GUIEngine* getGuiEngine() { return m_guiengine; }
void setGuiEngine(GUIEngine* guiengine) { m_guiengine = guiengine; }
- void objectrefGetOrCreate(ServerActiveObject *cobj);
- void objectrefGet(u16 id);
+ void objectrefGetOrCreate(lua_State *L, ServerActiveObject *cobj);
+ void objectrefGet(lua_State *L, u16 id);
JMutex m_luastackmutex;
+ // Stack index of Lua error handler
+ int m_errorhandler;
#ifdef SCRIPTAPI_LOCK_DEBUG
bool m_locked;
#endif
+
private:
lua_State* m_luastack;