]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/script/cpp_api/s_env.cpp
Pass clang-format on various cpp/header files (#5559)
[dragonfireclient.git] / src / script / cpp_api / s_env.cpp
index c171bbf0249776d6789703ce8c78dbcfb1c33dc1..b1404bf22d791f46986b66a3775708ad921cc9a1 100644 (file)
@@ -27,7 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "server.h"
 
 void ScriptApiEnv::environment_OnGenerated(v3s16 minp, v3s16 maxp,
-               u32 blockseed)
+       u32 blockseed)
 {
        SCRIPTAPI_PRECHECKHEADER
 
@@ -38,13 +38,13 @@ void ScriptApiEnv::environment_OnGenerated(v3s16 minp, v3s16 maxp,
        push_v3s16(L, minp);
        push_v3s16(L, maxp);
        lua_pushnumber(L, blockseed);
-       script_run_callbacks(L, 3, RUN_CALLBACKS_MODE_FIRST);
+       runCallbacks(3, RUN_CALLBACKS_MODE_FIRST);
 }
 
 void ScriptApiEnv::environment_Step(float dtime)
 {
        SCRIPTAPI_PRECHECKHEADER
-       //infostream<<"scriptapi_environment_step"<<std::endl;
+       //infostream << "scriptapi_environment_step" << std::endl;
 
        // Get core.registered_globalsteps
        lua_getglobal(L, "core");
@@ -52,13 +52,15 @@ void ScriptApiEnv::environment_Step(float dtime)
        // Call callbacks
        lua_pushnumber(L, dtime);
        try {
-               script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_FIRST);
+               runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
        } catch (LuaError &e) {
-               getServer()->setAsyncFatalError(e.what());
+               getServer()->setAsyncFatalError(
+                               std::string("environment_Step: ") + e.what() + "\n"
+                               + script_get_backtrace(L));
        }
 }
 
-void ScriptApiEnv::player_event(ServerActiveObject* player, std::string type)
+void ScriptApiEnv::player_event(ServerActiveObject *player, const std::string &type)
 {
        SCRIPTAPI_PRECHECKHEADER
 
@@ -73,84 +75,181 @@ void ScriptApiEnv::player_event(ServerActiveObject* player, std::string type)
        objectrefGetOrCreate(L, player);   // player
        lua_pushstring(L,type.c_str()); // event type
        try {
-               script_run_callbacks(L, 2, RUN_CALLBACKS_MODE_FIRST);
+               runCallbacks(2, RUN_CALLBACKS_MODE_FIRST);
        } catch (LuaError &e) {
-               getServer()->setAsyncFatalError(e.what());
+               getServer()->setAsyncFatalError(
+                               std::string("player_event: ") + e.what() + "\n"
+                               + script_get_backtrace(L) );
        }
 }
 
 void ScriptApiEnv::initializeEnvironment(ServerEnvironment *env)
 {
        SCRIPTAPI_PRECHECKHEADER
-       verbosestream<<"scriptapi_add_environment"<<std::endl;
+       verbosestream << "scriptapi_add_environment" << std::endl;
        setEnv(env);
 
        /*
-               Add ActiveBlockModifiers to environment
+               Add {Loading,Active}BlockModifiers to environment
        */
 
        // Get core.registered_abms
        lua_getglobal(L, "core");
        lua_getfield(L, -1, "registered_abms");
-       luaL_checktype(L, -1, LUA_TTABLE);
        int registered_abms = lua_gettop(L);
 
