]> git.lizzy.rs Git - minetest.git/blobdiff - src/script/common/c_content.cpp
Fix `plantlike_rooted` world-aligned node base textures (#12994)
[minetest.git] / src / script / common / c_content.cpp
index 6203ea78c04005509431f780d0631eda05b89f52..4be6457d8eb3f6536eed8188806a9b9f7cf897bd 100644 (file)
@@ -462,7 +462,7 @@ void push_object_properties(lua_State *L, ObjectProperties *prop)
 }
 
 /******************************************************************************/
-TileDef read_tiledef(lua_State *L, int index, u8 drawtype)
+TileDef read_tiledef(lua_State *L, int index, u8 drawtype, bool special)
 {
        if(index < 0)
                index = lua_gettop(L) + 1 + index;
@@ -473,7 +473,6 @@ TileDef read_tiledef(lua_State *L, int index, u8 drawtype)
        bool default_culling = true;
        switch (drawtype) {
                case NDT_PLANTLIKE:
-               case NDT_PLANTLIKE_ROOTED:
                case NDT_FIRELIKE:
                        default_tiling = false;
                        // "break" is omitted here intentionaly, as PLANTLIKE
@@ -483,6 +482,10 @@ TileDef read_tiledef(lua_State *L, int index, u8 drawtype)
                case NDT_LIQUID:
                        default_culling = false;
                        break;
+               case NDT_PLANTLIKE_ROOTED:
+                       default_tiling = !special;
+                       default_culling = !special;
+                       break;
                default:
                        break;
        }
@@ -576,7 +579,7 @@ void read_content_features(lua_State *L, ContentFeatures &f, int index)
                int i = 0;
                while(lua_next(L, table) != 0){
                        // Read tiledef from value
-                       f.tiledef[i] = read_tiledef(L, -1, f.drawtype);
+                       f.tiledef[i] = read_tiledef(L, -1, f.drawtype, false);
                        // removes value, keeps key for next iteration
                        lua_pop(L, 1);
                        i++;
@@ -604,7 +607,7 @@ void read_content_features(lua_State *L, ContentFeatures &f, int index)
                int i = 0;
                while (lua_next(L, table) != 0) {
                        // Read tiledef from value
-                       f.tiledef_overlay[i] = read_tiledef(L, -1, f.drawtype);
+                       f.tiledef_overlay[i] = read_tiledef(L, -1, f.drawtype, false);
                        // removes value, keeps key for next iteration
                        lua_pop(L, 1);
                        i++;
@@ -632,7 +635,7 @@ void read_content_features(lua_State *L, ContentFeatures &f, int index)
                int i = 0;
                while(lua_next(L, table) != 0){
                        // Read tiledef from value
-                       f.tiledef_special[i] = read_tiledef(L, -1, f.drawtype);
+                       f.tiledef_special[i] = read_tiledef(L, -1, f.drawtype, true);
                        // removes value, keeps key for next iteration
                        lua_pop(L, 1);
                        i++;