]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/script/cpp_api/s_base.cpp
Merge branch 'master' of https://github.com/minetest/minetest
[dragonfireclient.git] / src / script / cpp_api / s_base.cpp
index 72774f6cafaf6c29e9ab783501059a1f6893df3c..1d62d8b65e280bd485721976f3dee2f494fd56d8 100644 (file)
@@ -32,10 +32,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "client/client.h"
 #endif
 
+
 extern "C" {
 #include "lualib.h"
 #if USE_LUAJIT
-#include "luajit.h"
+       #include "luajit.h"
 #endif
 }
 
@@ -44,13 +45,14 @@ extern "C" {
 #include "script/common/c_content.h"
 #include <sstream>
 
+
 class ModNameStorer
 {
 private:
        lua_State *L;
-
 public:
-       ModNameStorer(lua_State *L_, const std::string &mod_name) : L(L_)
+       ModNameStorer(lua_State *L_, const std::string &mod_name):
+               L(L_)
        {
                // Store current mod name in registry
                lua_pushstring(L, mod_name.c_str());
@@ -64,11 +66,13 @@ class ModNameStorer
        }
 };
 
+
 /*
        ScriptApiBase
 */
 
-ScriptApiBase::ScriptApiBase(ScriptingType type) : m_type(type)
+ScriptApiBase::ScriptApiBase(ScriptingType type):
+               m_type(type)
 {
 #ifdef SCRIPTAPI_LOCK_DEBUG
        m_lock_recursion_count = 0;
@@ -82,7 +86,7 @@ ScriptApiBase::ScriptApiBase(ScriptingType type) : m_type(type)
        /*if (m_type == ScriptingType::Client)
                clientOpenLibs(m_luastack);
        else*/
-       luaL_openlibs(m_luastack);
+               luaL_openlibs(m_luastack);
 
        // Make the ScriptApiBase* accessible to ModApiBase
 #if INDIRECT_SCRIPTAPI_RIDX
@@ -101,7 +105,7 @@ ScriptApiBase::ScriptApiBase(ScriptingType type) : m_type(type)
        // If we are using LuaJIT add a C++ wrapper function to catch
        // exceptions thrown in Lua -> C++ calls
 #if USE_LUAJIT
-       lua_pushlightuserdata(m_luastack, (void *)script_exception_wrapper);
+       lua_pushlightuserdata(m_luastack, (void*) script_exception_wrapper);
        luaJIT_setmode(m_luastack, -1, LUAJIT_MODE_WRAPCFUNC | LUAJIT_MODE_ON);
        lua_pop(m_luastack, 1);
 #endif
@@ -132,7 +136,7 @@ int ScriptApiBase::luaPanic(lua_State *L)
 {
        std::ostringstream oss;
        oss << "LUA PANIC: unprotected error in call to Lua API ("
-           << readParam<std::string>(L, -1) << ")";
+               << readParam<std::string>(L, -1) << ")";
        FATAL_ERROR(oss.str().c_str());
        // NOTREACHED
        return 0;
@@ -141,25 +145,26 @@ int ScriptApiBase::luaPanic(lua_State *L)
 void ScriptApiBase::clientOpenLibs(lua_State *L)
 {
        static const std::vector<std::pair<std::string, lua_CFunction>> m_libs = {
-               {"", luaopen_base},
-               {LUA_TABLIBNAME, luaopen_table},
-               {LUA_OSLIBNAME, luaopen_os},
-               {LUA_STRLIBNAME, luaopen_string},
-               {LUA_MATHLIBNAME, luaopen_math},
-               {LUA_DBLIBNAME, luaopen_debug},
+               { "", luaopen_base },
+               { LUA_TABLIBNAME,  luaopen_table   },
+               { LUA_OSLIBNAME,   luaopen_os      },
+               { LUA_STRLIBNAME,  luaopen_string  },
+               { LUA_MATHLIBNAME, luaopen_math    },
+               { LUA_DBLIBNAME,   luaopen_debug   },
 #if USE_LUAJIT
-               {LUA_JITLIBNAME, luaopen_jit},
+               { LUA_JITLIBNAME,  luaopen_jit     },
 #endif
        };
 
        for (const std::pair<std::string, lua_CFunction> &lib : m_libs) {
-               lua_pushcfunction(L, lib.second);
-               lua_pushstring(L, lib.first.c_str());
-               lua_call(L, 1, 0);
+           lua_pushcfunction(L, lib.second);
+           lua_pushstring(L, lib.first.c_str());
+           lua_call(L, 1, 0);
        }
 }
 
