]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/script/cpp_api/s_inventory.h
Revert "Make Lint Happy"
[dragonfireclient.git] / src / script / cpp_api / s_inventory.h
index c6476190eff6a1d9e08ffc4808bb10a6d1a553ab..e79b3d18b820b51a3138a113f3631a2f35e29f12 100644 (file)
@@ -24,29 +24,35 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 struct MoveAction;
 struct ItemStack;
 
-class ScriptApiDetached : virtual public ScriptApiBase
+class ScriptApiDetached
+               : virtual public ScriptApiBase
 {
 public:
        /* Detached inventory callbacks */
        // Return number of accepted items to be moved
        int detached_inventory_AllowMove(
-                       const MoveAction &ma, int count, ServerActiveObject *player);
+                       const MoveAction &ma, int count,
+                       ServerActiveObject *player);
        // Return number of accepted items to be put
-       int detached_inventory_AllowPut(const MoveAction &ma, const ItemStack &stack,
+       int detached_inventory_AllowPut(
+                       const MoveAction &ma, const ItemStack &stack,
                        ServerActiveObject *player);
        // Return number of accepted items to be taken
-       int detached_inventory_AllowTake(const MoveAction &ma, const ItemStack &stack,
+       int detached_inventory_AllowTake(
+                       const MoveAction &ma, const ItemStack &stack,
                        ServerActiveObject *player);
        // Report moved items
        void detached_inventory_OnMove(
-                       const MoveAction &ma, int count, ServerActiveObject *player);
+                       const MoveAction &ma, int count,
+                       ServerActiveObject *player);
        // Report put items
-       void detached_inventory_OnPut(const MoveAction &ma, const ItemStack &stack,
+       void detached_inventory_OnPut(
+                       const MoveAction &ma, const ItemStack &stack,
                        ServerActiveObject *player);
        // Report taken items
-       void detached_inventory_OnTake(const MoveAction &ma, const ItemStack &stack,
+       void detached_inventory_OnTake(
+                       const MoveAction &ma, const ItemStack &stack,
                        ServerActiveObject *player);
-
 private:
        bool getDetachedInventoryCallback(
                        const std::string &name, const char *callbackname);