*/
#include "cpp_api/s_env.h"
+#include "cpp_api/s_internal.h"
#include "common/c_converter.h"
#include "log.h"
#include "environment.h"
+#include "mapgen.h"
#include "lua_api/l_env.h"
-
-extern "C" {
-#include "lauxlib.h"
-}
+#include "server.h"
void ScriptApiEnv::environment_OnGenerated(v3s16 minp, v3s16 maxp,
u32 blockseed)
{
SCRIPTAPI_PRECHECKHEADER
- // Get minetest.registered_on_generateds
- lua_getglobal(L, "minetest");
+ // Get core.registered_on_generateds
+ lua_getglobal(L, "core");
lua_getfield(L, -1, "registered_on_generateds");
// Call callbacks
push_v3s16(L, minp);
SCRIPTAPI_PRECHECKHEADER
//infostream<<"scriptapi_environment_step"<<std::endl;
- // Get minetest.registered_globalsteps
- lua_getglobal(L, "minetest");
+ // Get core.registered_globalsteps
+ lua_getglobal(L, "core");
lua_getfield(L, -1, "registered_globalsteps");
// Call callbacks
lua_pushnumber(L, dtime);
- runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
+ try {
+ runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
+ } catch (LuaError &e) {
+ getServer()->setAsyncFatalError(e.what());
+ }
+}
+
+void ScriptApiEnv::player_event(ServerActiveObject* player, std::string type)
+{
+ SCRIPTAPI_PRECHECKHEADER
+
+ if (player == NULL)
+ return;
+
+ // Get minetest.registered_playerevents
+ lua_getglobal(L, "minetest");
+ lua_getfield(L, -1, "registered_playerevents");
+
+ // Call callbacks
+ objectrefGetOrCreate(L, player); // player
+ lua_pushstring(L,type.c_str()); // event type
+ try {
+ runCallbacks(2, RUN_CALLBACKS_MODE_FIRST);
+ } catch (LuaError &e) {
+ getServer()->setAsyncFatalError(e.what());
+ }
}
void ScriptApiEnv::initializeEnvironment(ServerEnvironment *env)
Add ActiveBlockModifiers to environment
*/
- // Get minetest.registered_abms
- lua_getglobal(L, "minetest");
+ // Get core.registered_abms
+ lua_getglobal(L, "core");
lua_getfield(L, -1, "registered_abms");
luaL_checktype(L, -1, LUA_TTABLE);
int registered_abms = lua_gettop(L);
int trigger_chance = 50;
getintfield(L, current_abm, "chance", trigger_chance);
- LuaABM *abm = new LuaABM(L, id, trigger_contents,
- required_neighbors, trigger_interval, trigger_chance);
+ bool simple_catch_up = true;
+ getboolfield(L, current_abm, "catch_up", simple_catch_up);
+
+ LuaABM *abm = new LuaABM(L, id, trigger_contents, required_neighbors,
+ trigger_interval, trigger_chance, simple_catch_up);
env->addActiveBlockModifier(abm);
}
lua_pop(L, 1);
}
+
+void ScriptApiEnv::on_emerge_area_completion(
+ v3s16 blockpos, int action, ScriptCallbackState *state)
+{
+ Server *server = getServer();
+
+ // Note that the order of these locks is important! Envlock must *ALWAYS*
+ // be acquired before attempting to acquire scriptlock, or else ServerThread
+ // will try to acquire scriptlock after it already owns envlock, thus
+ // deadlocking EmergeThread and ServerThread
+ MutexAutoLock envlock(server->m_env_mutex);
+
+ SCRIPTAPI_PRECHECKHEADER
+
+ int error_handler = PUSH_ERROR_HANDLER(L);
+
+ lua_rawgeti(L, LUA_REGISTRYINDEX, state->callback_ref);
+ luaL_checktype(L, -1, LUA_TFUNCTION);
+
+ push_v3s16(L, blockpos);
+ lua_pushinteger(L, action);
+ lua_pushinteger(L, state->refcount);
+ lua_rawgeti(L, LUA_REGISTRYINDEX, state->args_ref);
+
+ setOriginDirect(state->origin.c_str());
+
+ try {
+ PCALL_RES(lua_pcall(L, 4, 0, error_handler));
+ } catch (LuaError &e) {
+ server->setAsyncFatalError(e.what());
+ }
+
+ lua_pop(L, 1); // Pop error handler
+
+ if (state->refcount == 0) {
+ luaL_unref(L, LUA_REGISTRYINDEX, state->callback_ref);
+ luaL_unref(L, LUA_REGISTRYINDEX, state->args_ref);
+ }
+}