#include "object_properties.h"
#include "common/c_converter.h"
#include "common/c_content.h"
+#include "server.h"
bool ScriptApiEntity::luaentity_Add(u16 id, const char *name)
{
verbosestream<<"scriptapi_luaentity_add: id="<<id<<" name=\""
<<name<<"\""<<std::endl;
- // Get minetest.registered_entities[name]
- lua_getglobal(L, "minetest");
+ // Get core.registered_entities[name]
+ lua_getglobal(L, "core");
lua_getfield(L, -1, "registered_entities");
luaL_checktype(L, -1, LUA_TTABLE);
lua_pushstring(L, name);
// Add object reference
// This should be userdata with metatable ObjectRef
- objectrefGet(id);
+ push_objectRef(L, id);
luaL_checktype(L, -1, LUA_TUSERDATA);
if (!luaL_checkudata(L, -1, "ObjectRef"))
luaL_typerror(L, -1, "ObjectRef");
lua_setfield(L, -2, "object");
- // minetest.luaentities[id] = object
- lua_getglobal(L, "minetest");
+ // core.luaentities[id] = object
+ lua_getglobal(L, "core");
lua_getfield(L, -1, "luaentities");
luaL_checktype(L, -1, LUA_TTABLE);
lua_pushnumber(L, id); // Push id
verbosestream << "scriptapi_luaentity_activate: id=" << id << std::endl;
- // Get minetest.luaentities[id]
+ int error_handler = PUSH_ERROR_HANDLER(L);
+
+ // Get core.luaentities[id]
luaentity_get(L, id);
int object = lua_gettop(L);
lua_pushvalue(L, object); // self
lua_pushlstring(L, staticdata.c_str(), staticdata.size());
lua_pushinteger(L, dtime_s);
- // Call with 3 arguments, 0 results
- if (lua_pcall(L, 3, 0, m_errorhandler))
- scriptError();
+
+ setOriginFromTable(object);
+ PCALL_RES(lua_pcall(L, 3, 0, error_handler));
} else {
lua_pop(L, 1);
}
- lua_pop(L, 1); // Pop object
+ lua_pop(L, 2); // Pop object and error handler
}
void ScriptApiEntity::luaentity_Remove(u16 id)
verbosestream << "scriptapi_luaentity_rm: id=" << id << std::endl;
- // Get minetest.luaentities table
- lua_getglobal(L, "minetest");
+ // Get core.luaentities table
+ lua_getglobal(L, "core");
lua_getfield(L, -1, "luaentities");
luaL_checktype(L, -1, LUA_TTABLE);
int objectstable = lua_gettop(L);
lua_pushnil(L);
lua_settable(L, objectstable);
- lua_pop(L, 2); // pop luaentities, minetest
+ lua_pop(L, 2); // pop luaentities, core
}
std::string ScriptApiEntity::luaentity_GetStaticdata(u16 id)
//infostream<<"scriptapi_luaentity_get_staticdata: id="<<id<<std::endl;
- // Get minetest.luaentities[id]
+ int error_handler = PUSH_ERROR_HANDLER(L);
+
+ // Get core.luaentities[id]
luaentity_get(L, id);
int object = lua_gettop(L);
lua_pop(L, 2); // Pop entity and get_staticdata
return "";
}
-
luaL_checktype(L, -1, LUA_TFUNCTION);
lua_pushvalue(L, object); // self
- // Call with 1 arguments, 1 results
- if (lua_pcall(L, 1, 1, m_errorhandler))
- scriptError();
- lua_remove(L, object); // Remove object
+
+ setOriginFromTable(object);
+ PCALL_RES(lua_pcall(L, 1, 1, error_handler));
+
+ lua_remove(L, object);
+ lua_remove(L, error_handler);
size_t len = 0;
const char *s = lua_tolstring(L, -1, &len);
//infostream<<"scriptapi_luaentity_get_properties: id="<<id<<std::endl;
- // Get minetest.luaentities[id]
+ // Get core.luaentities[id]
luaentity_get(L, id);
// Set default values that differ from ObjectProperties defaults
getstringfield(L, -1, "mesh", prop->mesh);
// Deprecated: read object properties directly
