#include "cpp_api/s_base.h"
#include "util/string.h"
+#include "../guiMainMenu.h"
-class ScriptApiMainMenu
- : virtual public ScriptApiBase
-{
+class ScriptApiMainMenu : virtual public ScriptApiBase {
public:
/**
- * set gamedata.errormessage to inform lua of an error
- * @param errormessage the error message
+ * Hand over MainMenuDataForScript to lua to inform lua of the content
+ * @param data the data
*/
- void setMainMenuErrorMessage(std::string errormessage);
+ void setMainMenuData(MainMenuDataForScript *data);
/**
* process events received from formspec