-       if(lua_istable(L, registered_abms)){
-               int table = lua_gettop(L);
-               lua_pushnil(L);
-               while(lua_next(L, table) != 0){
-                       // key at index -2 and value at index -1
-                       int id = lua_tonumber(L, -2);
-                       int current_abm = lua_gettop(L);
-
-                       std::set<std::string> trigger_contents;
-                       lua_getfield(L, current_abm, "nodenames");
-                       if(lua_istable(L, -1)){
-                               int table = lua_gettop(L);
-                               lua_pushnil(L);
-                               while(lua_next(L, table) != 0){
-                                       // key at index -2 and value at index -1
-                                       luaL_checktype(L, -1, LUA_TSTRING);
-                                       trigger_contents.insert(lua_tostring(L, -1));
-                                       // removes value, keeps key for next iteration
-                                       lua_pop(L, 1);
-                               }
-                       } else if(lua_isstring(L, -1)){
+       if (!lua_istable(L, registered_abms)) {
+               lua_pop(L, 1);
+               throw LuaError("core.registered_abms was not a lua table, as expected.");
+       }
+       lua_pushnil(L);
+       while (lua_next(L, registered_abms)) {
+               // key at index -2 and value at index -1
+               int id = lua_tonumber(L, -2);
+               int current_abm = lua_gettop(L);
+
+               std::set<std::string> trigger_contents;
+               lua_getfield(L, current_abm, "nodenames");
+               if (lua_istable(L, -1)) {
+                       int table = lua_gettop(L);
+                       lua_pushnil(L);
+                       while (lua_next(L, table)) {
+                               // key at index -2 and value at index -1
+                               luaL_checktype(L, -1, LUA_TSTRING);
                                trigger_contents.insert(lua_tostring(L, -1));
+                               // removes value, keeps key for next iteration
+                               lua_pop(L, 1);
                        }
-                       lua_pop(L, 1);
-
-                       std::set<std::string> required_neighbors;
-                       lua_getfield(L, current_abm, "neighbors");
-                       if(lua_istable(L, -1)){
-                               int table = lua_gettop(L);
-                               lua_pushnil(L);
-                               while(lua_next(L, table) != 0){
-                                       // key at index -2 and value at index -1
-                                       luaL_checktype(L, -1, LUA_TSTRING);
-                                       required_neighbors.insert(lua_tostring(L, -1));
-                                       // removes value, keeps key for next iteration
-                                       lua_pop(L, 1);
-                               }
-                       } else if(lua_isstring(L, -1)){
+               } else if (lua_isstring(L, -1)) {
+                       trigger_contents.insert(lua_tostring(L, -1));
+               }
+               lua_pop(L, 1);
+
+               std::set<std::string> required_neighbors;
+               lua_getfield(L, current_abm, "neighbors");
+               if (lua_istable(L, -1)) {
+                       int table = lua_gettop(L);
+                       lua_pushnil(L);
+                       while (lua_next(L, table)) {
+                               // key at index -2 and value at index -1
+                               luaL_checktype(L, -1, LUA_TSTRING);
                                required_neighbors.insert(lua_tostring(L, -1));
+                               // removes value, keeps key for next iteration
+                               lua_pop(L, 1);
                        }
-                       lua_pop(L, 1);
+               } else if (lua_isstring(L, -1)) {
+                       required_neighbors.insert(lua_tostring(L, -1));
+               }
+               lua_pop(L, 1);
+
+               float trigger_interval = 10.0;
+               getfloatfield(L, current_abm, "interval", trigger_interval);
+
+               int trigger_chance = 50;
+               getintfield(L, current_abm, "chance", trigger_chance);
 
-                       float trigger_interval = 10.0;
-                       getfloatfield(L, current_abm, "interval", trigger_interval);
+               bool simple_catch_up = true;
+               getboolfield(L, current_abm, "catch_up", simple_catch_up);
 
-                       int trigger_chance = 50;
-                       getintfield(L, current_abm, "chance", trigger_chance);
+               LuaABM *abm = new LuaABM(L, id, trigger_contents, required_neighbors,
+                       trigger_interval, trigger_chance, simple_catch_up);
+
+               env->addActiveBlockModifier(abm);
+
+               // removes value, keeps key for next iteration
+               lua_pop(L, 1);
+       }
+       lua_pop(L, 1);
 
