// Calls on_shutdown handlers
void on_shutdown();
- void on_connect();
-
// Chat message handlers
bool on_sending_message(const std::string &message);
bool on_receiving_message(const std::string &message);
bool on_placenode(const PointedThing &pointed, const ItemDefinition &item);
bool on_item_use(const ItemStack &item, const PointedThing &pointed);
+ bool on_inventory_open(Inventory *inventory);
+
void setEnv(ClientEnvironment *env);
};