::l_replace(lua_State *L)
 {
        NO_MAP_LOCK_REQUIRED;
        LuaItemStack *o = checkobject(L, 1);
-       o->m_stack = read_item(L,2,STACK_TO_SERVER(L));
+       o->m_stack = read_item(L,2,getServer(L));
        lua_pushboolean(L, true);
        return 1;
 }
@@ -143,7 +148,7 @@ int LuaItemStack::l_get_stack_max(lua_State *L)
        NO_MAP_LOCK_REQUIRED;
        LuaItemStack *o = checkobject(L, 1);
        ItemStack &item = o->m_stack;
-       lua_pushinteger(L, item.getStackMax(STACK_TO_SERVER(L)->idef()));
+       lua_pushinteger(L, item.getStackMax(getServer(L)->idef()));
        return 1;
 }
 
@@ -153,7 +158,7 @@ int LuaItemStack::l_get_free_space(lua_State *L)
        NO_MAP_LOCK_REQUIRED;
        LuaItemStack *o = checkobject(L, 1);
        ItemStack &item = o->m_stack;
-       lua_pushinteger(L, item.freeSpace(STACK_TO_SERVER(L)->idef()));
+       lua_pushinteger(L, item.freeSpace(getServer(L)->idef()));
        return 1;
 }
 
@@ -164,7 +169,7 @@ int LuaItemStack::l_is_known(lua_State *L)
        NO_MAP_LOCK_REQUIRED;
        LuaItemStack *o = checkobject(L, 1);
        ItemStack &item = o->m_stack;
-       bool is_known = item.isKnown(STACK_TO_SERVER(L)->idef());
+       bool is_known = item.isKnown(getServer(L)->idef());
        lua_pushboolean(L, is_known);
        return 1;
 }
@@ -200,7 +205,7 @@ int LuaItemStack::l_get_tool_capabilities(lua_State *L)
        LuaItemStack *o = checkobject(L, 1);
        ItemStack &item = o->m_stack;
        const ToolCapabilities &prop =
-               item.getToolCapabilities(STACK_TO_SERVER(L)->idef());
+               item.getToolCapabilities(getServer(L)->idef());
        push_tool_capabilities(L, prop);
        return 1;
 }
@@ -215,7 +220,7 @@ int LuaItemStack::l_add_wear(lua_State *L)
        LuaItemStack *o = checkobject(L, 1);
        ItemStack &item = o->m_stack;
        int amount = lua_tointeger(L, 2);
-       bool result = item.addWear(amount, STACK_TO_SERVER(L)->idef());
+       bool result = item.addWear(amount, getServer(L)->idef());
        lua_pushboolean(L, result);
        return 1;
 }
@@ -227,8 +232,8 @@ int LuaItemStack::l_add_item(lua_State *L)
        NO_MAP_LOCK_REQUIRED;
        LuaItemStack *o = checkobject(L, 1);
        ItemStack &item = o->m_stack;
-       ItemStack newitem = read_item(L,-1, STACK_TO_SERVER(L));
-       ItemStack leftover = item.addItem(newitem, STACK_TO_SERVER(L)->idef());
+       ItemStack newitem = read_item(L,-1, getServer(L));
+       ItemStack leftover = item.addItem(newitem, getServer(L)->idef());
        create(L, leftover);
        return 1;
 }
@@ -241,9 +246,9 @@ int LuaItemStack::l_item_fits(lua_State *L)
        NO_MAP_LOCK_REQUIRED;
        LuaItemStack *o = checkobject(L, 1);
        ItemStack &item = o->m_stack;
-       ItemStack newitem = read_item(L, 2 ,STACK_TO_SERVER(L));
+       ItemStack newitem = read_item(L, 2, getServer(L));
        ItemStack restitem;
-       bool fits = item.itemFits(newitem, &restitem, STACK_TO_SERVER(L)->idef());
+       bool fits = item.itemFits(newitem, &restitem, getServer(L)->idef());
        lua_pushboolean(L, fits);  // first return value
        create(L, restitem);       // second return value
        return 2;
@@ -300,7 +305,7 @@ ItemStack& LuaItemStack::getItem()
 int LuaItemStack::create_object(lua_State *L)
 {
        NO_MAP_LOCK_REQUIRED;
-       ItemStack item = read_item(L,1,STACK_TO_SERVER(L));
+       ItemStack item = read_item(L, 1, getServer(L));
        LuaItemStack *o = new LuaItemStack(item);
        *(void **)(lua_newuserdata(L, sizeof(void *))) = o;
        luaL_getmetatable(L, className);
@@ -378,9 +383,6 @@ const luaL_reg LuaItemStack::methods[] = {
        {0,0}
 };
 
-ModApiItemMod::ModApiItemMod() {
-}
-
 /*
        ItemDefinition
 */
@@ -392,13 +394,11 @@ int ModApiItemMod::l_register_item_raw(lua_State *L)
        luaL_checktype(L, 1, LUA_TTABLE);
        int table = 1;
 
-       ScriptApi* scriptIface = get_scriptapi(L);
-
        // Get the writable item and node definition managers from the server
        IWritableItemDefManager *idef =
-                       scriptIface->getServer()->getWritableItemDefManager();
+                       getServer(L)->getWritableItemDefManager();
        IWritableNodeDefManager *ndef =
-                       scriptIface->getServer()->getWritableNodeDefManager();
+                       getServer(L)->getWritableNodeDefManager();
 
        // Check if name is defined
        std::string name;
@@ -455,7 +455,7 @@ int ModApiItemMod::l_register_alias_raw(lua_State *L)
 
        // Get the writable item definition manager from the server
        IWritableItemDefManager *idef =
-                       STACK_TO_SERVER(L)->getWritableItemDefManager();
+                       getServer(L)->getWritableItemDefManager();
 
        idef->registerAlias(name, convert_to);
 
@@ -468,7 +468,7 @@ int ModApiItemMod::l_get_content_id(lua_State *L)
        NO_MAP_LOCK_REQUIRED;
        std::string name = luaL_checkstring(L, 1);
 
-       INodeDefManager *ndef = STACK_TO_SERVER(L)->getNodeDefManager();
+       INodeDefManager *ndef = getServer(L)->getNodeDefManager();
        content_t c = ndef->getId(name);
        
        lua_pushinteger(L, c);
@@ -481,25 +481,17 @@ int ModApiItemMod::l_get_name_from_content_id(lua_State *L)
        NO_MAP_LOCK_REQUIRED;
        content_t c = luaL_checkint(L, 1);
 
-       INodeDefManager *ndef = STACK_TO_SERVER(L)->getNodeDefManager();
+       INodeDefManager *ndef = getServer(L)->getNodeDefManager();
        const char *name = ndef->get(c).name.c_str();
        
        lua_pushstring(L, name);
        return 1; /* number of results */
 }
 
-bool ModApiItemMod::Initialize(lua_State *L,int top) {
-
-       bool retval = true;
-
-       retval &= API_FCT(register_item_raw);
-       retval &= API_FCT(register_alias_raw);
-       retval &= API_FCT(get_content_id);
-       retval &= API_FCT(get_name_from_content_id);
-
-       LuaItemStack::Register(L);
-
-       return retval;
+void ModApiItemMod::Initialize(lua_State *L, int top)
+{
+       API_FCT(register_item_raw);
+       API_FCT(register_alias_raw);
+       API_FCT(get_content_id);
+       API_FCT(get_name_from_content_id);
 }
-
-ModApiItemMod modapi_item_prototyp;