]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/script/lua_api/l_base.cpp
Change some usages of "deprecated" to "obsolete" (#9062)
[dragonfireclient.git] / src / script / lua_api / l_base.cpp
index f2703718a09fea3bbef804361bebff743aeaebfa..8486fc7bc5d64cd7d1acdd61aec86f7fa2feddd2 100644 (file)
@@ -20,8 +20,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "lua_api/l_base.h"
 #include "lua_api/l_internal.h"
 #include "cpp_api/s_base.h"
-#include <mods.h>
-#include <server.h>
+#include "content/mods.h"
+#include "profiler.h"
+#include "server.h"
+#include <algorithm>
+#include <cmath>
 
 ScriptApiBase *ModApiBase::getScriptApiBase(lua_State *L)
 {
@@ -43,6 +46,12 @@ Client *ModApiBase::getClient(lua_State *L)
        return getScriptApiBase(L)->getClient();
 }
 #endif
+
+IGameDef *ModApiBase::getGameDef(lua_State *L)
+{
+       return getScriptApiBase(L)->getGameDef();
+}
+
 Environment *ModApiBase::getEnv(lua_State *L)
 {
        return getScriptApiBase(L)->getEnv();
@@ -56,8 +65,8 @@ GUIEngine *ModApiBase::getGuiEngine(lua_State *L)
 std::string ModApiBase::getCurrentModPath(lua_State *L)
 {
        lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_CURRENT_MOD_NAME);
-       const char *current_mod_name = lua_tostring(L, -1);
-       if (!current_mod_name)
+       std::string current_mod_name = readParam<std::string>(L, -1, "");
+       if (current_mod_name.empty())
                return ".";
 
        const ModSpec *mod = getServer(L)->getModSpec(current_mod_name);
@@ -68,17 +77,91 @@ std::string ModApiBase::getCurrentModPath(lua_State *L)
 }
 
 
-bool ModApiBase::registerFunction(
-       lua_State *L,
-       const char *name,
-       lua_CFunction fct,
-       int top)
+bool ModApiBase::registerFunction(lua_State *L, const char *name,
+               lua_CFunction func, int top)
 {
-       //TODO check presence first!
+       // TODO: Check presence first!
 
-       lua_pushstring(L,name);
-       lua_pushcfunction(L,fct);
-       lua_settable(L, top);
+       lua_pushcfunction(L, func);
+       lua_setfield(L, top, name);
 
        return true;
 }
+
+std::unordered_map<std::string, luaL_Reg> ModApiBase::m_deprecated_wrappers;
+bool ModApiBase::m_error_deprecated_calls = false;
+
+int ModApiBase::l_deprecated_function(lua_State *L)
+{
+       thread_local std::vector<u64> deprecated_logged;
+
+       u64 start_time = porting::getTimeUs();
+       lua_Debug ar;
+
+       // Get function name for lookup
+       FATAL_ERROR_IF(!lua_getstack(L, 0, &ar), "lua_getstack() failed");
+       FATAL_ERROR_IF(!lua_getinfo(L, "n", &ar), "lua_getinfo() failed");
+
+       // Combine name with line and script backtrace
+       FATAL_ERROR_IF(!lua_getstack(L, 1, &ar), "lua_getstack() failed");
+       FATAL_ERROR_IF(!lua_getinfo(L, "Sl", &ar), "lua_getinfo() failed");
+
+       // Get parent class to get the wrappers map
+       luaL_checktype(L, 1, LUA_TUSERDATA);
+       void *ud = lua_touserdata(L, 1);
+       ModApiBase *o = *(ModApiBase**)ud;
+
+       // New function and new function name
+       auto it = o->m_deprecated_wrappers.find(ar.name);
+
+       // Get backtrace and hash it to reduce the warning flood
+       std::string backtrace = ar.short_src;
+       backtrace.append(":").append(std::to_string(ar.currentline));
+       u64 hash = murmur_hash_64_ua(backtrace.data(), backtrace.length(), 0xBADBABE);
+
+       if (std::find(deprecated_logged.begin(), deprecated_logged.end(), hash)
+                       == deprecated_logged.end()) {
+
+               deprecated_logged.emplace_back(hash);
+               warningstream << "Call to deprecated function '"  << ar.name << "', please use '"
+                       << it->second.name << "' at " << backtrace << std::endl;
+
+               if (m_error_deprecated_calls)
+                       script_error(L, LUA_ERRRUN, NULL, NULL);
+       }
+
+       u64 end_time = porting::getTimeUs();
+       g_profiler->avg("l_deprecated_function", end_time - start_time);
+
+       return it->second.func(L);
+}
+
+void ModApiBase::markAliasDeprecated(luaL_Reg *reg)
+{
+       std::string value = g_settings->get("deprecated_lua_api_handling");
+       m_error_deprecated_calls = value == "error";
+
+       if (!m_error_deprecated_calls && value != "log")
+               return;
+
+       const char *last_name = nullptr;
+       lua_CFunction last_func = nullptr;
+
+       // ! Null termination !
+       while (reg->func) {
+               if (last_func == reg->func) {
+                       // Duplicate found
+                       luaL_Reg original_reg;
+                       // Do not inline struct. Breaks MSVC or is error-prone
+                       original_reg.name = last_name;
+                       original_reg.func = reg->func;
+                       m_deprecated_wrappers.emplace(
+                               std::pair<std::string, luaL_Reg>(reg->name, original_reg));
+                       reg->func = l_deprecated_function;
+               }
+
+               last_func = reg->func;
+               last_name = reg->name;
+               ++reg;
+       }
+}