]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/script/common/c_converter.h
Sound API: Add fading sounds
[dragonfireclient.git] / src / script / common / c_converter.h
index ab0083124da31bd629e3b2c465d91a3cf40b3bd9..b0f61a8cad554e166be934ce0faa58d4d960d067 100644 (file)
@@ -28,7 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #define C_CONVERTER_H_
 
 #include <vector>
-#include <map>
+#include "util/cpp11_container.h"
 
 #include "irrlichttypes_bloated.h"
 #include "common/c_types.h"
@@ -37,7 +37,7 @@ extern "C" {
 #include <lua.h>
 }
 
-std::string        getstringfield_default        (lua_State *L, int table,
+std::string        getstringfield_default(lua_State *L, int table,
                              const char *fieldname, const std::string &default_);
 bool               getboolfield_default(lua_State *L, int table,
                              const char *fieldname, bool default_);
@@ -48,10 +48,19 @@ int                getintfield_default           (lua_State *L, int table,
 
 bool               getstringfield(lua_State *L, int table,
                              const char *fieldname, std::string &result);
+size_t             getstringlistfield(lua_State *L, int table,
+                             const char *fieldname,
+                             std::vector<std::string> *result);
 bool               getintfield(lua_State *L, int table,
                              const char *fieldname, int &result);
-void               read_groups                   (lua_State *L, int index,
-                             std::map<std::string, int> &result);
+bool               getintfield(lua_State *L, int table,
+                             const char *fieldname, u8 &result);
+bool               getintfield(lua_State *L, int table,
+                             const char *fieldname, u16 &result);
+bool               getintfield(lua_State *L, int table,
+                             const char *fieldname, u32 &result);
+void               read_groups(lua_State *L, int index,
+                             UNORDERED_MAP<std::string, int> &result);
 bool               getboolfield(lua_State *L, int table,
                              const char *fieldname, bool &result);
 bool               getfloatfield(lua_State *L, int table,
@@ -60,37 +69,53 @@ bool               getfloatfield(lua_State *L, int table,
 std::string        checkstringfield(lua_State *L, int table,
                              const char *fieldname);
 
+void               setstringfield(lua_State *L, int table,
+                             const char *fieldname, const char *value);
 void               setintfield(lua_State *L, int table,
                              const char *fieldname, int value);
 void               setfloatfield(lua_State *L, int table,
                              const char *fieldname, float value);
 void               setboolfield(lua_State *L, int table,
                              const char *fieldname, bool value);
-
-
-v3f           checkFloatPos             (lua_State *L, int index);
-v3f           check_v3f                 (lua_State *L, int index);
-v3s16         check_v3s16               (lua_State *L, int index);
-
-v3f           read_v3f                  (lua_State *L, int index);
-v2f           read_v2f                  (lua_State *L, int index);
-v2s16         read_v2s16                (lua_State *L, int index);
-video::SColor readARGB8                 (lua_State *L, int index);
-aabb3f        read_aabb3f               (lua_State *L, int index, f32 scale);
-v3s16         read_v3s16                (lua_State *L, int index);
-std::vector<aabb3f>
-              read_aabb3f_vector        (lua_State *L, int index, f32 scale);
-
-void          push_v3s16                (lua_State *L, v3s16 p);
-void          pushFloatPos              (lua_State *L, v3f p);
-void          push_v3f                  (lua_State *L, v3f p);
-void          push_v2f                  (lua_State *L, v2f p);
-
-
-
-void               warn_if_field_exists      (lua_State *L,
-                                              int table,
-                                              const char *fieldname,
-                                              const std::string &message);
+void               setstringfield(lua_State *L, int table,
+                             const char *fieldname, const char *value);
+
+v3f                 checkFloatPos       (lua_State *L, int index);
+v2f                 check_v2f           (lua_State *L, int index);
+v2s16               check_v2s16         (lua_State *L, int index);
+v3f                 check_v3f           (lua_State *L, int index);
+v3s16               check_v3s16         (lua_State *L, int index);
+
+v3f                 read_v3f            (lua_State *L, int index);
+v2f                 read_v2f            (lua_State *L, int index);
+v2s16               read_v2s16          (lua_State *L, int index);
+v2s32               read_v2s32          (lua_State *L, int index);
+video::SColor       read_ARGB8          (lua_State *L, int index);
+bool                read_color          (lua_State *L, int index,
+                                         video::SColor *color);
+
+aabb3f              read_aabb3f         (lua_State *L, int index, f32 scale);
+v3s16               read_v3s16          (lua_State *L, int index);
+std::vector<aabb3f> read_aabb3f_vector  (lua_State *L, int index, f32 scale);
+size_t              read_stringlist     (lua_State *L, int index,
+                                         std::vector<std::string> *result);
+
+void                push_v2s16          (lua_State *L, v2s16 p);
+void                push_v2s32          (lua_State *L, v2s32 p);
+void                push_v3s16          (lua_State *L, v3s16 p);
+void                push_aabb3f         (lua_State *L, aabb3f box);
+void                push_ARGB8          (lua_State *L, video::SColor color);
+void                pushFloatPos        (lua_State *L, v3f p);
+void                push_v3f            (lua_State *L, v3f p);
+void                push_v2f            (lua_State *L, v2f p);
+
+void                warn_if_field_exists(lua_State *L, int table,
+                                         const char *fieldname,
+                                         const std::string &message);
+
+size_t write_array_slice_float(lua_State *L, int table_index, float *data,
+       v3u16 data_size, v3u16 slice_offset, v3u16 slice_size);
+size_t write_array_slice_u16(lua_State *L, int table_index, u16 *data,
+       v3u16 data_size, v3u16 slice_offset, v3u16 slice_size);
 
 #endif /* C_CONVERTER_H_ */