-void ScriptApiBase::loadMod(const std::string &script_path, const std::string &mod_name)
+void ScriptApiBase::loadMod(const std::string &script_path,
+               const std::string &mod_name)
 {
        ModNameStorer mod_name_storer(getStack(), mod_name);
 
@@ -186,8 +191,8 @@ void ScriptApiBase::loadScript(const std::string &script_path)
                if (!error_msg)
                        error_msg = "(error object is not a string)";
                lua_pop(L, 2); // Pop error message and error handler
-               throw ModError("Failed to load and run script from " + script_path +
-                               ":\n" + error_msg);
+               throw ModError("Failed to load and run script from " +
+                               script_path + ":\n" + error_msg);
        }
        lua_pop(L, 1); // Pop error handler
 }
@@ -220,8 +225,8 @@ void ScriptApiBase::loadModFromMemory(const std::string &mod_name)
                if (!error_msg)
                        error_msg = "(error object is not a string)";
                lua_pop(L, 2); // Pop error message and error handler
-               throw ModError("Failed to load and run mod \"" + mod_name + "\":\n" +
-                               error_msg);
+               throw ModError("Failed to load and run mod \"" +
+                               mod_name + "\":\n" + error_msg);
        }
        lua_pop(L, 1); // Pop error handler
 }
@@ -235,13 +240,14 @@ void ScriptApiBase::loadModFromMemory(const std::string &mod_name)
 //     computed depending on mode
 // This function must only be called with scriptlock held (i.e. inside of a
 // code block with SCRIPTAPI_PRECHECKHEADER declared)
-void ScriptApiBase::runCallbacksRaw(int nargs, RunCallbacksMode mode, const char *fxn)
+void ScriptApiBase::runCallbacksRaw(int nargs,
+               RunCallbacksMode mode, const char *fxn)
 {
 #ifndef SERVER
        // Hard fail for bad guarded callbacks
        // Only run callbacks when the scripting enviroment is loaded
-       FATAL_ERROR_IF(m_type == ScriptingType::Client && !getClient()->modsLoaded(),
-                       fxn);
+       FATAL_ERROR_IF(m_type == ScriptingType::Client &&
+                       !getClient()->modsLoaded(), fxn);
 #endif
 
 #ifdef SCRIPTAPI_LOCK_DEBUG
@@ -294,25 +300,24 @@ void ScriptApiBase::scriptError(int result, const char *fxn)
 void ScriptApiBase::stackDump(std::ostream &o)
 {
        int top = lua_gettop(m_luastack);
-       for (int i = 1; i <= top; i++) { /* repeat for each level */
+       for (int i = 1; i <= top; i++) {  /* repeat for each level */
                int t = lua_type(m_luastack, i);
                switch (t) {
-               case LUA_TSTRING: /* strings */
-                       o << "\"" << readParam<std::string>(m_luastack, i) << "\"";
-                       break;
-               case LUA_TBOOLEAN: /* booleans */
-                       o << (readParam<bool>(m_luastack, i) ? "true" : "false");
-                       break;
-               case LUA_TNUMBER: /* numbers */ {
-                       char buf[10];
-                       porting::mt_snprintf(buf, sizeof(buf), "%lf",
-                                       lua_tonumber(m_luastack, i));
-                       o << buf;
-                       break;
-               }
-               default: /* other values */
-                       o << lua_typename(m_luastack, t);
-                       break;
+                       case LUA_TSTRING:  /* strings */
+                               o << "\"" << readParam<std::string>(m_luastack, i) << "\"";
+                               break;
+                       case LUA_TBOOLEAN:  /* booleans */
+                               o << (readParam<bool>(m_luastack, i) ? "true" : "false");
+                               break;
+                       case LUA_TNUMBER:  /* numbers */ {
+                               char buf[10];
+                               porting::mt_snprintf(buf, sizeof(buf), "%lf", lua_tonumber(m_luastack, i));
+                               o << buf;
+                               break;
+                       }
+                       default:  /* other values */
+                               o << lua_typename(m_luastack, t);
+                               break;
                }
                o << " ";
        }
@@ -329,10 +334,9 @@ void ScriptApiBase::setOriginFromTableRaw(int index, const char *fxn)
 #ifdef SCRIPTAPI_DEBUG
        lua_State *L = getStack();
 
