#include "util/string.h"
#include "nodedef.h"
+#define checkCSMRestrictionFlag(flag) \
+ ( getClient(L)->checkCSMRestrictionFlag(CSMRestrictionFlags::flag) )
+
+// Not the same as FlagDesc, which contains an `u32 flag`
+struct CSMFlagDesc {
+ const char *name;
+ u64 flag;
+};
+
+/*
+ FIXME: This should eventually be moved somewhere else
+ It also needs to be kept in sync with the definition of CSMRestrictionFlags
+ in network/networkprotocol.h
+*/
+const static CSMFlagDesc flagdesc_csm_restriction[] = {
+ {"load_client_mods", CSM_RF_LOAD_CLIENT_MODS},
+ {"chat_messages", CSM_RF_CHAT_MESSAGES},
+ {"read_itemdefs", CSM_RF_READ_ITEMDEFS},
+ {"read_nodedefs", CSM_RF_READ_NODEDEFS},
+ {"lookup_nodes", CSM_RF_LOOKUP_NODES},
+ {"read_playerinfo", CSM_RF_READ_PLAYERINFO},
+ {NULL, 0}
+};
+
// get_current_modname()
int ModApiClient::l_get_current_modname(lua_State *L)
{
// If server disabled this API, discard
- // clang-format off
- if (getClient(L)->checkCSMRestrictionFlag(
- CSMRestrictionFlags::CSM_RF_CHAT_MESSAGES))
+ if (checkCSMRestrictionFlag(CSM_RF_CHAT_MESSAGES))
return 0;
- // clang-format on
std::string message = luaL_checkstring(L, 1);
getClient(L)->sendChatMessage(utf8_to_wide(message));
// get_player_names()
int ModApiClient::l_get_player_names(lua_State *L)
{
- // clang-format off
- if (getClient(L)->checkCSMRestrictionFlag(
- CSMRestrictionFlags::CSM_RF_READ_PLAYERINFO)) {
+ if (checkCSMRestrictionFlag(CSM_RF_READ_PLAYERINFO))
return 0;
- }
- // clang-format on
const std::list<std::string> &plist = getClient(L)->getConnectedPlayerNames();
lua_createtable(L, plist.size(), 0);
// Do it
bool pos_ok;
- MapNode n = getClient(L)->getNode(pos, &pos_ok);
+ MapNode n = getClient(L)->CSMGetNode(pos, &pos_ok);
if (pos_ok) {
// Return node
pushnode(L, n, getClient(L)->ndef());
int ModApiClient::l_get_language(lua_State *L)
{
- char *locale = setlocale(LC_ALL, "");
+#ifdef _WIN32
+ char *locale = setlocale(LC_ALL, NULL);
+#else
+ char *locale = setlocale(LC_MESSAGES, NULL);
+#endif
+ std::string lang = gettext("LANG_CODE");
+ if (lang == "LANG_CODE")
+ lang = "";
+
lua_pushstring(L, locale);
- return 1;
+ lua_pushstring(L, lang.c_str());
+ return 2;
}
int ModApiClient::l_get_wielded_item(lua_State *L)
IItemDefManager *idef = gdef->idef();
assert(idef);
- // clang-format off
- if (getClient(L)->checkCSMRestrictionFlag(
- CSMRestrictionFlags::CSM_RF_READ_ITEMDEFS))
+ if (checkCSMRestrictionFlag(CSM_RF_READ_ITEMDEFS))
return 0;
- // clang-format on
if (!lua_isstring(L, 1))
return 0;
if (!lua_isstring(L, 1))
return 0;
- // clang-format off
- if (getClient(L)->checkCSMRestrictionFlag(
- CSMRestrictionFlags::CSM_RF_READ_NODEDEFS))
+ if (checkCSMRestrictionFlag(CSM_RF_READ_NODEDEFS))
return 0;
- // clang-format on
std::string name = readParam<std::string>(L, 1);
const ContentFeatures &cf = ndef->get(ndef->getId(name));
return 1;
}
+// get_csm_restrictions()
+int ModApiClient::l_get_csm_restrictions(lua_State *L)
+{
+ u64 flags = getClient(L)->getCSMRestrictionFlags();
+ const CSMFlagDesc *flagdesc = flagdesc_csm_restriction;
+
+ lua_newtable(L);
+ for (int i = 0; flagdesc[i].name; i++) {
+ setboolfield(L, -1, flagdesc[i].name, !!(flags & flagdesc[i].flag));
+ }
+ return 1;
+}
+
void ModApiClient::Initialize(lua_State *L, int top)
{
API_FCT(get_current_modname);
API_FCT(get_privilege_list);
API_FCT(get_builtin_path);
API_FCT(get_language);
+ API_FCT(get_csm_restrictions);
}