#include "object_properties.h"
#include "common/c_converter.h"
#include "common/c_content.h"
+#include "server.h"
bool ScriptApiEntity::luaentity_Add(u16 id, const char *name)
{
// Add object reference
// This should be userdata with metatable ObjectRef
- objectrefGet(L, id);
+ push_objectRef(L, id);
luaL_checktype(L, -1, LUA_TUSERDATA);
if (!luaL_checkudata(L, -1, "ObjectRef"))
luaL_typerror(L, -1, "ObjectRef");
lua_pop(L, 2); // Pop object and error handler
}
+void ScriptApiEntity::luaentity_Deactivate(u16 id)
+{
+ SCRIPTAPI_PRECHECKHEADER
+
+ verbosestream << "scriptapi_luaentity_deactivate: id=" << id << std::endl;
+
+ int error_handler = PUSH_ERROR_HANDLER(L);
+
+ // Get the entity
+ luaentity_get(L, id);
+ int object = lua_gettop(L);
+
+ // Get on_deactivate
+ lua_getfield(L, -1, "on_deactivate");
+ if (!lua_isnil(L, -1)) {
+ luaL_checktype(L, -1, LUA_TFUNCTION);
+ lua_pushvalue(L, object);
+
+ setOriginFromTable(object);
+ PCALL_RES(lua_pcall(L, 1, 0, error_handler));
+ } else {
+ lua_pop(L, 1);
+ }
+ lua_pop(L, 2); // Pop object and error handler
+}
+
void ScriptApiEntity::luaentity_Remove(u16 id)
{
SCRIPTAPI_PRECHECKHEADER
}
void ScriptApiEntity::luaentity_GetProperties(u16 id,
- ObjectProperties *prop)
+ ServerActiveObject *self, ObjectProperties *prop)
{
SCRIPTAPI_PRECHECKHEADER
// Set default values that differ from ObjectProperties defaults
prop->hp_max = 10;
- /* Read stuff */
-
- prop->hp_max = getintfield_default(L, -1, "hp_max", 10);
-
- getboolfield(L, -1, "physical", prop->physical);
- getboolfield(L, -1, "collide_with_objects", prop->collideWithObjects);
-
- getfloatfield(L, -1, "weight", prop->weight);
-
- lua_getfield(L, -1, "collisionbox");
- if (lua_istable(L, -1))
- prop->collisionbox = read_aabb3f(L, -1, 1.0);
- lua_pop(L, 1);
-
- getstringfield(L, -1, "visual", prop->visual);
-
- getstringfield(L, -1, "mesh", prop->mesh);
-
// Deprecated: read object properties directly
- read_object_properties(L, -1, prop);
+ read_object_properties(L, -1, self, prop, getServer()->idef());
// Read initial_properties
lua_getfield(L, -1, "initial_properties");
- read_object_properties(L, -1, prop);
+ read_object_properties(L, -1, self, prop, getServer()->idef());
lua_pop(L, 1);
}
-void ScriptApiEntity::luaentity_Step(u16 id, float dtime)
+void ScriptApiEntity::luaentity_Step(u16 id, float dtime,
+ const collisionMoveResult *moveresult)
{
SCRIPTAPI_PRECHECKHEADER
- //infostream<<"scriptapi_luaentity_step: id="<<id<<std::endl;
-
int error_handler = PUSH_ERROR_HANDLER(L);
// Get core.luaentities[id]
luaL_checktype(L, -1, LUA_TFUNCTION);
lua_pushvalue(L, object); // self
lua_pushnumber(L, dtime); // dtime
+ /* moveresult */
+ if (moveresult)
+ push_collision_move_result(L, *moveresult);
+ else
+ lua_pushnil(L);
setOriginFromTable(object);
- PCALL_RES(lua_pcall(L, 2, 0, error_handler));
+ PCALL_RES(lua_pcall(L, 3, 0, error_handler));
lua_pop(L, 2); // Pop object and error handler
}
// Calls entity:on_punch(ObjectRef puncher, time_from_last_punch,