-       m_last_run_mod = lua_istable(L, index) ? getstringfield_default(L, index,
-                                                                "mod_origin", "")
-                                              : "";
-       // printf(">>>> running %s for mod: %s\n", fxn, m_last_run_mod.c_str());
+       m_last_run_mod = lua_istable(L, index) ?
+               getstringfield_default(L, index, "mod_origin", "") : "";
+       //printf(">>>> running %s for mod: %s\n", fxn, m_last_run_mod.c_str());
 #endif
 }
 
@@ -353,7 +357,7 @@ void ScriptApiBase::setOriginFromTableRaw(int index, const char *fxn)
 void ScriptApiBase::addObjectReference(ServerActiveObject *cobj)
 {
        SCRIPTAPI_PRECHECKHEADER
-       // infostream<<"scriptapi_add_object_reference: id="<<cobj->getId()<<std::endl;
+       //infostream<<"scriptapi_add_object_reference: id="<<cobj->getId()<<std::endl;
 
        // Create object on stack
        ObjectRef::create(L, cobj); // Puts ObjectRef (as userdata) on stack
@@ -367,14 +371,14 @@ void ScriptApiBase::addObjectReference(ServerActiveObject *cobj)
 
        // object_refs[id] = object
        lua_pushnumber(L, cobj->getId()); // Push id
-       lua_pushvalue(L, object);         // Copy object to top of stack
+       lua_pushvalue(L, object); // Copy object to top of stack
        lua_settable(L, objectstable);
 }
 
 void ScriptApiBase::removeObjectReference(ServerActiveObject *cobj)
 {
        SCRIPTAPI_PRECHECKHEADER
-       // infostream<<"scriptapi_rm_object_reference: id="<<cobj->getId()<<std::endl;
+       //infostream<<"scriptapi_rm_object_reference: id="<<cobj->getId()<<std::endl;
 
        // Get core.object_refs table
        lua_getglobal(L, "core");
@@ -396,7 +400,8 @@ void ScriptApiBase::removeObjectReference(ServerActiveObject *cobj)
 }
 
 // Creates a new anonymous reference if cobj=NULL or id=0
-void ScriptApiBase::objectrefGetOrCreate(lua_State *L, ServerActiveObject *cobj)
+void ScriptApiBase::objectrefGetOrCreate(lua_State *L,
+               ServerActiveObject *cobj)
 {
        if (cobj == NULL || cobj->getId() == 0) {
                ObjectRef::create(L, cobj);
@@ -404,13 +409,12 @@ void ScriptApiBase::objectrefGetOrCreate(lua_State *L, ServerActiveObject *cobj)
                push_objectRef(L, cobj->getId());
                if (cobj->isGone())
                        warningstream << "ScriptApiBase::objectrefGetOrCreate(): "
-                                     << "Pushing ObjectRef to removed/deactivated object"
-                                     << ", this is probably a bug." << std::endl;
+                                       << "Pushing ObjectRef to removed/deactivated object"
+                                       << ", this is probably a bug." << std::endl;
        }
 }
 
-void ScriptApiBase::pushPlayerHPChangeReason(
-               lua_State *L, const PlayerHPChangeReason &reason)
+void ScriptApiBase::pushPlayerHPChangeReason(lua_State *L, const PlayerHPChangeReason &reason)
 {
        if (reason.hasLuaReference())
                lua_rawgeti(L, LUA_REGISTRYINDEX, reason.lua_reference);
@@ -438,12 +442,12 @@ void ScriptApiBase::pushPlayerHPChangeReason(
        }
 }
 
-Server *ScriptApiBase::getServer()
+ServerScriptApiBase::getServer()
 {
        return dynamic_cast<Server *>(m_gamedef);
 }
 #ifndef SERVER
-Client *ScriptApiBase::getClient()
+ClientScriptApiBase::getClient()
 {
        return dynamic_cast<Client *>(m_gamedef);
 }