-                       LuaABM *abm = new LuaABM(L, id, trigger_contents,
-                                       required_neighbors, trigger_interval, trigger_chance);
+       // Get core.registered_lbms
+       lua_getglobal(L, "core");
+       lua_getfield(L, -1, "registered_lbms");
+       int registered_lbms = lua_gettop(L);
 
-                       env->addActiveBlockModifier(abm);
+       if (!lua_istable(L, registered_lbms)) {
+               lua_pop(L, 1);
+               throw LuaError("core.registered_lbms was not a lua table, as expected.");
+       }
 
-                       // removes value, keeps key for next iteration
-                       lua_pop(L, 1);
+       lua_pushnil(L);
+       while (lua_next(L, registered_lbms)) {
+               // key at index -2 and value at index -1
+               int id = lua_tonumber(L, -2);
+               int current_lbm = lua_gettop(L);
+
+               std::set<std::string> trigger_contents;
+               lua_getfield(L, current_lbm, "nodenames");
+               if (lua_istable(L, -1)) {
+                       int table = lua_gettop(L);
+                       lua_pushnil(L);
+                       while (lua_next(L, table)) {
+                               // key at index -2 and value at index -1
+                               luaL_checktype(L, -1, LUA_TSTRING);
+                               trigger_contents.insert(lua_tostring(L, -1));
+                               // removes value, keeps key for next iteration
+                               lua_pop(L, 1);
+                       }
+               } else if (lua_isstring(L, -1)) {
+                       trigger_contents.insert(lua_tostring(L, -1));
                }
+               lua_pop(L, 1);
+
+               std::string name;
+               getstringfield(L, current_lbm, "name", name);
+
+               bool run_at_every_load = getboolfield_default(L, current_lbm,
+                       "run_at_every_load", false);
+
+               LuaLBM *lbm = new LuaLBM(L, id, trigger_contents, name,
+                       run_at_every_load);
+
+               env->addLoadingBlockModifierDef(lbm);
+
+               // removes value, keeps key for next iteration
+               lua_pop(L, 1);
        }
        lua_pop(L, 1);
 }
+
+void ScriptApiEnv::on_emerge_area_completion(
+       v3s16 blockpos, int action, ScriptCallbackState *state)
+{
+       Server *server = getServer();
+
+       // This function should be executed with envlock held.
+       // The caller (LuaEmergeAreaCallback in src/script/lua_api/l_env.cpp)
+       // should have obtained the lock.
+       // Note that the order of these locks is important!  Envlock must *ALWAYS*
+       // be acquired before attempting to acquire scriptlock, or else ServerThread
+       // will try to acquire scriptlock after it already owns envlock, thus
+       // deadlocking EmergeThread and ServerThread
+
+       SCRIPTAPI_PRECHECKHEADER
+
+       int error_handler = PUSH_ERROR_HANDLER(L);
+
+       lua_rawgeti(L, LUA_REGISTRYINDEX, state->callback_ref);
+       luaL_checktype(L, -1, LUA_TFUNCTION);
+
+       push_v3s16(L, blockpos);
+       lua_pushinteger(L, action);
+       lua_pushinteger(L, state->refcount);
+       lua_rawgeti(L, LUA_REGISTRYINDEX, state->args_ref);
+
+       setOriginDirect(state->origin.c_str());
+
+       try {
+               PCALL_RES(lua_pcall(L, 4, 0, error_handler));
+       } catch (LuaError &e) {
+               server->setAsyncFatalError(
+                               std::string("on_emerge_area_completion: ") + e.what() + "\n"
+                               + script_get_backtrace(L));
+       }
+
+       lua_pop(L, 1); // Pop error handler
+
+       if (state->refcount == 0) {
+               luaL_unref(L, LUA_REGISTRYINDEX, state->callback_ref);
+               luaL_unref(L, LUA_REGISTRYINDEX, state->args_ref);
+       }
+}