- read_object_properties(L, -1, prop);
+ read_object_properties(L, -1, prop, getServer()->idef());
// Read initial_properties
lua_getfield(L, -1, "initial_properties");
- read_object_properties(L, -1, prop);
+ read_object_properties(L, -1, prop, getServer()->idef());
lua_pop(L, 1);
}
//infostream<<"scriptapi_luaentity_step: id="<<id<<std::endl;
- // Get minetest.luaentities[id]
+ int error_handler = PUSH_ERROR_HANDLER(L);
+
+ // Get core.luaentities[id]
luaentity_get(L, id);
int object = lua_gettop(L);
// State: object is at top of stack
luaL_checktype(L, -1, LUA_TFUNCTION);
lua_pushvalue(L, object); // self
lua_pushnumber(L, dtime); // dtime
- // Call with 2 arguments, 0 results
- if (lua_pcall(L, 2, 0, m_errorhandler))
- scriptError();
- lua_pop(L, 1); // Pop object
+
+ setOriginFromTable(object);
+ PCALL_RES(lua_pcall(L, 2, 0, error_handler));
+
+ lua_pop(L, 2); // Pop object and error handler
}
// Calls entity:on_punch(ObjectRef puncher, time_from_last_punch,
-// tool_capabilities, direction)
-void ScriptApiEntity::luaentity_Punch(u16 id,
+// tool_capabilities, direction, damage)
+bool ScriptApiEntity::luaentity_Punch(u16 id,
ServerActiveObject *puncher, float time_from_last_punch,
- const ToolCapabilities *toolcap, v3f dir)
+ const ToolCapabilities *toolcap, v3f dir, s16 damage)
{
SCRIPTAPI_PRECHECKHEADER
//infostream<<"scriptapi_luaentity_step: id="<<id<<std::endl;
- // Get minetest.luaentities[id]
+ int error_handler = PUSH_ERROR_HANDLER(L);
+
+ // Get core.luaentities[id]
luaentity_get(L,id);
int object = lua_gettop(L);
// State: object is at top of stack
// Get function
lua_getfield(L, -1, "on_punch");
if (lua_isnil(L, -1)) {
- lua_pop(L, 2); // Pop on_punch and entitu
- return;
+ lua_pop(L, 2); // Pop on_punch and entity
+ return false;
}
luaL_checktype(L, -1, LUA_TFUNCTION);
- lua_pushvalue(L, object); // self
- objectrefGetOrCreate(puncher); // Clicker reference
+ lua_pushvalue(L, object); // self
+ objectrefGetOrCreate(L, puncher); // Clicker reference
lua_pushnumber(L, time_from_last_punch);
push_tool_capabilities(L, *toolcap);
push_v3f(L, dir);
- // Call with 5 arguments, 0 results
- if (lua_pcall(L, 5, 0, m_errorhandler))
- scriptError();
- lua_pop(L, 1); // Pop object
+ lua_pushnumber(L, damage);
+
+ setOriginFromTable(object);
+ PCALL_RES(lua_pcall(L, 6, 1, error_handler));
+
+ bool retval = lua_toboolean(L, -1);
+ lua_pop(L, 2); // Pop object and error handler
+ return retval;
}
// Calls entity:on_rightclick(ObjectRef clicker)
//infostream<<"scriptapi_luaentity_step: id="<<id<<std::endl;
- // Get minetest.luaentities[id]
+ int error_handler = PUSH_ERROR_HANDLER(L);
+
+ // Get core.luaentities[id]
luaentity_get(L, id);
int object = lua_gettop(L);
// State: object is at top of stack
}
luaL_checktype(L, -1, LUA_TFUNCTION);
lua_pushvalue(L, object); // self
- objectrefGetOrCreate(clicker); // Clicker reference
- // Call with 2 arguments, 0 results
- if (lua_pcall(L, 2, 0, m_errorhandler))
- scriptError();
- lua_pop(L, 1); // Pop object
+ objectrefGetOrCreate(L, clicker); // Clicker reference
+
+ setOriginFromTable(object);
+ PCALL_RES(lua_pcall(L, 2, 0, error_handler));
+
+ lua_pop(L, 2); // Pop object and error handler
}