*/
#include "common/c_internal.h"
+#include "util/numeric.h"
#include "debug.h"
#include "log.h"
+#include "porting.h"
#include "settings.h"
+#include <algorithm> // std::find
std::string script_get_backtrace(lua_State *L)
{
- std::string s;
- lua_getglobal(L, "debug");
- if(lua_istable(L, -1)){
- lua_getfield(L, -1, "traceback");
- if(lua_isfunction(L, -1)) {
- lua_call(L, 0, 1);
- if(lua_isstring(L, -1)){
- s = lua_tostring(L, -1);
- }
- }
- lua_pop(L, 1);
- }
+ lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_BACKTRACE);
+ lua_call(L, 0, 1);
+ std::string result = luaL_checkstring(L, -1);
lua_pop(L, 1);
- return s;
-}
-
-int script_error_handler(lua_State *L) {
- lua_getglobal(L, "debug");
- if (!lua_istable(L, -1)) {
- lua_pop(L, 1);
- return 1;
- }
- lua_getfield(L, -1, "traceback");
- if (!lua_isfunction(L, -1)) {
- lua_pop(L, 2);
- return 1;
- }
- lua_pushvalue(L, 1);
- lua_pushinteger(L, 2);
- lua_call(L, 2, 1);
- return 1;
+ return result;
}
int script_exception_wrapper(lua_State *L, lua_CFunction f)
/*
* Note that we can't get tracebacks for LUA_ERRMEM or LUA_ERRERR (without
* hacking Lua internals). For LUA_ERRMEM, this is because memory errors will
- * not execute the the error handler, and by the time lua_pcall returns the
+ * not execute the error handler, and by the time lua_pcall returns the
* execution stack will have already been unwound. For LUA_ERRERR, there was
* another error while trying to generate a backtrace from a LUA_ERRRUN. It is
* presumed there is an error with the internal Lua state and thus not possible
err_descr = "<no description>";
char buf[256];
- snprintf(buf, sizeof(buf), "%s error from mod '%s' in callback %s(): ",
+ porting::mt_snprintf(buf, sizeof(buf), "%s error from mod '%s' in callback %s(): ",
err_type, mod, fxn);
std::string err_msg(buf);
lua_remove(L, error_handler);
}
-void log_deprecated(lua_State *L, const std::string &message)
+static void script_log_add_source(lua_State *L, std::string &message, int stack_depth)
+{
+ lua_Debug ar;
+
+ if (lua_getstack(L, stack_depth, &ar)) {
+ FATAL_ERROR_IF(!lua_getinfo(L, "Sl", &ar), "lua_getinfo() failed");
+ message.append(" (at " + std::string(ar.short_src) + ":"
+ + std::to_string(ar.currentline) + ")");
+ } else {
+ message.append(" (at ?:?)");
+ }
+}
+
+bool script_log_unique(lua_State *L, std::string message, std::ostream &log_to,
+ int stack_depth)
+{
+ thread_local std::vector<u64> logged_messages;
+
+ script_log_add_source(L, message, stack_depth);
+ u64 hash = murmur_hash_64_ua(message.data(), message.length(), 0xBADBABE);
+
+ if (std::find(logged_messages.begin(), logged_messages.end(), hash)
+ == logged_messages.end()) {
+
+ logged_messages.emplace_back(hash);
+ log_to << message << std::endl;
+ return true;
+ }
+ return false;
+}
+
+DeprecatedHandlingMode get_deprecated_handling_mode()
{
- static bool configured = false;
- static bool do_log = false;
- static bool do_error = false;
+ static thread_local bool configured = false;
+ static thread_local DeprecatedHandlingMode ret = DeprecatedHandlingMode::Ignore;
// Only read settings on first call
if (!configured) {
std::string value = g_settings->get("deprecated_lua_api_handling");
if (value == "log") {
- do_log = true;
+ ret = DeprecatedHandlingMode::Log;
} else if (value == "error") {
- do_log = true;
- do_error = true;
+ ret = DeprecatedHandlingMode::Error;
}
+ configured = true;
}
- if (do_log) {
- warningstream << message << std::endl;
- if (do_error)
- script_error(L, LUA_ERRRUN, NULL, NULL);
- else
- infostream << script_get_backtrace(L) << std::endl;
- }
+ return ret;
+}
+
+void log_deprecated(lua_State *L, std::string message, int stack_depth)
+{
+ DeprecatedHandlingMode mode = get_deprecated_handling_mode();
+ if (mode == DeprecatedHandlingMode::Ignore)
+ return;
+
+ script_log_add_source(L, message, stack_depth);
+ warningstream << message << std::endl;
+
+ if (mode == DeprecatedHandlingMode::Error)
+ script_error(L, LUA_ERRRUN, NULL, NULL);
+ else
+ infostream << script_get_backtrace(L) << std::endl;
}