#include "cpp_api/s_player.h"
#include "cpp_api/s_internal.h"
+#include "common/c_converter.h"
+#include "common/c_content.h"
#include "util/string.h"
void ScriptApiPlayer::on_newplayer(ServerActiveObject *player)
lua_getfield(L, -1, "registered_on_newplayers");
// Call callbacks
objectrefGetOrCreate(L, player);
- script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_FIRST);
+ runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
}
void ScriptApiPlayer::on_dieplayer(ServerActiveObject *player)
lua_getfield(L, -1, "registered_on_dieplayers");
// Call callbacks
objectrefGetOrCreate(L, player);
- script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_FIRST);
+ runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
+}
+
+bool ScriptApiPlayer::on_punchplayer(ServerActiveObject *player,
+ ServerActiveObject *hitter,
+ float time_from_last_punch,
+ const ToolCapabilities *toolcap,
+ v3f dir,
+ s16 damage)
+{
+ SCRIPTAPI_PRECHECKHEADER
+ // Get core.registered_on_punchplayers
+ lua_getglobal(L, "core");
+ lua_getfield(L, -1, "registered_on_punchplayers");
+ // Call callbacks
+ objectrefGetOrCreate(L, player);
+ objectrefGetOrCreate(L, hitter);
+ lua_pushnumber(L, time_from_last_punch);
+ push_tool_capabilities(L, *toolcap);
+ push_v3f(L, dir);
+ lua_pushnumber(L, damage);
+ runCallbacks(6, RUN_CALLBACKS_MODE_OR);
+ return lua_toboolean(L, -1);
+}
+
+s16 ScriptApiPlayer::on_player_hpchange(ServerActiveObject *player,
+ s16 hp_change)
+{
+ SCRIPTAPI_PRECHECKHEADER
+
+ int error_handler = PUSH_ERROR_HANDLER(L);
+
+ // Get core.registered_on_player_hpchange
+ lua_getglobal(L, "core");
+ lua_getfield(L, -1, "registered_on_player_hpchange");
+ lua_remove(L, -2);
+
+ objectrefGetOrCreate(L, player);
+ lua_pushnumber(L, hp_change);
+ PCALL_RES(lua_pcall(L, 2, 1, error_handler));
+ hp_change = lua_tointeger(L, -1);
+ lua_pop(L, 2); // Pop result and error handler
+ return hp_change;
}
bool ScriptApiPlayer::on_respawnplayer(ServerActiveObject *player)
lua_getfield(L, -1, "registered_on_respawnplayers");
// Call callbacks
objectrefGetOrCreate(L, player);
- script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_OR);
+ runCallbacks(1, RUN_CALLBACKS_MODE_OR);
bool positioning_handled_by_some = lua_toboolean(L, -1);
return positioning_handled_by_some;
}
-bool ScriptApiPlayer::on_prejoinplayer(std::string name, std::string ip, std::string &reason)
+bool ScriptApiPlayer::on_prejoinplayer(
+ const std::string &name,
+ const std::string &ip,
+ std::string *reason)
{
SCRIPTAPI_PRECHECKHEADER
lua_getfield(L, -1, "registered_on_prejoinplayers");
lua_pushstring(L, name.c_str());
lua_pushstring(L, ip.c_str());
- script_run_callbacks(L, 2, RUN_CALLBACKS_MODE_OR);
+ runCallbacks(2, RUN_CALLBACKS_MODE_OR);
if (lua_isstring(L, -1)) {
- reason.assign(lua_tostring(L, -1));
+ reason->assign(lua_tostring(L, -1));
return true;
}
return false;
lua_getfield(L, -1, "registered_on_joinplayers");
// Call callbacks
objectrefGetOrCreate(L, player);
- script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_FIRST);
+ runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
}
-void ScriptApiPlayer::on_leaveplayer(ServerActiveObject *player)
+void ScriptApiPlayer::on_leaveplayer(ServerActiveObject *player,
+ bool timeout)
{
SCRIPTAPI_PRECHECKHEADER
lua_getfield(L, -1, "registered_on_leaveplayers");
// Call callbacks
objectrefGetOrCreate(L, player);
- script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_FIRST);
+ lua_pushboolean(L, timeout);
+ runCallbacks(2, RUN_CALLBACKS_MODE_FIRST);
}
void ScriptApiPlayer::on_cheat(ServerActiveObject *player,
lua_newtable(L);
lua_pushlstring(L, cheat_type.c_str(), cheat_type.size());
lua_setfield(L, -2, "type");
- script_run_callbacks(L, 2, RUN_CALLBACKS_MODE_FIRST);
+ runCallbacks(2, RUN_CALLBACKS_MODE_FIRST);
}
void ScriptApiPlayer::on_playerReceiveFields(ServerActiveObject *player,
const std::string &formname,
- const std::map<std::string, std::string> &fields)
+ const StringMap &fields)
{
SCRIPTAPI_PRECHECKHEADER
lua_pushstring(L, formname.c_str());
// param 3
lua_newtable(L);
- for(std::map<std::string, std::string>::const_iterator
- i = fields.begin(); i != fields.end(); i++){
- const std::string &name = i->first;
- const std::string &value = i->second;
+ StringMap::const_iterator it;
+ for (it = fields.begin(); it != fields.end(); ++it) {
+ const std::string &name = it->first;
+ const std::string &value = it->second;
lua_pushstring(L, name.c_str());
lua_pushlstring(L, value.c_str(), value.size());
lua_settable(L, -3);
}
- script_run_callbacks(L, 3, RUN_CALLBACKS_MODE_OR_SC);
+ runCallbacks(3, RUN_CALLBACKS_MODE_OR_SC);
}
-ScriptApiPlayer::~ScriptApiPlayer() {
+
+ScriptApiPlayer::~ScriptApiPlayer()
+{
}