// Declarations
// Data required to queue a job
-struct LuaJobInfo {
+struct LuaJobInfo
+{
+ LuaJobInfo() :
+ serializedFunction(""),
+ serializedParams(""),
+ serializedResult(""),
+ id(0),
+ valid(false)
+ {}
+
// Function to be called in async environment
std::string serializedFunction;
// Parameter to be passed to function
* @param params Serialized parameters
* @return jobid The job is queued
*/
- unsigned int queueAsyncJob(std::string func, std::string params);
+ unsigned int queueAsyncJob(const std::string &func, const std::string ¶ms);
/**
* Engine step to process finished jobs
* Put a Job result back to result queue
* @param result result of completed job
*/
- void putJobResult(LuaJobInfo result);
+ void putJobResult(const LuaJobInfo &result);
/**
* Initialize environment with current registred functions