-// tool_capabilities, direction)
-void ScriptApiEntity::luaentity_Punch(u16 id,
+// tool_capabilities, direction, damage)
+bool ScriptApiEntity::luaentity_Punch(u16 id,
ServerActiveObject *puncher, float time_from_last_punch,
- const ToolCapabilities *toolcap, v3f dir)
+ const ToolCapabilities *toolcap, v3f dir, s16 damage)
{
SCRIPTAPI_PRECHECKHEADER
// Get function
lua_getfield(L, -1, "on_punch");
if (lua_isnil(L, -1)) {
- lua_pop(L, 2); // Pop on_punch and entitu
- return;
+ lua_pop(L, 2); // Pop on_punch and entity
+ return false;
}
luaL_checktype(L, -1, LUA_TFUNCTION);
lua_pushvalue(L, object); // self
lua_pushnumber(L, time_from_last_punch);
push_tool_capabilities(L, *toolcap);
push_v3f(L, dir);
+ lua_pushnumber(L, damage);
setOriginFromTable(object);
- PCALL_RES(lua_pcall(L, 5, 0, error_handler));
+ PCALL_RES(lua_pcall(L, 6, 1, error_handler));
+ bool retval = readParam<bool>(L, -1);
lua_pop(L, 2); // Pop object and error handler
+ return retval;
}
-// Calls entity:on_rightclick(ObjectRef clicker)
-void ScriptApiEntity::luaentity_Rightclick(u16 id,
- ServerActiveObject *clicker)
+// Calls entity[field](ObjectRef self, ObjectRef sao)
+bool ScriptApiEntity::luaentity_run_simple_callback(u16 id,
+ ServerActiveObject *sao, const char *field)
{
SCRIPTAPI_PRECHECKHEADER
- //infostream<<"scriptapi_luaentity_step: id="<<id<<std::endl;
-
int error_handler = PUSH_ERROR_HANDLER(L);
// Get core.luaentities[id]
int object = lua_gettop(L);
// State: object is at top of stack
// Get function
- lua_getfield(L, -1, "on_rightclick");
+ lua_getfield(L, -1, field);
if (lua_isnil(L, -1)) {
- lua_pop(L, 2); // Pop on_rightclick and entity
- return;
+ lua_pop(L, 2); // Pop callback field and entity
+ return false;
}
luaL_checktype(L, -1, LUA_TFUNCTION);
- lua_pushvalue(L, object); // self
- objectrefGetOrCreate(L, clicker); // Clicker reference
+ lua_pushvalue(L, object); // self
+ objectrefGetOrCreate(L, sao); // killer reference
setOriginFromTable(object);
- PCALL_RES(lua_pcall(L, 2, 0, error_handler));
+ PCALL_RES(lua_pcall(L, 2, 1, error_handler));
+ bool retval = readParam<bool>(L, -1);
lua_pop(L, 2); // Pop object and error handler
+ return retval;
+}
+
+bool ScriptApiEntity::luaentity_on_death(u16 id, ServerActiveObject *killer)
+{
+ return luaentity_run_simple_callback(id, killer, "on_death");
}
+// Calls entity:on_rightclick(ObjectRef clicker)
+void ScriptApiEntity::luaentity_Rightclick(u16 id, ServerActiveObject *clicker)
+{
+ luaentity_run_simple_callback(id, clicker, "on_rightclick");
+}
+
+void ScriptApiEntity::luaentity_on_attach_child(u16 id, ServerActiveObject *child)
+{
+ luaentity_run_simple_callback(id, child, "on_attach_child");
+}
+
+void ScriptApiEntity::luaentity_on_detach_child(u16 id, ServerActiveObject *child)
+{
+ luaentity_run_simple_callback(id, child, "on_detach_child");
+}
+
+void ScriptApiEntity::luaentity_on_detach(u16 id, ServerActiveObject *parent)
+{
+ luaentity_run_simple_callback(id, parent, "on_detach");
+}